Player Matchup

Tyra
Tyra
AdelkaxP
Tyra
Level 37
Champion Stats
2W - 1L
1,798 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Saati
Saati
Ekiidna
Saati
Level 81
Champion Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,538 Elo+
Party 1
Koga
Koga
HydeGrey
Koga
Level 29
Champion Stats
6W - 10L
1,405 SR
Queue Stats
15W - 16L
1,533 Elo+
Party 1
Corvus
Corvus
Pickleberry
Corvus
Level 35
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,315 Elo+
Solo
Ying
Ying
hamed-483
Ying
Level 74
Champion Stats
2W - 2L
1,487 SR
Queue Stats
7W - 9L
1,521 Elo+
Solo
Team Averages
Level 51
1,538 SR
1,481 Elo+

VS

Team Averages
Level 73
1,587 SR
1,490 Elo+
Mal'Damba
Mal'Damba
Avale Ca5272
Mal'Damba
Level 167
Champion Stats
1W - 0L
1,400 SR
Queue Stats
37W - 24L
1,550 Elo+
Party 2
Jenos
Jenos
I1Ozikura1I
Jenos
Level 44
Champion Stats
3W - 1L
1,881 SR
Queue Stats
15W - 9L
1,582 Elo+
Party 2
Maeve
Maeve
Stamigard
Maeve
Level 58
Champion Stats
1W - 0L
1,584 SR
Queue Stats
4W - 3L
1,206 Elo+
Solo
Zhin
Zhin
spartanggx
Zhin
Level 37
Champion Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,533 Elo+
Solo
Viktor
Viktor
toto20
Viktor
Level 61
Champion Stats
43W - 33L
1,573 SR
Queue Stats
61W - 46L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
20
5 / 13 / 3
3,010
502
41,711
42,264
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Saati
Ekiidna
Saati
49
2 / 8 / 6
2,720
453
26,382
32,822
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Koga
28
8 / 10 / 3
3,230
538
55,573
35,344
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Corvus
57
3 / 4 / 8
2,770
462
12,671
20,330
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Ying
37
0 / 5 / 6
2,610
435
14,455
25,939
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

-15

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Avale Ca5272
Mal'Damba
59
7 / 5 / 15
3,070
512
29,137
43,592
824
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Sustenance

Sustenance

Armor

Increase your Healing received by 40% while at or below 50% Health.

Level 5

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

24
1 / 4 / 25
3,110
518
16,931
23,483
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Maeve
Stamigard
Maeve
54
6 / 3 / 6
2,693
449
17,230
16,816
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 8% for 2s after using Pounce.

Level 2

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 10% for 3s after using Pounce.

Level 1

Patch Up

Patch Up

Nine Lives

Heal for an additional 400 with Nine Lives.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

36
8 / 4 / 16
3,059
510
31,257
27,419
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Viktor
toto20
Viktor
24
18 / 5 / 11
3,660
610
62,144
39,482
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 30%.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
44
Kill Participation
113
18
Kills
40
40
Deaths
21
26
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Tyra
5
13
3
0.5
W
Mal'Damba
Avale Ca5272
Mal'Damba
7
5
15
2.9
L
Saati
Ekiidna
Saati
2
8
6
0.63
L
Koga
8
10
3
0.95
W
1
4
25
3.38
L
Corvus
3
4
8
1.75
W
Maeve
Stamigard
Maeve
6
3
6
3
L
Ying
0
5
6
0.6
W
8
4
16
4
W
Viktor
toto20
Viktor
18
5
11
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,792
Damage
156,699
156,699
Taken
150,792
0
Shielding
824
64,512
Healing
110,106
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tyra
41,711
32,639
0
1,406
42,264
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Mal'Damba
Avale Ca5272
Mal'Damba
29,137
19,212
15,822
18,023
43,592
824
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Saati
Ekiidna
Saati
26,382
18,720
0
576
32,822
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

L
Koga
55,573
41,208
0
703
35,344
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
16,931
14,490
46,916
12,402
23,483
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Corvus
12,671
11,478
23,263
2,809
20,330
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Maeve
Stamigard
Maeve
17,230
15,020
0
5,390
16,816
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
14,455
7,987
24,992
10,763
25,939
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
31,257
28,443
0
6,820
27,419
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Viktor
toto20
Viktor
62,144
39,118
0
4,733
39,482
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role