Free Agent - EU
I'm level 100+ Corvus main and this is my Corvus guide. I mean there is no real Corvus guide in PaladinsGuru so I'll try my best to fix that. I'll try my best to update this guide in the future.
Don't be a fool and don't start learning to play stun corv in siege. If you can't land stuns there is nothing to do there. Later, however, by all means. However in low elo it doesnt matter.
It's easier to land stuns after starting to fire at an enemy instead of using projection right away. You will learn to insta-stun after practice.
Corv is very good in 1v1s with most champs, but he struggles with champions that can silence, cripple, or that have massive hp.
Corv has 2 stun reset cards. Unyielding discipline is the hardest of two because if you miss you're a sitting duck. This card triggers for each enemy hit so if you hit 2 enemies with stun It will be 5s reset (if max level) plus with max Chronos, It would be 7,4s off stun making stun cooldown 0.6s. This is the best reset card.
The priority targets card, however, is super easy to use and is very forgiving. Yes, you lose the ability to fully reset the cooldown of stun, but in situations where teleport is used for escaping the reset will still be granted after healing an ally no need to stun an enemy. This card is best used in heal and hybrid loadouts, I use it as an filler for most builds. Both cards can be combined for best performance.
Corv can stun through shields and deployable making him a counter for champs like Vivian, Fernando, Khan, Term, and many flanks have a hard time against a good stun corv. Also, stun is useful for canceling movement abilities like Raum's juggernaut.
Sometimes hitting directly with a stun is not the best option. For those who are behind cover throwing stun behind them and position yourself so the teleport would deal dmg.
Depending on build you are running the playstyle changes. Some build what doesn't benefit much from being near you team are usually played agressive but build with cards that benefit you for being next to teammates is better played more passive and healing allies.
There is an indicator when throwing projection. It shows where is it safe to teleport or will you fall to your death (unless you use ult to save yourself, sometimes teleporting like this is useful, the indicator turns red btw).
Don't forget to mark an ally and heal whenever you can whoever you can. Heals are heals. Managing heals when playing dmg is the hardest thing to learn.
For the most part u will be using ur ult to be more aggressive cuz stun is a good defence ability as it is. When u stun an enemy in ur ult he will (most of the times) die.
For items chronos nimble and then whatever. Nimble is optional I just like it. Some wouldn't like to buy chronos at the start but buy cautarise and kill to heal instead but thease items are only useful at start for only dmg focused corvus loudouts.
Priority Targets
Abyssal Reconstruction
Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.
Level 1
Abyssal Shift
Projection
Reduce your damage taken by 6% while Projection is out.
Level 1
Unexpected Complications
Projection
Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.
Level 3
The Price of Salvation
Abyssal Reconstruction
Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.
Level 5
Unyielding Discipline
Projection
Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.
Level 5
Sit back heal team and eliminate when needed. For this loudout all you need is smart placement and to heal allies.
Unexpected Complications
Projection
Regenerate 10 Ammo every 0.5s for 0.5s after using Projection.
Level 1
By My Will
Weapon
Increase your maximum Ammo by 4.
Level 1
Battle-Ready
Armor
Increase your maximum Health by 200.
Level 4
Abyssal Shift
Projection
Reduce your damage taken by 24% while Projection is out.
Level 4
Unyielding Discipline
Projection
Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.
Level 5
I don't play with this type of loudouts because I just don't think they are as good as hybrid loudouts but Im just throwin this out to show that they exist.
Unyielding Discipline
Projection
Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.
Level 5
Priority Targets
Abyssal Reconstruction
Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2s. This effect can only occur once every 5s.
Level 4
The Price of Salvation
Abyssal Reconstruction
Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.
Level 3
Unexpected Complications
Projection
Regenerate 10 Ammo every 0.5s for 1s after using Projection.
Level 2
Abyssal Shift
Projection
Reduce your damage taken by 6% while Projection is out.
Level 1
For long time this loudout was my main but I feel it has too much reset and not enough sustain.
Battle-Ready
Armor
Increase your maximum Health by 50.
Level 1
By My Will
Weapon
Increase your maximum Ammo by 4.
Level 1
Priority Targets
Abyssal Reconstruction
Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.
Level 1
Unyielding Discipline
Projection
Reduce the Cooldown of Projection by 0.5s for each enemy hit by it.
Level 1
Unexpected Complications
Projection
Regenerate 10 Ammo every 0.5s for 0.5s after using Projection.
Level 1
The Price of Salvation
Abyssal Reconstruction
Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.
Level 1
Abyssal Shift
Projection
Reduce your damage taken by 6% while Projection is out.
Level 1
BATTLE READY - just another max hp, you know the rest
BY MY WILL - don't recomed this card for the most part, I just used it once only as a lvl 1 filler
PRIORITY TARGETS - overall great card to use, gives a good buff if u feel like you need more reset
UNYIELDING DISCIPLINE - a must, lvl 5, no questions asked
UNEXPECTED COMLICATIONS - a must as well, lvl 1, 2 and 3 depends on how much ammo u need
THE PRICE OF SALVATION - a must if u are running a hybrid corv
ABYSSAL SHIFT - useful for escapes and in combat however when u stun ur enemy he can't shoot you anyway so this card for the most part protects you form other enemies that you target.
Extraplanar Power
Projection
Increase your Movement Speed by 6% for 3s after activating Projection.
Level 1
Magistrate's Might
Armor
Gain a 130-Health Shield for 3s after dropping to or below 35% Health.
Level 1
Condemnation
Armor
Increase the Healing you do by 5% while at or below 70% Health.
Level 1
Ominous Relic
Abyssal Reconstruction
Generate 3 Ammo after Healing an ally with Abyssal Reconstruction.
Level 1
Abyssal Effluxion
Abyssal Reconstruction
Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.
