Player Matchup

Lian
Lian
Diamond V
Flafel76
Lian
Diamond V
Level 155
Champion Stats
5W - 3L
1,749 SR
Queue Stats
66W - 56L
1,633 Elo+
Party 2
Ruckus
Ruckus
Platinum III
Meliodaaaaaaaas
Ruckus
Platinum III
Level 205
Champion Stats
8W - 5L
1,622 SR
Queue Stats
808W - 756L
1,636 Elo+
Solo
Corvus
Corvus
Diamond IV
Nartain
Corvus
Diamond IV
Level 116
Champion Stats
15W - 7L
1,801 SR
Queue Stats
45W - 37L
1,657 Elo+
Party 2
Vatu
Vatu
Platinum II
YaBogatHdzhMara
Vatu
Platinum II
Level 380
Champion Stats
228W - 174L
1,654 SR
Queue Stats
1,053W - 1,028L
1,566 Elo+
Solo
Fernando
Fernando
Gold I
aBelgian
Fernando
Gold I
Level 58
Champion Stats
2W - 0L
1,842 SR
Queue Stats
38W - 21L
1,618 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 183
1,734 SR
1,622 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 277
1,489 SR
1,637 Elo+
Sha Lin
Sha Lin
Platinum III
DrGianni1
Sha Lin
Platinum III
Level 587
Champion Stats
5W - 11L
1,361 SR
Queue Stats
271W - 235L
1,640 Elo+
Solo
Androxus
Androxus
Gold IV
Kapystaa
Androxus
Gold IV
Level 75
Champion Stats
0W - 1L
1,183 SR
Queue Stats
12W - 10L
1,604 Elo+
Solo
Ash
Ash
Gold I
Motteru
Ash
Gold I
Level 225
Champion Stats
8W - 17L
1,482 SR
Queue Stats
53W - 47L
1,615 Elo+
Solo
Rei
Rei
Qualifying
ShadowBulb
Rei
Qualifying
Level 102
Champion Stats
5W - 5L
1,708 SR
Queue Stats
101W - 100L
1,641 Elo+
Party 1
Terminus
Terminus
Diamond V
romanualmaitare
Terminus
Diamond V
Level 395
Champion Stats
65W - 55L
1,710 SR
Queue Stats
724W - 694L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
48
15 / 3 / 17
3,932
328
140,382
25,799
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

57
10 / 5 / 21
3,369
281
57,539
74,051
22,048
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Corvus
Nartain
Corvus
41
3 / 6 / 25
3,703
309
9,170
33,818
780
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 100.

Level 2

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

56
21 / 4 / 16
3,906
326
78,667
49,820
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Fernando
aBelgian
Fernando
45
6 / 2 / 18
4,020
335
57,781
78,484
64,855
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
Azaan
Team 1 Score

4

VS

Team 2 Score

1

Bans
YingKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
DrGianni1
Sha Lin
43
8 / 10 / 5
2,502
209
73,902
50,357
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 6%.

Level 2

Grounded

Grounded

Rapid Shot

Regenerate 120 Health every 1s during while using Rapid Shot.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Androxus
Kapystaa
Androxus
54
3 / 14 / 0
1,566
131
30,288
51,077
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Ash
43
1 / 8 / 4
2,483
207
67,691
98,536
44,933
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

53
3 / 10 / 7
2,582
215
46,493
56,157
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Terminus
48
5 / 10 / 6
2,216
185
43,598
87,412
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 6% for each Calamity Charge you have.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Abomination

Abomination

Calamity Blast

Generate 6% Power Siphon charge for each enemy hit with Calamity Blast.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 27s
Objective Time
4m 31s
152
Kill Participation
42
55
Kills
20
20
Deaths
52
97
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sha Lin
DrGianni1
Sha Lin
8
10
5
1.05
W
Lian
15
3
17
7.83
L
Androxus
Kapystaa
Androxus
3
14
0
0.21
W
10
5
21
4.1
L
Ash
1
8
4
0.38
W
Corvus
Nartain
Corvus
3
6
25
2.58
L
3
10
7
0.65
W
21
4
16
7.25
W
Fernando
aBelgian
Fernando
6
2
18
7.5
L
Terminus
5
10
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

343,539
Damage
261,972
261,972
Taken
343,539
87,683
Shielding
44,933
178,050
Healing
166,103
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Sha Lin
DrGianni1
Sha Lin
73,902
65,474
0
5,598
50,357
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Lian
140,382
135,966
0
5,020
25,799
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Androxus
Kapystaa
Androxus
30,288
27,410
0
4,232
51,077
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
57,539
38,844
0
5,983
74,051
22,048
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Ash
67,691
57,971
0
1,609
98,536
44,933
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Corvus
Nartain
Corvus
9,170
8,359
126,692
12,289
33,818
780
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
46,493
37,893
107,086
31,996
56,157
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
78,667
58,219
0
18,846
49,820
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
Fernando
aBelgian
Fernando
57,781
51,660
0
9,220
78,484
64,855
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Terminus
43,598
32,503
0
15,582
87,412
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role