Player Matchup

Vora
Vora
Aponte07
Vora
Level 145
Champion Stats
8W - 7L
1,712 SR
Queue Stats
541W - 508L
1,637 Elo+
Party 1
Khan
Khan
Bleik0123
Khan
Level 44
Champion Stats
19W - 14L
1,680 SR
Queue Stats
107W - 91L
1,622 Elo+
Party 1
Jenos
Jenos
Hoxbaradiel
Jenos
Level 224
Champion Stats
15W - 20L
1,576 SR
Queue Stats
245W - 236L
1,599 Elo+
Party 1
Pip
Pip
Nayghy
Pip
Level 313
Champion Stats
15W - 10L
1,527 SR
Queue Stats
323W - 309L
1,571 Elo+
Party 1
Ying
Ying
Popotas_skills
Ying
Level 794
Champion Stats
22W - 27L
1,538 SR
Queue Stats
463W - 454L
1,518 Elo+
Solo
Team Averages
Level 304
1,607 SR
1,589 Elo+

VS

Team Averages
Level 552
1,639 SR
1,576 Elo+
Lillith
Lillith
Andre7978
Lillith
Level 298
Champion Stats
16W - 16L
1,519 SR
Queue Stats
116W - 128L
1,505 Elo+
Party 2
Terminus
Terminus
DivinityX1
Terminus
Level 410
Champion Stats
48W - 33L
1,637 SR
Queue Stats
585W - 580L
1,625 Elo+
Solo
Tyra
Tyra
NxT Chubbz
Tyra
Level 299
Champion Stats
5W - 1L
1,798 SR
Queue Stats
138W - 148L
1,508 Elo+
Party 2
Vora
Vora
Tentaku
Vora
Level 863
Champion Stats
4W - 2L
1,684 SR
Queue Stats
462W - 449L
1,599 Elo+
Party 3
Barik
Barik
piggybankjoon
Barik
Level 888
Champion Stats
6W - 5L
1,560 SR
Queue Stats
73W - 58L
1,641 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
58
17 / 10 / 15
3,786
270
102,070
70,274
7,545
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Khan
14
9 / 5 / 20
3,605
258
92,858
177,750
42,565
Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Chokehold

Chokehold

Commander's Grab

Heal for 200 after activating Commander's Grab.

Level 2

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

51
4 / 8 / 23
2,958
211
33,590
51,839
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Pip
Nayghy
Pip
57
3 / 9 / 13
2,861
204
31,990
50,556
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

54
9 / 7 / 17
3,488
249
78,084
51,680
0
Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 10% while Dimensional Link is active.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.0999999999999996s.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Andre7978
Lillith
59
3 / 7 / 11
3,499
250
16,125
46,434
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.

Level 2

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 18%.

Level 3

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 15%.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Terminus
DivinityX1
Terminus
58
8 / 5 / 8
3,238
231
60,608
93,652
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 20% increased Healing while at or below 50% Health.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

58
3 / 14 / 20
3,909
279
109,143
62,020
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Vora
Tentaku
Vora
59
14 / 6 / 13
4,081
292
119,062
38,431
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

57
11 / 8 / 14
4,237
303
97,161
98,055
97,656
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 5s
Objective Time
9m 53s
130
Kill Participation
105
42
Kills
39
39
Deaths
40
88
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Lillith
Andre7978
Lillith
3
7
11
1.21
L
Vora
17
10
15
2.45
L
Khan
9
5
20
3.8
W
Terminus
DivinityX1
Terminus
8
5
8
2.4
L
4
8
23
1.94
L
Pip
Nayghy
Pip
3
9
13
1.06
W
3
14
20
0.93
L
9
7
17
2.5
W
Vora
Tentaku
Vora
14
6
13
3.42
W
11
8
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

338,592
Damage
402,099
402,099
Taken
338,592
50,110
Shielding
97,656
296,887
Healing
173,050
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lillith
Andre7978
Lillith
16,125
5,046
130,757
234
46,434
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Vora
102,070
77,593
0
10,490
70,274
7,545
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Khan
92,858
85,471
3,742
14,849
177,750
42,565
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Terminus
DivinityX1
Terminus
60,608
49,994
0
14,882
93,652
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
33,590
24,943
64,555
13,561
51,839
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Pip
Nayghy
Pip
31,990
28,501
75,530
13,346
50,556
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
109,143
71,318
0
5,606
62,020
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
78,084
68,719
78,862
21,952
51,680
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
Tentaku
Vora
119,062
86,317
0
19,365
38,431
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
97,161
97,161
0
2,206
98,055
97,656
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role