Player Matchup

Vatu
Vatu
Bi0sTerminator
Vatu
Level 871
Champion Stats
7W - 10L
1,447 SR
Queue Stats
181W - 168L
1,504 Elo+
Solo
Tiberius
Tiberius
DarkDrakkon
Tiberius
Level 60
Champion Stats
10W - 6L
1,725 SR
Queue Stats
11W - 7L
1,568 Elo+
Party 1
Torvald
Torvald
Krunky Kreb
Torvald
Level 118
Champion Stats
27W - 14L
1,725 SR
Queue Stats
562W - 571L
1,569 Elo+
Solo
Viktor
Viktor
Nifty_boy12
Viktor
Level 44
Champion Stats
8W - 11L
1,579 SR
Queue Stats
18W - 18L
1,503 Elo+
Party 1
Mal'Damba
Mal'Damba
the SENTYNEL755
Mal'Damba
Level 999
Champion Stats
12W - 28L
1,404 SR
Queue Stats
443W - 498L
1,537 Elo+
Solo
Team Averages
Level 418
1,576 SR
1,536 Elo+

VS

Team Averages
Level 176
1,519 SR
1,545 Elo+
Grohk
Grohk
AdventSonne
Grohk
Level 82
Champion Stats
12W - 10L
1,456 SR
Queue Stats
216W - 214L
1,535 Elo+
Solo
Rei
Rei
CaughtULakin292
Rei
Level 105
Champion Stats
27W - 28L
1,497 SR
Queue Stats
341W - 337L
1,515 Elo+
Solo
Atlas
Atlas
Sh4peSh1fty
Atlas
Level 274
Champion Stats
2W - 3L
1,417 SR
Queue Stats
93W - 87L
1,503 Elo+
Solo
Imani
Imani
Spamming G0d
Imani
Level 198
Champion Stats
7W - 5L
1,473 SR
Queue Stats
21W - 16L
1,554 Elo+
Solo
Maeve
Maeve
kotenok2002
Maeve
Level 221
Champion Stats
23W - 12L
1,752 SR
Queue Stats
43W - 32L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 7 / 5
2,093
190
40,314
37,828
0
Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 32% after earning a Killing Blow or Elimination.

Level 4

Enveloping Shadows

Enveloping Shadows

Weapon

Reduce the Cooldown of your basic abilities by 10% after hitting an enemy with at least one Kunai. This can activate only once per throw.

Level 1

Tiberius
DarkDrakkon
Tiberius
22
1 / 7 / 3
728
66
22,920
28,416
0
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 0.6s.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Torvald
Krunky Kreb
Torvald
47
7 / 11 / 2
2,678
243
43,512
50,819
97,788
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 20% for 2s.

Level 2

Arcane Etching

Arcane Etching

Nullify

Gain a 500-Health Shield after activating Nullify.

Level 5

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 3s.

Level 3

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 3.

Level 3

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Viktor
30
2 / 11 / 4
960
87
42,537
51,442
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Mal'Damba
the SENTYNEL755
Mal'Damba
59
2 / 8 / 7
1,978
180
15,583
32,860
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 5%.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 8% Lifesteal.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
3 / 5 / 20
2,683
244
23,071
34,364
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 20%.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 60 for each enemy hit with Shock Pulse.

Level 2

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

44
5 / 4 / 11
2,480
225
25,652
24,990
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

59
1 / 3 / 9
2,328
212
17,259
64,241
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.3s further into the past.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

55
11 / 2 / 10
2,636
240
62,886
15,440
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

44
24 / 3 / 8
3,269
297
72,497
25,831
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 0.5s.

Level 1

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1s.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 5s
Objective Time
6m 2s
37
Kill Participation
102
16
Kills
44
44
Deaths
17
21
Assists
58
Player
Kills
Deaths
Assists
KDA
W
3
5
20
2.6
L
4
7
5
0.93
W
5
4
11
2.63
L
Tiberius
DarkDrakkon
Tiberius
1
7
3
0.36
L
Torvald
Krunky Kreb
Torvald
7
11
2
0.73
L
Viktor
2
11
4
0.36
W
1
3
9
1.83
W
11
2
10
8
W
24
3
8
9.33
L
Mal'Damba
the SENTYNEL755
Mal'Damba
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

164,866
Damage
201,365
201,365
Taken
164,866
97,788
Shielding
0
83,726
Healing
115,566
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
23,071
15,418
43,136
17,306
34,364
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
40,314
29,735
0
11,095
37,828
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
25,652
18,991
32,997
7,446
24,990
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tiberius
DarkDrakkon
Tiberius
22,920
14,120
0
6,719
28,416
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Torvald
Krunky Kreb
Torvald
43,512
33,793
0
0
50,819
97,788
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Viktor
42,537
30,053
0
15,956
51,442
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
17,259
17,259
0
697
64,241
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
62,886
33,671
0
5,492
15,440
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
72,497
71,028
0
8,492
25,831
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Mal'Damba
the SENTYNEL755
Mal'Damba
15,583
6,168
36,961
12,995
32,860
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role