Player Matchup

Maeve
Maeve
Silver I
Fimbulveter
Maeve
Silver I
Level 154
Champion Stats
2W - 1L
1,227 SR
Queue Stats
70W - 67L
1,408 Elo+
Party 1
Atlas
Atlas
Silver I
McPersonGuy
Atlas
Silver I
Level 108
Champion Stats
29W - 29L
1,385 SR
Queue Stats
70W - 68L
1,408 Elo+
Party 1
Strix
Strix
Qualifying
Pechesnow
Strix
Qualifying
Level 940
Champion Stats
12W - 4L
1,609 SR
Queue Stats
158W - 135L
1,615 Elo+
Solo
Fernando
Fernando
Gold V
darkmoonlighttt
Fernando
Gold V
Level 209
Champion Stats
16W - 13L
1,673 SR
Queue Stats
75W - 83L
1,500 Elo+
Solo
Grohk
Grohk
Qualifying
nuclearwaffles
Grohk
Qualifying
Level 258
Champion Stats
3W - 6L
1,543 SR
Queue Stats
15W - 33L
1,359 Elo+
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 334
1,487 SR
1,458 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 205
1,606 SR
1,453 Elo+
Silver II
AlmightyPain632
Unknown
Silver II
Level 210
Champion Stats
1W - 4L
1,667 SR
Queue Stats
39W - 52L
1,410 Elo+
Solo
Terminus
Terminus
Gold IV
Naturescurse
Terminus
Gold IV
Level 340
Champion Stats
93W - 48L
1,715 SR
Queue Stats
295W - 278L
1,533 Elo+
Solo
Seris
Seris
Gold III
Spec Boomshivas
Seris
Gold III
Level 256
Champion Stats
16W - 19L
1,586 SR
Queue Stats
77W - 87L
1,495 Elo+
Solo
Khan
Khan
Platinum V
killjoyXL
Khan
Platinum V
Level 49
Champion Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,401 Elo+
Solo
Koga
Koga
Silver III
sebashero200
Koga
Silver III
Level 170
Champion Stats
3W - 5L
1,559 SR
Queue Stats
37W - 47L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
18 / 5 / 18
3,587
256
81,775
24,943
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

44
8 / 3 / 17
3,638
260
51,122
80,230
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Strix
Pechesnow
Strix
59
16 / 5 / 12
3,273
234
89,014
19,556
0
Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 40%.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 30 Energy after getting an Elimination.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Fernando
57
17 / 4 / 18
3,674
262
64,932
85,027
45,056
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

33
2 / 10 / 29
3,405
243
47,721
39,081
0
Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 60%.

Level 4

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 20%.

Level 2

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Bans
IoInara
Team 1 Score

4

VS

Team 2 Score

2

Bans
AndroxusRaum
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 14 / 5
1,450
104
37,724
41,111
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Terminus
Naturescurse
Terminus
47
10 / 11 / 3
2,857
204
53,808
79,279
0
Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

48
6 / 9 / 9
3,243
232
37,230
51,641
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Khan
35
2 / 11 / 9
3,159
226
56,957
117,143
66,363
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

42
8 / 13 / 5
2,742
196
63,118
45,390
0
Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Wanted

Wanted

Agility

Regenerate 8 Ammo every 1s while Agility is active.

Level 2

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 19s
Objective Time
7m 8s
155
Kill Participation
58
61
Kills
27
27
Deaths
58
94
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
14
5
0.25
W
18
5
18
5.4
W
8
3
17
5.5
L
Terminus
Naturescurse
Terminus
10
11
3
1.05
W
Strix
Pechesnow
Strix
16
5
12
4.4
L
6
9
9
1.17
W
Fernando
17
4
18
6.5
L
Khan
2
11
9
0.59
W
2
10
29
1.65
L
8
13
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

334,564
Damage
248,837
248,837
Taken
334,564
45,056
Shielding
66,363
138,069
Healing
164,870
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
37,724
28,408
0
953
41,111
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
81,775
78,587
0
6,942
24,943
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
51,122
51,122
0
13,057
80,230
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Terminus
Naturescurse
Terminus
53,808
43,308
0
15,864
79,279
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Strix
Pechesnow
Strix
89,014
88,085
0
6,290
19,556
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
37,230
30,068
92,973
31,682
51,641
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Fernando
64,932
51,721
0
16,242
85,027
45,056
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Khan
56,957
46,367
2,400
9,455
117,143
66,363
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
47,721
32,308
79,678
15,860
39,081
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
63,118
52,960
0
11,543
45,390
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Damage Done by Role

Damage Taken by Role