
Free Agent - NA
Punch andro is the most difficult and most ping dependent champion in the game.
This is the part of the introduction where I bullshit people into thinking this playstyle is hard by exclaiming that requirements that apply to every other character in the game also vaguely apply to this one! Examples: aim, gamesense, positioning, items, drafting, gamesense, positioning, items, and gamesense.
This is the part of the introduction where I contradict myself and say that Punch Only Andro is actually a great champion for learning the Flanker role. Very well fit for the 52% winrate Onslaught only Exterminate Furia players who will no longer need to feel the pressure of actually having anything near your crosshair for the course of the game!
Because any cards that involve shooting are redundant, your most valued cards have to do with buffing your dash and getting your dash back with Defiance.
As the entirety of your effectiveness is based around dealing damage with reversal, spacing yourself with Nether Step for Defiance to get ult charge, you want to blend the by running Abyssal Touch for uptime and in-and-out potential (not to be confused with the fast food restaurant), Abyss Walker by cheesing kills, Buying Time to eat damaging abilities, heavy hits (ex: zhin heavy hit or kinessa shots), or eating blockable CCs (ex: Grumpy Bomb), and dash cards because Androxus's dashes are pathetic unless you blow 2 slots and 7 points. But we aren't going to.
Godslayer is the only talent for this challenge as the two other talents, Cursed Revolver and Defiant Fist, involve your leftclicks
"Why be good when you can be unique and hold your internet moral philosophy above the head of anyone that picks characters that are part of the dreaded META?"
Remember to harass anyone with a Grandmaster border or a high mastery on a champion you don't like in private messages after the game, as good players ruin the game by being good! Their ego is probably big, and you can use some mantra about tryhards to power through the guilt of being insufferable online. Remember, you only play the game for the Battle Event Pass challenges and anyone that takes the games more seriously than you is an unloved, outcast loser!

Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1

Abyssal Touch
Defiance
Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.
Level 5

Abyss Walker
Nether Step
Heal for 160 after activating Nether Step.
Level 4

Buying Time
Reversal
Generate 4 Ammo after activating Reversal.
Level 4

Elusive
Nether Step
Increase your Movement Speed by 10% for 3s after activating Nether Step.
Level 1

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 5%.
Level 1

Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1

Abyssal Touch
Defiance
Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.
Level 5

Disrupt
Reversal
Reduce the Cooldown of Reversal by 6s.
Level 5

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 10%.
Level 2

Elusive
Nether Step
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Level 2

Abyss Walker
Nether Step
Heal for 40 after activating Nether Step.
Level 1

Vengeance
Defiance
Heal for 150 after hitting at least one enemy with Defiance.
Level 5

Equivalent Exchange
Reversal
Heal for 50% of the damage Absorbed by Reversal.
Level 5

Watchful
Armor
Reduce all active Cooldowns by 50% after getting an Elimination.
Level 5

Spiteful
Defiance
Generate 5% Ultimate charge after hitting at least one enemy with Defiance.
Level 5

Featherweight
Armor
Heal for 250 every 1s while drifting.
Level 5

Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 100% after hitting an enemy with Reversal.
Level 5

Quick Draw
Weapon
Hitting a player with Revolver Heals you for 75.
Level 5

Marksman
Defiance
Generate 5 Ammo after hitting an enemy with Defiance.
Level 5

Sleight of Hand
Nether Step
Generate 5 Ammo after activating Nether Step.
Level 5

Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.
Level 5

Buying Time
Reversal
Generate 5 Ammo after activating Reversal.
Level 5
Since Revolver is Andro's only inhand, you do not get any value from any red item. You also do not get any value from Life Rip.
Items you will buy every game are Chronos and Morale Boost. Chronos gives you faster resets on dash, punches faster, and reversals more often.
When to buy blue Items is obvious.
Nimble is very important for spacing against certain characters that either:
Only do threatening damage up to a certain range, such as Terminus or Fernando
Have some sort of high uptime trance or other speed buff, such as Tiberius

