4 years ago
2
Patch 2.4
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Free Agent - NA

As a Seris one-trick I have seen many builds and strategies for being a top support almost every match, so I've decided to make my own go at explaining the wild BEAST that is Oracle of The Abyss.

First as always everyone has to know the limits of a champion because there are A LOT currently in the game, this might change in the future but for now we have a Terminus that goes into space after death so the options are limited until the glitches are fixed, all in due time.

Seris is a perfect flank and a semi perfect support, sneaky ultimates come in handy at Diamond/GM Ranked matches when your team doesn't understand how to attack the point, it gives the advantage to group up and maybe push them back.

Stun Seris to the rescue.
Build Section
Notes

Stun builds for Seris mostly focus around her Rend Soul and Shadow travel abilities to balance damage and the survival rate of the flanker, as many on this site.

Rend Soul is the ability that stuns every enemy when it gets to 4 charges on that enemy, healing you for every charge on the bastard you shot.

Shadow Travel is your "escape from problems" card you can use when it gets nasty in the enemy backline, you become AN INVISIBLE IMMORTAL for 4 seconds, and then you die because THEY BOUGHT ILLUMINATE-

My stun build is not the freshest but it still works wonders with high sensitivity and a team that helps you by focusing the enemy team on them.

When it comes to items you gotta aim that you can heal yourself every time when danger arrives, that's why the first item should be Life Rip, as for the next to keep up with the speed of the flank category Nimble would be the best second item choice, but you can change the items as you please, although if the enemy support is a strong one make your team pick Cauterize first.

A Defense item is most of the times not needed because of the enemy team being already dead because of your GODLY STUN SERIS SKILLS, but to be sure pick something up if you want.

OMG A STUN SERIS
Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Life Rip

Life Rip

Weapon

Your weapon shots gain +30% Lifesteal.

Level 3

Nimble

Nimble

Armor

Gain 21% Movement Speed.

Level 3

Level 3

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

NEED HEALING!!!!
Build Section
Notes

Ah yes, the primary ability of Seris that made my left trigger a squeaking mess.

Restore Soul is the MOST used ability because the pure strength of Seris' healing and just plain logic.

Her healing ability heals 200+ through the 1.5s mark (gets stronger with Rejuvenate) on the MAIN target of your healing wave, while allies around will get healed for 60+ health through the course of your healing.

It is better explained in the game and Official Paladins Wiki:

"Restore the soul of an ally, Healing them for 2000 health over 1.5s and adjacent allies for 30% of the healing value."

I have two healing builds that I'm jumping back and forth from, one is focused on healing and self healing while the other is focused on healing with an escape plan when the baddies come.

I'll focus around the escaping build.

The first needed to help the team EVEN MORE is Morale Boost, this item is a game changer if your Ultimate is used right, just don't waste it and you'll be good, and since self-healing is low in this build Kill to Heal is currently a good item, although in Sun and Moon update it will not work with Seris' healing ability, you'll have go actually shoot the enemy to get healing for an assist, as for Cauterize can decide when to buy it, the same goes for Haven.

O a flank nearby *nyoom*
Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 30%.

Level 3

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 750 Health, unaffected by Anti-Healing.

Level 3

Level 3

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

HEAL EVERYTHING, EVEN YOURSELF
Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 30%.

Level 3

Level 3

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 500 Health, unaffected by Anti-Healing.

Level 2

Goodies 'n Baddies
Champion Section
Good against:
SkyeRuckusGroverKhanBarik
Notes

Seris is a champion of doing strong healing and damage within the match if played properly.

If you have good aim and a working team you can pull off easy 90K damage with 150K healing.

Skye: After getting damaged with Skye's Poison Bolt you can either lure her into following you with an easy Shadow Travel to your base with a team waiting or cancel her damage with a 4 Rend Soul charge.

Ruckus: Although Ruckus has Emitter to protect him from incoming projectiles good dodging of his incoming fire while melting his shield can take down a solo Ruckus in matter of seconds.

Grover: Seris can get cancelled with Crippling Throw if the player is not careful but if attacked from behind you can push a back-line Grover into hiding, leaving his allies in demise.

Khan: The Primus of House Aico has many ways of escaping but when cornered Seris can Shadow Travel into the area behind his shield to get the final blow.

Barik: With turrets destroyed and slow shooting speed our favorite midget can get destroyed by a fast moving Oracle of The Abyss even if he tries to run away with Rocket Boots.

Bad against:
AndroxusAshSha LinLianWillo
Notes

Even though Seris has her good points for being a strong Support her Kryptonite is almost every Champion in the game if you do not fight them with a team and a focused mind on winning the match.

Androxus: Mhm yep you're dead, RESPAWN TIME.

Ash: With being the strongest frontline up-to-date there's nothing much you can do but pray that your team will aid you in battle against this vile beast.

Sha-Lin: Every skill in built in The Desert Wind is created to melt everything in sight, so all a Seris can do is go into Shadow Travel and hope for the best of escaping.

Lian: If you are getting flanked or shot across the map the only real solution is to ask your fellow flank to get rid of her and be on the lookout on both flank areas because Lian players tend to follow their prey.

Willow: A simple Dead Zone can stop the entire team from getting those beautiful healing, if you want to get rid of her make the team change the course mid-battle to get rid of that little fairy pest-