3 years ago
2
Patch 3.3
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Free Agent - EU

We all know that Io is currently a controversial pick due to her changes from Season 4 and the great difference between her and the rest of the healers like Damba, Grover and even Seris.

As a main Io I think she's still good at heals and can be a really good pick on certain maps.

It is true that there are people who prefer to take her as a second healer but you can also get a lot of performance by being the main healer.

The thing comes when you have to choose between Life Link or Goddess' Blessing to heal and I think GB is still the best choice for her right now.

It was also her meta talent before S4 when she was like almost insta pick or ban but nowadays people prefer Life Link although I don't think it is really that good right now due to the recent caut buff (30/55/80%) and bulldozer buff (25/50/75%) while the DR of GB is still not countered by any item.

But overall, is just simply preference whether you feel more comfortable with one talent or the other based on playstyle with her.

Main Builds
Build Section
Goddess' Blessing
Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 18%.

Level 3

Nimble

Nimble

Armor

Gain 21% Movement Speed.

Level 3

Wrecker

Wrecker

Weapon

Your weapon attacks deal 90% increased Damage to Shields.

Level 3

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 75% increased damage to Deployables, Pets, and Illusions.

Level 3

Level 3

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 600 Health, unaffected by Anti-Healing.

Level 3

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 75%.

Level 3

Veteran

Veteran

Armor

Increase your base maximum Health by 16.5%.

Level 3

Life Link
Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 5

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 18%.

Level 3

Nimble

Nimble

Armor

Gain 21% Movement Speed.

Level 3

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 30%.

Level 3

Wrecker

Wrecker

Weapon

Your weapon attacks deal 90% increased Damage to Shields.

Level 3

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 75% increased damage to Deployables, Pets, and Illusions.

Level 3

Level 3

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 600 Health, unaffected by Anti-Healing.

Level 3

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 75%.

Level 3

Veteran

Veteran

Armor

Increase your base maximum Health by 16.5%.

Level 3