Free Agent - EU
3 things to keep an eye on when playing lillith
(1. your heals are so great, use it also for dmg not only heal)
(2. don't be cringe and play the range card... it's trash)
(3. Mojis hurt, so don't cuddle them...)
(4. if they cry about u placing swarms to dmg&heal let them cry, they're just mad because they left the swarms cause they're too much of a pussy to stay inside of them)
this build is for max Dmg and heal with the first Talent, it allows you to heal with 250 heal ticks and damage enemies with 115dmg ticks.
(4 Items whatever u want, but best choises would be lethality or haven)
Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 3
Blood Cannon
Armor
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Level 5
Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.
Level 5
Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.
Level 3
Sheer Ascent
Death Wings
Increase vertical movement of Death Wings by 5%.
Level 1
Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.
Level 1
Nimble
Armor
Gain 21% Movement Speed.
Level 3
Kill to Heal
Armor
Getting a kill or elimination heals you for 600 Health, unaffected by Anti-Healing.
Level 3
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 75%.
Level 3
This is a pretty agressive DPS lillith build, with which u jump at your enemy and kill him with the damage of the full charged swarm and your shots.
(1. Charge swarm, 2. Jump at an enemy that's outside of the group, 3. Kill him)
Maelstrom of Carnage
Swarm
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
Level 1
Blood Cannon
Armor
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Level 5
Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.
Level 5
Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.
Level 2
Wings of Terror
Death Wings
Increase the lateral movement of Death Wings by 12%.
Level 2
Sheer Ascent
Death Wings
Increase vertical movement of Death Wings by 5%.
Level 1
Kill to Heal
Armor
Getting a kill or elimination heals you for 600 Health, unaffected by Anti-Healing.
Level 3
Lethality
Weapon
Increase your Movement Speed by 60% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 3
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 75%.
Level 3
Nimble
Armor
Gain 21% Movement Speed.