Player Matchup

Inara
Inara
BadboonY
Inara
Level 999
Champion Stats
1W - 1L
1,607 SR
Queue Stats
229W - 199L
1,578 Elo+
Solo
Grohk
Grohk
ChickenNugget7
Grohk
Level 341
Champion Stats
42W - 20L
1,721 SR
Queue Stats
1,466W - 1,033L
1,697 Elo+
Solo
Maeve
Maeve
LilRican04
Maeve
Level 810
Champion Stats
4W - 1L
1,710 SR
Queue Stats
25W - 18L
1,623 Elo+
Solo
Viktor
Viktor
Moctezuma7788
Viktor
Level 999
Champion Stats
4W - 3L
1,667 SR
Queue Stats
133W - 148L
1,553 Elo+
Solo
Barik
Barik
SMOKER554
Barik
Level 405
Champion Stats
3W - 0L
1,691 SR
Queue Stats
7W - 15L
1,391 Elo+
Solo
Team Averages
Level 711
1,679 SR
1,568 Elo+

VS

Team Averages
Level 784
1,654 SR
1,674 Elo+
Nyx
Nyx
Dartanyin
Nyx
Level 999
Champion Stats
0W - 1L
1,674 SR
Queue Stats
156W - 99L
1,724 Elo+
Party 1
Koga
Koga
MrFîxît
Koga
Level 999
Champion Stats
29W - 27L
1,666 SR
Queue Stats
266W - 246L
1,674 Elo+
Party 1
OrderlySpider23
Unknown
Level 721
Champion Stats
9W - 11L
1,689 SR
Queue Stats
60W - 65L
1,617 Elo+
Party 1
Grohk
Grohk
TrailMix101
Grohk
Level 999
Champion Stats
23W - 37L
1,578 SR
Queue Stats
341W - 285L
1,679 Elo+
Party 1
Rei
Rei
antonio1405
Rei
Level 204
Champion Stats
180W - 153L
1,664 SR
Queue Stats
521W - 536L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
BadboonY
Inara
59
10 / 4 / 11
4,390
488
54,233
89,834
17,895
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

57
4 / 4 / 22
5,184
576
26,773
37,528
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 30%.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 40%.

Level 4

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Maeve
51
10 / 7 / 9
4,119
458
33,315
36,581
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

59
11 / 4 / 9
4,467
496
66,875
18,929
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

On The Move

On The Move

Frag Grenade

Gain 16% Movement Speed for 2s after using Frag Grenade.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 8 Ammo every 1s while using Hustle.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Barik
SMOKER554
Barik
53
5 / 4 / 13
5,069
563
54,076
45,193
51,459
Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.2s.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
11 / 8 / 6
4,688
521
80,574
59,990
24,015
Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 16% for 5s after casting Rift Slash.

Level 4

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 80%.

Level 4

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 2%.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 300.

Level 2

Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 28% for 4 seconds when passing through Abyssal Fortress.

Level 4

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Koga
58
3 / 8 / 7
3,869
430
46,488
40,001
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

58
4 / 11 / 7
3,868
430
38,063
42,356
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

59
2 / 6 / 16
4,231
470
44,007
54,623
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

42
3 / 8 / 12
4,242
471
18,933
38,302
0
Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 13s
Objective Time
6m 29s
104
Kill Participation
71
40
Kills
23
23
Deaths
41
64
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Inara
BadboonY
Inara
10
4
11
3.88
W
4
4
22
3.75
L
11
8
6
1.75
W
Maeve
10
7
9
2.07
W
11
4
9
3.88
L
Koga
3
8
7
0.81
L
4
11
7
0.68
W
Barik
SMOKER554
Barik
5
4
13
2.88
L
2
6
16
1.67
L
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

235,272
Damage
228,065
228,065
Taken
235,272
69,354
Shielding
24,015
162,278
Healing
138,785
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
BadboonY
Inara
54,233
40,024
0
5,249
89,834
17,895
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
26,773
15,670
103,724
28,744
37,528
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
80,574
54,955
0
0
59,990
24,015
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Maeve
33,315
28,059
0
11,886
36,581
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
66,875
45,881
0
8,508
18,929
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Koga
46,488
41,664
0
2,464
40,001
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
38,063
31,256
0
3,047
42,356
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
SMOKER554
Barik
54,076
54,076
0
4,167
45,193
51,459
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
44,007
19,579
19,362
27,545
54,623
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
18,933
16,273
70,322
16,045
38,302
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role