Player Matchup

Lillith
Lillith
Gold IV
Bloodyskullboy_t
Lillith
Gold IV
Level 333
Champion Stats
40W - 26L
1,654 SR
Queue Stats
121W - 110L
1,500 Elo+
Party 1
Fernando
Fernando
Gold I
ExpiredTrust
Fernando
Gold I
Level 49
Champion Stats
12W - 4L
1,722 SR
Queue Stats
102W - 61L
1,661 Elo+
Party 1
Caspian
Caspian
Gold V
TalusOrTroll
Caspian
Gold V
Level 23
Champion Stats
11W - 5L
1,671 SR
Queue Stats
21W - 12L
1,595 Elo+
Party 1
Tyra
Tyra
Gold III
elijahqx
Tyra
Gold III
Level 318
Champion Stats
55W - 29L
1,724 SR
Queue Stats
203W - 183L
1,605 Elo+
Party 1
Buck
Buck
Platinum I
pocketmybuck
Buck
Platinum I
Level 416
Champion Stats
57W - 51L
1,656 SR
Queue Stats
507W - 489L
1,595 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 228
1,686 SR
1,591 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 383
1,520 SR
1,528 Elo+
Ying
Ying
Diamond V
Drosherr
Ying
Diamond V
Level 657
Champion Stats
70W - 72L
1,612 SR
Queue Stats
535W - 519L
1,613 Elo+
Party 2
Ash
Ash
Silver II
Gmilien
Ash
Silver II
Level 227
Champion Stats
0W - 2L
1,315 SR
Queue Stats
3W - 6L
1,420 Elo+
Solo
Barik
Barik
Silver II
InkTreX_Phype
Barik
Silver II
Level 610
Champion Stats
0W - 1L
1,543 SR
Queue Stats
2W - 3L
1,538 Elo+
Party 2
Saati
Saati
Platinum V
stEALth__925
Saati
Platinum V
Level 360
Champion Stats
18W - 19L
1,639 SR
Queue Stats
428W - 419L
1,568 Elo+
Solo
Maeve
Maeve
Gold I
zaptury
Maeve
Gold I
Level 59
Champion Stats
0W - 4L
1,492 SR
Queue Stats
17W - 29L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
1 / 1 / 18
2,865
318
24,124
21,303
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1.5s after activating Death Wings.

Level 3

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 15%.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Fernando
ExpiredTrust
Fernando
34
1 / 2 / 10
2,891
321
23,677
77,503
68,318
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Caspian
TalusOrTroll
Caspian
26
11 / 4 / 7
2,669
297
58,634
36,484
0
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 12%.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Tyra
58
5 / 1 / 12
2,340
260
48,897
15,605
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 8% for 3s after using Nade Launcher.

Level 2

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 3s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

55
12 / 4 / 7
2,586
287
58,622
40,297
0
Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Bans
AndroxusVatu
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
59
0 / 4 / 6
1,864
207
16,382
23,768
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Ash
44
1 / 7 / 4
1,604
178
37,125
60,970
24,668
War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.7999999999999998s.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

59
3 / 6 / 4
2,134
237
47,037
71,479
81,582
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

48
6 / 6 / 3
1,983
220
59,670
26,621
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Maeve
zaptury
Maeve
38
2 / 7 / 4
1,410
157
30,978
31,116
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 2s.

Level 2

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 8% for 2s after using Pounce.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 7s
Objective Time
3m 23s
84
Kill Participation
33
30
Kills
12
12
Deaths
30
54
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
1
18
10
L
Ying
0
4
6
0.75
W
Fernando
ExpiredTrust
Fernando
1
2
10
3
L
Ash
1
7
4
0.43
L
3
6
4
0.83
W
Caspian
TalusOrTroll
Caspian
11
4
7
3.63
W
Tyra
5
1
12
11
W
12
4
7
3.88
L
6
6
3
1.25
L
Maeve
zaptury
Maeve
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

213,954
Damage
191,192
191,192
Taken
213,954
68,318
Shielding
106,250
133,879
Healing
117,822
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
24,124
3,869
115,349
130
21,303
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ying
16,382
16,382
91,688
14,973
23,768
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
ExpiredTrust
Fernando
23,677
18,624
0
2,426
77,503
68,318
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Ash
37,125
31,525
0
1,740
60,970
24,668
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
47,037
47,037
0
2,264
71,479
81,582
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Caspian
TalusOrTroll
Caspian
58,634
37,388
0
995
36,484
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Tyra
48,897
31,707
0
2,302
15,605
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
58,622
45,162
0
12,677
40,297
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
59,670
48,034
0
2,191
26,621
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Maeve
zaptury
Maeve
30,978
29,713
0
4,966
31,116
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role