Player Matchup

Atlas
Atlas
Dragon Y Red117
Atlas
Level 127
Champion Stats
21W - 16L
1,620 SR
Queue Stats
274W - 270L
1,658 Elo+
Solo
Dredge
Dredge
TulKaz
Dredge
Level 64
Champion Stats
109W - 78L
1,557 SR
Queue Stats
198W - 187L
1,518 Elo+
Solo
Io
Io
cortez099
Io
Level 382
Champion Stats
36W - 30L
1,601 SR
Queue Stats
282W - 281L
1,545 Elo+
Solo
Maeve
Maeve
natalialopez20
Maeve
Level 72
Champion Stats
1W - 3L
1,194 SR
Queue Stats
81W - 78L
1,557 Elo+
Solo
Saati
Saati
zStarLordHS
Saati
Level 523
Champion Stats
15W - 19L
1,439 SR
Queue Stats
414W - 423L
1,636 Elo+
Solo
Team Averages
Level 234
1,482 SR
1,583 Elo+

VS

Team Averages
Level 260
1,638 SR
1,571 Elo+
Ash
Ash
Biosoldier
Ash
Level 237
Champion Stats
0W - 4L
1,621 SR
Queue Stats
67W - 58L
1,688 Elo+
Solo
Androxus
Androxus
Knightguy420
Androxus
Level 45
Champion Stats
4W - 3L
1,814 SR
Queue Stats
234W - 234L
1,619 Elo+
Solo
Seris
Seris
iKandii
Seris
Level 594
Champion Stats
255W - 257L
1,466 SR
Queue Stats
1,169W - 1,171L
1,609 Elo+
Solo
Caspian
Caspian
nAnOd11cK
Caspian
Level 267
Champion Stats
5W - 4L
1,637 SR
Queue Stats
51W - 49L
1,459 Elo+
Solo
Octavia
Octavia
skippy6969
Octavia
Level 155
Champion Stats
2W - 2L
1,652 SR
Queue Stats
54W - 65L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
7 / 1 / 12
2,834
315
35,548
63,224
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 30% while Stasis Field is active.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 1s after hitting an enemy with Setback.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Dredge
TulKaz
Dredge
20
9 / 2 / 17
2,680
298
58,135
18,628
1,850
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 70 for each enemy hit with Harpoon.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

53
2 / 1 / 20
2,765
307
23,444
13,609
200
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Full Moon

Full Moon

Lunar Leap

Gain a 200-Health Shield for 3s after activating Lunar Leap.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 200.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 16%.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

49
12 / 5 / 7
2,464
274
32,896
29,343
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

57
11 / 0 / 15
2,769
308
68,456
20,475
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 10 / 3
1,841
205
43,832
86,496
36,681
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Androxus
Knightguy420
Androxus
15
5 / 9 / 2
1,924
214
22,052
33,924
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 20% after hitting an enemy with Reversal.

Level 1

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 40% of the damage Absorbed by Reversal.

Level 4

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Seris
iKandii
Seris
42
0 / 6 / 3
1,531
170
5,635
33,709
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Caspian
nAnOd11cK
Caspian
59
2 / 9 / 1
1,380
153
30,609
26,466
0
Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 25%.

Level 5

Crown Of Swords

Crown Of Swords

Weapon

Increase your Reload Speed by 7% for 3s after hitting an enemy with War.

Level 1

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 45 after hitting an enemy with War.

Level 3

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 8%.

Level 1

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 3.5s for each enemy hit by it.

Level 5

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Octavia
skippy6969
Octavia
56
2 / 7 / 3
1,618
180
43,151
37,884
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 50% Health.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 26s
Objective Time
3m 31s
112
Kill Participation
21
41
Kills
9
9
Deaths
41
71
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
W
7
1
12
13
L
Androxus
Knightguy420
Androxus
5
9
2
0.67
W
Dredge
TulKaz
Dredge
9
2
17
8.75
W
2
1
20
12
L
Seris
iKandii
Seris
0
6
3
0.25
L
Caspian
nAnOd11cK
Caspian
2
9
1
0.28
W
12
5
7
3.1
L
Octavia
skippy6969
Octavia
2
7
3
0.5
W
11
0
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

218,479
Damage
145,279
145,279
Taken
218,479
2,050
Shielding
36,681
101,585
Healing
90,568
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
43,832
33,680
0
0
86,496
36,681
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
35,548
35,548
0
175
63,224
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Androxus
Knightguy420
Androxus
22,052
17,958
0
5,293
33,924
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Dredge
TulKaz
Dredge
58,135
55,509
0
4,096
18,628
1,850
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
23,444
23,013
72,202
10,858
13,609
200
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Seris
iKandii
Seris
5,635
5,147
59,378
17,878
33,709
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Caspian
nAnOd11cK
Caspian
30,609
13,025
0
1,000
26,466
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
32,896
28,513
0
8,523
29,343
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Octavia
skippy6969
Octavia
43,151
39,551
1,562
5,457
37,884
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
68,456
44,130
0
5,731
20,475
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role