Player Matchup

Jenos
Jenos
Silver V
Chock13
Jenos
Silver V
Level 388
Champion Stats
13W - 7L
1,696 SR
Queue Stats
95W - 84L
1,387 Elo+
Solo
Willo
Willo
Silver II
DanielUltrainst
Willo
Silver II
Level 658
Champion Stats
3W - 4L
1,501 SR
Queue Stats
144W - 145L
1,418 Elo+
Solo
Seris
Seris
Silver I
HuinYeou
Seris
Silver I
Level 337
Champion Stats
76W - 59L
1,589 SR
Queue Stats
314W - 282L
1,493 Elo+
Solo
Ruckus
Ruckus
Silver V
Seplyn
Ruckus
Silver V
Level 49
Champion Stats
11W - 6L
1,660 SR
Queue Stats
35W - 44L
1,346 Elo+
Solo
Tyra
Tyra
Gold I
gat0 guerreiro
Tyra
Gold I
Level 940
Champion Stats
8W - 5L
1,668 SR
Queue Stats
626W - 642L
1,507 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 474
1,623 SR
1,430 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 313
1,611 SR
1,447 Elo+
Fernando
Fernando
Gold IV
DUMM1ES
Fernando
Gold IV
Level 63
Champion Stats
20W - 14L
1,665 SR
Queue Stats
74W - 78L
1,528 Elo+
Solo
Dredge
Dredge
Silver III
NECROD3MENCE
Dredge
Silver III
Level 378
Champion Stats
5W - 2L
1,713 SR
Queue Stats
901W - 922L
1,397 Elo+
Solo
Maeve
Maeve
Silver III
WiggIySalt
Maeve
Silver III
Level 140
Champion Stats
12W - 10L
1,650 SR
Queue Stats
37W - 35L
1,407 Elo+
Solo
Viktor
Viktor
Gold III
Wojo94Amat
Viktor
Gold III
Level 622
Champion Stats
24W - 23L
1,615 SR
Queue Stats
239W - 249L
1,466 Elo+
Solo
Grohk
Grohk
Silver II
wiizi-31
Grohk
Silver II
Level 362
Champion Stats
6W - 2L
1,410 SR
Queue Stats
259W - 312L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Chock13
Jenos
58
10 / 10 / 17
3,141
185
50,721
56,806
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

57
14 / 13 / 23
3,401
200
75,533
49,701
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Hijinks

Hijinks

Flutter

Heal for 50 after activating Flutter.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 3s.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Seris
HuinYeou
Seris
59
6 / 5 / 21
3,284
193
33,865
39,119
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Ruckus
Seplyn
Ruckus
38
6 / 11 / 12
3,314
195
46,134
109,183
66,642
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Flux Generator

Flux Generator

Emitter

Increase the Shield granted by Emitter by 1300.

Level 1

57
23 / 14 / 7
3,482
205
77,599
59,721
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Bans
ZhinTalus
Team 1 Score

3

VS

Team 2 Score

4

Bans
KogaSkye
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DUMM1ES
Fernando
38
5 / 10 / 13
4,088
240
38,677
88,871
142,016
Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Dredge
57
4 / 17 / 7
1,339
79
40,173
48,326
0
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Maeve
33
23 / 9 / 7
4,645
273
91,214
52,295
0
Featherlite

Featherlite

Prowl

Reduce your damage taken by 25% while Prowl is active.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Persistence

Persistence

Armor

Reduce the damage you take by 4% while at or below 40% Health.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Viktor
Wojo94Amat
Viktor
59
18 / 9 / 13
4,447
262
119,656
36,281
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Grohk
wiizi-31
Grohk
41
3 / 14 / 22
3,397
200
24,810
58,079
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 5s
Objective Time
7m 19s
139
Kill Participation
115
59
Kills
53
53
Deaths
59
80
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Jenos
Chock13
Jenos
10
10
17
1.85
W
Fernando
DUMM1ES
Fernando
5
10
13
1.15
L
14
13
23
1.96
L
Seris
HuinYeou
Seris
6
5
21
3.3
W
Dredge
4
17
7
0.44
L
Ruckus
Seplyn
Ruckus
6
11
12
1.09
W
Maeve
23
9
7
2.94
W
Viktor
Wojo94Amat
Viktor
18
9
13
2.72
L
23
14
7
1.89
W
Grohk
wiizi-31
Grohk
3
14
22
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

283,852
Damage
314,530
314,530
Taken
283,852
66,642
Shielding
142,016
165,506
Healing
97,907
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
Chock13
Jenos
50,721
27,891
41,727
15,097
56,806
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
DUMM1ES
Fernando
38,677
24,630
0
6,829
88,871
142,016
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
75,533
43,644
0
2,547
49,701
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Seris
HuinYeou
Seris
33,865
27,357
89,084
13,954
39,119
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Dredge
40,173
18,351
0
3,155
48,326
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ruckus
Seplyn
Ruckus
46,134
36,026
0
1,294
109,183
66,642
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Maeve
91,214
87,758
0
19,195
52,295
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Viktor
Wojo94Amat
Viktor
119,656
95,263
0
7,056
36,281
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
77,599
56,059
0
1,803
59,721
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Grohk
wiizi-31
Grohk
24,810
21,156
36,894
24,778
58,079
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role