Player Matchup

Antonioden
Unknown
Level 144
Champion Stats
44W - 53L
1,402 SR
Queue Stats
483W - 469L
1,583 Elo+
Solo
Octavia
Octavia
UncleWit
Octavia
Level 170
Champion Stats
17W - 11L
1,620 SR
Queue Stats
295W - 266L
1,525 Elo+
Solo
Khan
Khan
Y4M4M92
Khan
Level 905
Champion Stats
115W - 103L
1,609 SR
Queue Stats
441W - 450L
1,675 Elo+
Party 2
Rei
Rei
Zaki248
Rei
Level 773
Champion Stats
0W - 1L
1,258 SR
Queue Stats
132W - 128L
1,577 Elo+
Party 2
Bomb King
Bomb King
Zubara23
Bomb King
Level 937
Champion Stats
349W - 385L
1,500 SR
Queue Stats
1,403W - 1,378L
1,649 Elo+
Solo
Team Averages
Level 586
1,478 SR
1,602 Elo+

VS

Team Averages
Level 190
1,551 SR
1,587 Elo+
Evie
Evie
BazzaM8
Evie
Level 217
Champion Stats
70W - 93L
1,516 SR
Queue Stats
650W - 656L
1,581 Elo+
Party 3
Fernando
Fernando
DRK_TrollxD
Fernando
Level 300
Champion Stats
27W - 22L
1,547 SR
Queue Stats
865W - 847L
1,607 Elo+
Party 1
Viktor
Viktor
JamesM8
Viktor
Level 205
Champion Stats
7W - 1L
1,500 SR
Queue Stats
668W - 646L
1,524 Elo+
Party 3
Furia
Furia
JolyneUwU
Furia
Level 197
Champion Stats
129W - 82L
1,651 SR
Queue Stats
717W - 714L
1,589 Elo+
Party 1
Maeve
Maeve
Marblebag
Maeve
Level 33
Champion Stats
4W - 3L
1,542 SR
Queue Stats
122W - 109L
1,634 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Antonioden
Unknown
43
8 / 12 / 5
2,463
205
64,511
48,775
0

Level 5

Level 1

Level 5

Level 2

Level 2

Level 1

Octavia
UncleWit
Octavia
59
2 / 11 / 3
1,469
122
20,786
40,032
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Overwhelming Force

Overwhelming Force

Generate 2% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.7999999999999998s after activating Commanding Leap.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Khan
Y4M4M92
Khan
59
9 / 9 / 10
3,126
261
58,167
109,326
24,837
Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 1.2s.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Rei
58
7 / 8 / 11
3,059
255
35,020
55,843
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Bomb King
Zubara23
Bomb King
59
2 / 11 / 6
1,808
151
28,107
29,905
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
BazzaM8
Evie
48
15 / 5 / 14
3,142
262
70,756
24,556
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Fernando
DRK_TrollxD
Fernando
57
3 / 6 / 11
3,108
259
46,541
87,965
87,690
Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 800 to enemies hit by Charge.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
JamesM8
Viktor
35
12 / 7 / 15
3,047
254
73,191
37,612
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Furia
JolyneUwU
Furia
52
5 / 2 / 25
3,114
260
41,765
18,359
6,374
Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 30% Wrath after hitting an enemy with Pyre Strike.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Maeve
Marblebag
Maeve
21
16 / 8 / 10
3,154
263
51,628
38,099
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 30s
Objective Time
4m 58s
63
Kill Participation
126
28
Kills
51
51
Deaths
28
35
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Antonioden
Unknown
8
12
5
0.88
W
Evie
BazzaM8
Evie
15
5
14
4.4
W
Fernando
DRK_TrollxD
Fernando
3
6
11
1.42
W
Viktor
JamesM8
Viktor
12
7
15
2.79
W
Furia
JolyneUwU
Furia
5
2
25
8.75
W
Maeve
Marblebag
Maeve
16
8
10
2.63
L
Octavia
UncleWit
Octavia
2
11
3
0.32
L
Khan
Y4M4M92
Khan
9
9
10
1.56
L
Rei
7
8
11
1.56
L
Bomb King
Zubara23
Bomb King
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

206,591
Damage
283,881
283,881
Taken
206,591
24,837
Shielding
94,064
147,415
Healing
130,670
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Antonioden
Unknown
64,511
52,484
0
2,157
48,775
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Evie
BazzaM8
Evie
70,756
65,433
0
6,169
24,556
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
DRK_TrollxD
Fernando
46,541
28,997
0
4,289
87,965
87,690
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Viktor
JamesM8
Viktor
73,191
47,766
0
12,164
37,612
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Furia
JolyneUwU
Furia
41,765
32,474
83,524
13,508
18,359
6,374
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Maeve
Marblebag
Maeve
51,628
43,142
0
11,016
38,099
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Octavia
UncleWit
Octavia
20,786
18,535
266
7,507
40,032
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Khan
Y4M4M92
Khan
58,167
51,875
14,928
17,204
109,326
24,837
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Rei
35,020
26,778
78,473
26,141
55,843
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Bomb King
Zubara23
Bomb King
28,107
20,071
0
739
29,905
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role