Player Matchup

Saati
Saati
Bugytaco
Saati
Level 50
Champion Stats
5W - 1L
1,821 SR
Queue Stats
32W - 22L
1,637 Elo+
Party 1
Zhin
Zhin
PeatyMouse
Zhin
Level 108
Champion Stats
43W - 28L
1,614 SR
Queue Stats
120W - 106L
1,594 Elo+
Party 1
PσtαtσDσee
Unknown
Level 999
Champion Stats
2W - 0L
1,624 SR
Queue Stats
220W - 55L
1,945 Elo+
Party 2
Androxus
Androxus
Waqqi
Androxus
Level 999
Champion Stats
129W - 57L
1,848 SR
Queue Stats
473W - 199L
2,015 Elo+
Party 2
Barik
Barik
sniperxkilla356
Barik
Level 999
Champion Stats
11W - 4L
1,926 SR
Queue Stats
915W - 249L
2,026 Elo+
Party 2
Team Averages
Level 631
1,766 SR
1,843 Elo+

VS

Team Averages
Level 262
1,623 SR
1,656 Elo+
Talus
Talus
Desertwindd
Talus
Level 134
Champion Stats
117W - 102L
1,587 SR
Queue Stats
676W - 693L
1,655 Elo+
Solo
Corvus
Corvus
Erokanosi
Corvus
Level 344
Champion Stats
37W - 34L
1,659 SR
Queue Stats
556W - 527L
1,696 Elo+
Solo
Khan
Khan
Kortmend
Khan
Level 198
Champion Stats
4W - 4L
1,691 SR
Queue Stats
89W - 83L
1,632 Elo+
Solo
Evie
Evie
LuckyArcher1O8
Evie
Level 180
Champion Stats
5W - 9L
1,525 SR
Queue Stats
87W - 93L
1,608 Elo+
Solo
Drogoz
Drogoz
Snowphi
Drogoz
Level 453
Champion Stats
75W - 67L
1,652 SR
Queue Stats
319W - 296L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Bugytaco
Saati
23
2 / 0 / 8
1,771
295
16,334
9,373
0
Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

30
2 / 2 / 5
1,661
277
20,511
13,239
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 4s after successfully hitting an enemy with Counter.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

59
12 / 0 / 8
2,367
395
59,635
10,904
0

Level 5

Level 2

Level 3

Level 2

Level 3

Level 1

Androxus
Waqqi
Androxus
59
7 / 3 / 4
1,892
315
31,482
18,177
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.

Level 1

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

56
3 / 0 / 6
2,008
335
28,258
18,553
21,603
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
19
2 / 6 / 1
1,005
168
14,674
23,730
0
Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Dark Vision

Dark Vision

Blitz Upper

Generate 15% Ultimate charge after hitting an enemy with Blitz Upper.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Corvus
Erokanosi
Corvus
54
1 / 1 / 3
1,294
216
13,187
17,823
357
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Khan
57
1 / 6 / 0
839
140
11,074
55,725
16,904
Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 800.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

58
1 / 6 / 2
1,014
169
12,118
31,556
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Drogoz
Snowphi
Drogoz
51
0 / 7 / 2
1,009
168
19,193
27,386
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 20% for 3s after hitting an enemy with your weapon.

Level 2

Lung Capacity

Lung Capacity

Fire Spit

Heal for 200 for each enemy hit with Fire Spit.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 16s
Objective Time
7s
57
Kill Participation
13
26
Kills
5
5
Deaths
26
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Saati
Bugytaco
Saati
2
0
8
6
L
2
6
1
0.42
L
Corvus
Erokanosi
Corvus
1
1
3
2.5
L
Khan
1
6
0
0.17
L
1
6
2
0.33
W
2
2
5
2.25
W
12
0
8
16
L
Drogoz
Snowphi
Drogoz
0
7
2
0.14
W
Androxus
Waqqi
Androxus
7
3
4
3
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,220
Damage
70,246
70,246
Taken
156,220
21,603
Shielding
17,261
47,982
Healing
71,415
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
Bugytaco
Saati
16,334
12,252
0
7,181
9,373
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
14,674
12,869
0
2,868
23,730
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Corvus
Erokanosi
Corvus
13,187
13,187
51,948
4,456
17,823
357
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Khan
11,074
8,674
1,350
7,347
55,725
16,904
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
12,118
11,318
0
2,970
31,556
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
20,511
17,955
0
8,569
13,239
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
59,635
57,013
0
5,871
10,904
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Drogoz
Snowphi
Drogoz
19,193
9,490
0
476
27,386
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
Waqqi
Androxus
31,482
24,997
0
10,143
18,177
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
28,258
28,258
0
16,218
18,553
21,603
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role