Reduce your damage taken by 16% while Healing an ally with Mending Spirits.
Increase the Projectile Speed of Gourd by 10%.
Reduce the Cooldown of Gourd by 0.5s.
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Reduce the Cooldown of Mending Spirits by 2s if you miss.
Mending Spirits immediately Heals your target for an additional 220.
With this loadout you're ensuring speed on your allies and some defense on yourself.
Possession - Giving you have/blast shields lvl 2 whenever your healing with your LMB
Lighter gourd & Many Gourds - mostly filler cards but are very nice to have, as lighter gourd gets it a little further; many gourds can be switched with Feed the spirits.
Swift spirits - It's perfect when you're trying to push on the enemy team, slower tanks like Inara really get the most out of this card.
Eerie presence - It doesn't makes any sense having this one on max lvl, reducing cd by 4 seconds its enough to keep you spamming until you hit your target.
Reduce the Cooldown of all your abilities by 30%.
Gain 21% Movement Speed.
Depending on the situation you could buy wrecker or cauterize.
Deft hands is good on early but it's probably better to buy it after getting chronos.
Basically Tyra can screw your gourd with her fire bomb and with burn monster, so it's best to avoid her, but if theres no other way using your left click should somewath help your tank to barely scape from her Q.
Talus, Lex and Zhin are kind of a problem as you will need to stun them before they take a chunk of your health, so it's best to stay grouped with your team and ask the offtank to help you with these guys.