Player Matchup

Barik
Barik
Junkman on Xbox
Barik
Level 143
Champion Stats
23W - 10L
1,728 SR
Queue Stats
176W - 140L
1,605 Elo+
Party 1
Zhin
Zhin
MRKAI0KEN
Zhin
Level 999
Champion Stats
119W - 70L
1,717 SR
Queue Stats
1,140W - 824L
1,575 Elo+
Party 1
Cassie
Cassie
SnøwBH
Cassie
Level 999
Champion Stats
8W - 5L
1,607 SR
Queue Stats
75W - 52L
1,681 Elo+
Solo
Grover
Grover
StoopidStaggs
Grover
Level 136
Champion Stats
105W - 62L
1,622 SR
Queue Stats
133W - 111L
1,563 Elo+
Party 1
Maeve
Maeve
Xalfína
Maeve
Level 86
Champion Stats
1W - 1L
1,742 SR
Queue Stats
289W - 140L
1,660 Elo+
Solo
Team Averages
Level 473
1,683 SR
1,617 Elo+

VS

Team Averages
Level 672
1,667 SR
1,675 Elo+
Furia
Furia
Fleecy
Furia
Level 999
Champion Stats
11W - 5L
1,838 SR
Queue Stats
175W - 71L
1,730 Elo+
Solo
Evie
Evie
GalletasTristes
Evie
Level 211
Champion Stats
105W - 72L
1,680 SR
Queue Stats
1,047W - 890L
1,639 Elo+
Solo
Saati
Saati
Kerble
Saati
Level 150
Champion Stats
44W - 19L
1,576 SR
Queue Stats
358W - 217L
1,639 Elo+
Solo
Kinessa
Kinessa
potatogamerjaja
Kinessa
Level 999
Champion Stats
1W - 1L
1,553 SR
Queue Stats
52W - 48L
1,697 Elo+
Solo
Dredge
Dredge
queenmore
Dredge
Level 999
Champion Stats
1,286W - 939L
1,686 SR
Queue Stats
1,361W - 1,043L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
1 / 7 / 3
3,865
429
18,709
66,113
30,244
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Zhin
59
12 / 3 / 7
4,454
495
57,209
49,014
0
Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Cassie
SnøwBH
Cassie
59
18 / 6 / 7
4,561
507
65,892
50,326
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 30%.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

42
1 / 7 / 16
4,289
477
6,184
49,205
0
Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 40%.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Maeve
Xalfína
Maeve
41
6 / 9 / 11
3,797
422
49,257
38,678
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
Fleecy
Furia
52
3 / 6 / 11
3,892
432
27,177
29,066
3,839
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 50.

Level 1

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 10%.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

56
7 / 8 / 11
4,022
447
57,830
36,425
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 80% after getting an Elimination

Level 4

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 35%.

Level 5

Impact

Impact

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Saati
Kerble
Saati
59
5 / 8 / 8
4,049
450
47,867
52,054
0
Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

57
6 / 7 / 8
3,983
443
43,539
28,717
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 1.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 125%.

Level 5

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.

Level 4

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.

Level 1

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Dredge
queenmore
Dredge
26
11 / 9 / 2
4,301
478
76,923
50,989
1,350
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 29s
Objective Time
3m 45s
82
Kill Participation
72
38
Kills
32
32
Deaths
38
44
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Furia
Fleecy
Furia
3
6
11
1.42
L
7
8
11
1.56
W
1
7
3
0.36
L
Saati
Kerble
Saati
5
8
8
1.13
W
Zhin
12
3
7
5.17
W
Cassie
SnøwBH
Cassie
18
6
7
3.58
W
1
7
16
1.29
W
Maeve
Xalfína
Maeve
6
9
11
1.28
L
6
7
8
1.43
L
Dredge
queenmore
Dredge
11
9
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

197,251
Damage
253,336
253,336
Taken
197,251
30,244
Shielding
5,189
170,659
Healing
111,518
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Furia
Fleecy
Furia
27,177
17,729
52,649
15,122
29,066
3,839
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
57,830
52,745
0
6,269
36,425
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
18,709
18,709
0
7,585
66,113
30,244
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
Kerble
Saati
47,867
37,303
0
6,772
52,054
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Zhin
57,209
46,524
0
13,805
49,014
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Cassie
SnøwBH
Cassie
65,892
56,931
0
13,233
50,326
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
6,184
4,774
95,604
31,700
49,205
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Maeve
Xalfína
Maeve
49,257
48,505
0
8,732
38,678
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
43,539
34,806
0
6,418
28,717
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Dredge
queenmore
Dredge
76,923
37,197
0
24,288
50,989
1,350
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role