Chronos
Armor
Reduce the Cooldown of all your abilities by 30%.
Level 3

Morale Boost
Armor
Increase your Ultimate charge rate by 30%.
Level 3

Guardian
Armor
Increase the effectiveness of Shields you create by 30%. This does not affect most cards and passives.
Level 3

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 18%.
Level 3

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 75%.
Level 3

Illuminate
Armor
Increase the range at which you see nearby stealthed targets by 45 units.
Level 3

Nimble
Armor
Gain 21% Movement Speed.
Level 3

Kill to Heal
Armor
Getting a kill or elimination heals you for 600 Health, unaffected by Anti-Healing.
Level 3

Veteran
Armor
Increase your base maximum Health by 16.5%.
Level 3

Master Riding
Armor
Increase your Mount Speed by 45%.
Level 3

Rejuvenate
Armor
Receive 30% more Healing from other players.
Level 3

Life Rip
Weapon
Your weapon shots gain +30% Lifesteal.
Level 3

Wrecker
Weapon
Your weapon attacks deal 90% increased Damage to Shields.
Level 3

Level 3

Bulldozer
Weapon
Your weapon shots deal 75% increased damage to Deployables, Pets, and Illusions.
Level 3

Deft Hands
Weapon
Increase your Reload Speed by 60%.
Level 3
Your #1 weaknesses are:
Things that space away from you and outrange you
Things that have sustain or can pocket someone so that you can't burn them
Crowd control (yeah, all of it)
Andro outranges you and can space or bait your Reversal projectile very easily with multiple dashes.
Buck is impossible to burn and can twoshot you.
Cassie outranges you, knocks you back, forces Reversal with Blast shot, and spaces your punches or bait your Reversal projectile very easily with multiple dashes thanks to Somersault.
Corvus is very hard to catch thanks to his teleport and his invulnerable Ult.
Drogoz can fly.
Evie can fly and use Ice Block for any Reversal damage you might have had by reactively blocking/baiting an Ice Staff shot. Blink is very high uptime and catching her off guard is impossible.
Anyone in the sight of a Furia is impossible to burn, she herself has boatloads of sustain and innate health thanks to Burning Oath and Incandescent Being, and can space your punches or bait your Reversal projectile very easily with Wings of Wrath.
Grohk is a champion.
Grover spaces very well with vine, eats your damage with health from Blossom and the DR from Unstoppable, he roots you, and his Whirlwind completely counters Accursed Arm.
Io is a single target healer.
Khan has an ability that heals him for 1100 health, and a shield. And a gun.
Kinessa is a sniper and snipers are broken and intrinsically flawed because they change the game in a way so that I have to play around walls and spend 300 credits on Haven.
Lian has a dash, maybe even a second one sometimes.
Maeve has 2 dashes, and another 2 after she uses Nine Lives.
Makoa has a shield and a CC ability.
Mal'Damba heals for a lot, cannot be burned through Gourd, Slither, and Possession, can stun you, and Dread Serpent pierces and cancels your Reversal.
Seris is like Io but she can go invulnerable every 5 seconds or so.
Sha Lin can cripple you and cannot be chased after Withdraw.
Skye cannot be burned or chased ever.
Terminus has Power Siphon.
Tiberius does damage, a lot, and fast. He also slows and heals a lot thanks to Test of Strength.
Torvald presses Q and you are now irrelevant.
Tyra has 100% uptime on DR, base lifesteal, and a reveal.
Vatu immunes everything, why does this character have 60% DR during his dashes wtf???????? Also Ambush locks you in place and is the best dueling movement ability in the game.
Vora does not do damage to Reversal and does not have any point in time where she is not immune to damage.
Willo can fly, but only sometimes. She also has 25% DR every time you look at her.
Zhin is like Evie but he can't fly.
Lex can see you through walls.
Ruckus has multiple dashes and a shield.
Strix may be the only champion in the game actually worse than Punch Only Andro