Level 1
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 5% of the Healing done to other allies with Abyssal Reconstruction.
Level 1
Grand Design
Mark of Fate
Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 1
New Resolve
Mark of Fate
Grant a 40-Health Shield to an ally for 2s when you Mark them.
Level 1
Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.
Level 1
EXTRAPLANER POWER - not worth because 3s is just too little for this small boost
MAGISTRATES MIGHT - 30s cooldown is too much for dmg corv unless u wanna be super passive
CONDEMNATION - don't even know why this card exists
OMINOUS RELIC - 2 ammo really? u get 8 from unexpected complication whit lvl 1
ABYSSAL EFFLUXION - a heal corv card
SHADOW TRIBUNAL - a heal corv card
GRAND DESIGN - a heal corv card
NEW RESOLVE - a heal corv card
CRUSHING EXPECTATIONS - a heal corv card
Small tips
Mark flanks, or whoever is carrying.
Use teleport a lot. Recomend to teleport to highground or near teamates,
Remember u can still deal dmg but not the priority.
When playing 2mark It's most of the time the best option to heal the allies who are marked because of reseted cooldown/more healing to the ally u want/and more self heal, however, healing some1 who doesn't have a mark allows to heal 3 allies (I think it's more heals in general when healing like this when using Shadow Tribinal card for sure but u won't always get the full value), marked allies might be far away so this is the only way of healing them.
For the most part u will be using ur ult as a defence ability or just shooting it on point. If u refire ur ult u will gain some charge back.
Chronos + nimble and then whatever. (nimble optional but I prefer it)
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.
Level 5
Grand Design
Mark of Fate
Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 5
The Price of Salvation
Abyssal Reconstruction
Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.
Level 3
Priority Targets
Abyssal Reconstruction
Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.
Level 1
Battle-Ready
Armor
Increase your maximum Health by 50.
Level 1
when u need sustain
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.
Level 5
Grand Design
Mark of Fate
Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 3
The Price of Salvation
Abyssal Reconstruction
Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.
Level 1
Priority Targets
Abyssal Reconstruction
Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.
Level 1
Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.
Level 5
when u wanna buff speed for you allies
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.
Level 5
Grand Design
Mark of Fate
Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 3
The Price of Salvation
Abyssal Reconstruction
Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.
Level 1
Priority Targets
Abyssal Reconstruction
Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2.5s. This effect can only occur once every 5s.
Level 5
Abyssal Shift
Projection
Reduce your damage taken by 6% while Projection is out.
Level 1
when u wanna have fun but it is usable playstyle
New Resolve
Mark of Fate
Grant a 200-Health Shield to an ally for 2s when you Mark them.
Level 5
The Price of Salvation
Abyssal Reconstruction
Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.
Level 5
Abyssal Shift
Projection
Reduce your damage taken by 6% while Projection is out.
Level 1
Battle-Ready
Armor
Increase your maximum Health by 50.
Level 1
Priority Targets
Abyssal Reconstruction
Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1.5s. This effect can only occur once every 5s.
Level 3
I dont know what I just made but it should work
Battle-Ready
Armor
Increase your maximum Health by 50.
Level 1
Magistrate's Might
Armor
Gain a 130-Health Shield for 3s after dropping to or below 35% Health.
Level 1
The Price of Salvation
Abyssal Reconstruction
Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.
Level 1
Priority Targets
Abyssal Reconstruction
Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.
Level 1
Abyssal Effluxion
Abyssal Reconstruction
Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.
Level 1
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 5% of the Healing done to other allies with Abyssal Reconstruction.
Level 1
Grand Design
Mark of Fate
Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 1
New Resolve
Mark of Fate
Grant a 40-Health Shield to an ally for 2s when you Mark them.
Level 1
Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.
Level 1
Abyssal Shift
Projection
Reduce your damage taken by 6% while Projection is out.
Level 1
BATTLE READY - max hp card u know the rest
MAGISTRATES MIGHT - great card to use as an filler I just dont use it cuz Im stupid
THE PRICE OF SALVATION - a must for sustain, the more heals u get the more u can give
PRIORITY TARETS - optional cart when u need more tp reset
ABYSSAL EFFLUXION - only usable at lvl 1 or 2 however it's kinda bad but small buff is still a buff
SHADOW TRIBUNAL - a must and thy to get is to as high lvl as possible, 2mark only
GRAND DESIGN - doesn't matter what lvl u have it on it's only usable for 2mark
NEW RESOLVE - only usable for dark gifts It's good if u wanna spam mark
CRUSHING EXPECTATIONS - only usable for 2mark
ABYSSAL SHIFT - mostly used with priority targets for escapes
most buff cards are made for 2mark so dark gifts doesn't have much good cards to use
By My Will
Weapon
Increase your maximum Ammo by 4.
Level 1
Condemnation
Armor
Increase the Healing you do by 5% while at or below 70% Health.
Level 1
Ominous Relic
Abyssal Reconstruction
Generate 3 Ammo after Healing an ally with Abyssal Reconstruction.
Level 1
Extraplanar Power
Projection
Increase your Movement Speed by 6% for 3s after activating Projection.
Level 1
Unyielding Discipline
Projection
Reduce the Cooldown of Projection by 0.5s for each enemy hit by it.
Level 1
Unexpected Complications
Projection
Regenerate 10 Ammo every 0.5s for 0.5s after using Projection.
Level 1
BY MY WILL - useless.
CONDEMANATION - why would u wanna be low hp?
OMNIOUS RELIC - hirez buff this to 3 or 4 ammo
EXTRAPLANER - why would u use this?
UNYIELDING DISCIPLINE - why would u wanna hit an enemy?
UNEXPECTED COMPLICATIONS - I mean if u a want more ammo use this but u wont need more ammo