Player Matchup

Octavia
Octavia
GAMGUTO
Octavia
Level 794
Champion Stats
3W - 3L
1,630 SR
Queue Stats
303W - 320L
1,573 Elo+
Solo
Grover
Grover
Keos7801
Grover
Level 565
Champion Stats
3W - 8L
1,495 SR
Queue Stats
194W - 217L
1,571 Elo+
Solo
Skye
Skye
NaseBra
Skye
Level 98
Champion Stats
101W - 83L
1,664 SR
Queue Stats
124W - 118L
1,628 Elo+
Party 2
Fernando
Fernando
WeedSociety
Fernando
Level 60
Champion Stats
73W - 56L
1,672 SR
Queue Stats
122W - 122L
1,623 Elo+
Party 2
Strix
Strix
uthfkmn
Strix
Level 55
Champion Stats
2W - 4L
1,500 SR
Queue Stats
133W - 106L
1,534 Elo+
Solo
Team Averages
Level 314
1,592 SR
1,586 Elo+

VS

Team Averages
Level 345
1,601 SR
1,581 Elo+
Seris
Seris
AnPoma
Seris
Level 340
Champion Stats
17W - 9L
1,587 SR
Queue Stats
50W - 41L
1,573 Elo+
Party 3
Makoa
Makoa
Hanrat
Makoa
Level 764
Champion Stats
1W - 0L
1,531 SR
Queue Stats
141W - 128L
1,594 Elo+
Party 3
Caspian
Caspian
alimahiden
Caspian
Level 79
Champion Stats
84W - 65L
1,655 SR
Queue Stats
403W - 389L
1,577 Elo+
Party 1
Octavia
Octavia
nicename102
Octavia
Level 256
Champion Stats
3W - 1L
1,589 SR
Queue Stats
181W - 184L
1,587 Elo+
Solo
Androxus
Androxus
strange_tin919
Androxus
Level 285
Champion Stats
43W - 34L
1,644 SR
Queue Stats
594W - 591L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
GAMGUTO
Octavia
59
2 / 10 / 3
945
95
28,979
33,587
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 50%.

Level 5

Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Grover
Keos7801
Grover
59
0 / 12 / 7
2,071
207
23,820
54,148
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Skye
NaseBra
Skye
36
9 / 12 / 3
2,538
254
54,827
37,049
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 5s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Fernando
WeedSociety
Fernando
18
2 / 9 / 4
2,495
250
25,392
67,572
81,042
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Strix
uthfkmn
Strix
44
4 / 7 / 3
1,941
194
36,971
25,623
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 40%.

Level 4

Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 30%.

Level 3

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 12%.

Level 2

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
AnPoma
Seris
58
4 / 2 / 22
3,029
303
12,303
18,083
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Makoa
Hanrat
Makoa
59
5 / 5 / 11
2,607
261
33,052
59,289
26,059
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Caspian
alimahiden
Caspian
44
13 / 3 / 16
2,758
276
62,142
33,491
0
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 12%.

Level 1

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Octavia
nicename102
Octavia
59
7 / 4 / 13
2,481
248
50,974
24,276
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Androxus
57
21 / 3 / 10
3,063
306
59,508
34,850
0
Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 52s
Objective Time
6m 30s
37
Kill Participation
122
17
Kills
50
50
Deaths
17
20
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Seris
AnPoma
Seris
4
2
22
7.5
L
Octavia
GAMGUTO
Octavia
2
10
3
0.35
W
Makoa
Hanrat
Makoa
5
5
11
2.1
L
Grover
Keos7801
Grover
0
12
7
0.29
L
Skye
NaseBra
Skye
9
12
3
0.88
L
Fernando
WeedSociety
Fernando
2
9
4
0.44
W
Caspian
alimahiden
Caspian
13
3
16
7
W
Octavia
nicename102
Octavia
7
4
13
3.38
W
Androxus
21
3
10
8.67
L
Strix
uthfkmn
Strix
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

169,989
Damage
217,979
217,979
Taken
169,989
81,042
Shielding
26,059
83,372
Healing
116,642
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Seris
AnPoma
Seris
12,303
9,976
79,768
13,361
18,083
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Octavia
GAMGUTO
Octavia
28,979
28,129
729
7,190
33,587
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Makoa
Hanrat
Makoa
33,052
31,060
0
0
59,289
26,059
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Grover
Keos7801
Grover
23,820
18,784
39,161
26,071
54,148
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Skye
NaseBra
Skye
54,827
39,485
0
6,202
37,049
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
WeedSociety
Fernando
25,392
18,392
0
1,249
67,572
81,042
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Caspian
alimahiden
Caspian
62,142
37,273
0
7,320
33,491
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Octavia
nicename102
Octavia
50,974
45,874
135
8,620
24,276
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Androxus
59,508
42,647
0
7,438
34,850
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Strix
uthfkmn
Strix
36,971
35,986
0
2,770
25,623
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role