Player Matchup

Grover
Grover
JJC032
Grover
Level 26
Champion Stats
4W - 1L
1,554 SR
Queue Stats
5W - 3L
1,491 Elo+
Party 2
Viktor
Viktor
PapaKropp
Viktor
Level 41
Champion Stats
3W - 1L
1,391 SR
Queue Stats
5W - 3L
1,491 Elo+
Party 2
Atlas
Atlas
Reyganomics
Atlas
Level 62
Champion Stats
4W - 0L
1,522 SR
Queue Stats
5W - 4L
1,446 Elo+
Party 2
Maeve
Maeve
TinoUnited
Maeve
Level 47
Champion Stats
2W - 1L
1,510 SR
Queue Stats
3W - 2L
1,394 Elo+
Party 2
Tyra
Tyra
chill_mountain5
Tyra
Level 15
Champion Stats
2W - 0L
1,800 SR
Queue Stats
5W - 3L
1,491 Elo+
Party 2
Team Averages
Level 38
1,556 SR
1,462 Elo+

VS

Team Averages
Level 234
1,538 SR
1,530 Elo+
Grover
Grover
JohnFromActg
Grover
Level 5
Champion Stats
0W - 1L
1,526 SR
Queue Stats
0W - 2L
1,294 Elo+
Party 1
Tiberius
Tiberius
Morbid2
Tiberius
Level 46
Champion Stats
27W - 19L
1,710 SR
Queue Stats
148W - 98L
1,596 Elo+
Solo
Ruckus
Ruckus
MõnkeyDLuffy
Ruckus
Level 999
Champion Stats
10W - 14L
1,551 SR
Queue Stats
207W - 159L
1,648 Elo+
Party 1
dante73
Unknown
Level 67
Champion Stats
2W - 1L
1,456 SR
Queue Stats
25W - 26L
1,477 Elo+
Solo
Androxus
Androxus
goddessvirginia
Androxus
Level 52
Champion Stats
1W - 3L
1,447 SR
Queue Stats
43W - 27L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
JJC032
Grover
16
2 / 9 / 24
4,468
496
22,897
55,961
2,280
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 600-Health Shield for 3s after dropping to or below 50% Health.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Viktor
PapaKropp
Viktor
16
11 / 6 / 14
4,848
539
82,606
51,506
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

24
3 / 11 / 9
4,826
536
16,960
110,502
3,640
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 600 when using Second Chance.

Level 4

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Maeve
8
13 / 5 / 11
4,317
480
55,553
39,792
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

11
18 / 11 / 7
4,983
554
76,018
50,184
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
2
0 / 9 / 16
4,332
481
12,949
47,263
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Tiberius
Morbid2
Tiberius
58
11 / 7 / 14
5,051
561
90,219
47,774
5,362
Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 375-Health Shield for 3s after activating Crouching Tigron.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 200-Health Shield for 3s after falling to or below 50% Health.

Level 4

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 30.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 45 every 1s while Combat Trance is active.

Level 1

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

59
14 / 10 / 7
5,075
564
89,085
67,603
32,932
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Flux Generator

Flux Generator

Emitter

Increase the Shield granted by Emitter by 1300.

Level 1

dante73
Unknown
53
8 / 12 / 5
4,333
481
61,449
53,299
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

Androxus
25
9 / 9 / 8
4,251
472
54,243
38,095
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 29s
Objective Time
8m 29s
112
Kill Participation
92
47
Kills
42
42
Deaths
47
65
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Grover
JJC032
Grover
2
9
24
1.56
L
Grover
0
9
16
0.89
L
Tiberius
Morbid2
Tiberius
11
7
14
2.57
L
14
10
7
1.75
W
Viktor
PapaKropp
Viktor
11
6
14
3
W
3
11
9
0.68
W
Maeve
13
5
11
3.7
W
18
11
7
1.95
L
dante73
Unknown
8
12
5
0.88
L
Androxus
9
9
8
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

254,034
Damage
307,945
307,945
Taken
254,034
5,920
Shielding
38,294
151,235
Healing
111,299
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
JJC032
Grover
22,897
19,787
58,059
33,885
55,961
2,280
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Grover
12,949
9,599
70,027
25,048
47,263
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tiberius
Morbid2
Tiberius
90,219
75,722
0
4,812
47,774
5,362
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
89,085
71,473
0
3,317
67,603
32,932
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Viktor
PapaKropp
Viktor
82,606
56,676
0
26,682
51,506
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
16,960
16,960
0
8,255
110,502
3,640
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Maeve
55,553
46,995
0
19,738
39,792
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
76,018
57,420
0
4,616
50,184
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
dante73
Unknown
61,449
48,712
0
5,065
53,299
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Androxus
54,243
41,869
0
3,030
38,095
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role