Player Matchup

Dredge
Dredge
CyanideSprite
Dredge
Level 185
Champion Stats
9W - 5L
1,609 SR
Queue Stats
664W - 591L
1,609 Elo+
Solo
Furia
Furia
Intrø
Furia
Level 812
Champion Stats
18W - 6L
1,821 SR
Queue Stats
141W - 122L
1,647 Elo+
Solo
Moji
Moji
ItsRaman
Moji
Level 248
Champion Stats
6W - 9L
1,573 SR
Queue Stats
421W - 405L
1,663 Elo+
Solo
Atlas
Atlas
LecheAsada
Atlas
Level 917
Champion Stats
9W - 9L
1,623 SR
Queue Stats
218W - 204L
1,633 Elo+
Solo
Khan
Khan
deaddoshottoo
Khan
Level 398
Champion Stats
3W - 5L
1,409 SR
Queue Stats
169W - 161L
1,583 Elo+
Solo
Team Averages
Level 512
1,607 SR
1,627 Elo+

VS

Team Averages
Level 572
1,566 SR
1,644 Elo+
Lian
Lian
DCiceXOX
Lian
Level 775
Champion Stats
98W - 102L
1,532 SR
Queue Stats
463W - 465L
1,519 Elo+
Party 1
Jenos
Jenos
LOOPLOOPLOOP
Jenos
Level 352
Champion Stats
112W - 134L
1,556 SR
Queue Stats
756W - 776L
1,696 Elo+
Solo
Terminus
Terminus
UnlinedRook3160
Terminus
Level 673
Champion Stats
3W - 3L
1,858 SR
Queue Stats
54W - 37L
1,691 Elo+
Party 1
Saati
Saati
Witchtress
Saati
Level 63
Champion Stats
51W - 30L
1,358 SR
Queue Stats
405W - 367L
1,628 Elo+
Solo
Vora
Vora
i-RubyTheCherry
Vora
Level 999
Champion Stats
12W - 26L
1,528 SR
Queue Stats
776W - 772L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
9 / 3 / 12
3,569
275
78,347
35,620
3,243
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Furia
Intrø
Furia
57
4 / 4 / 13
3,503
269
37,997
26,886
0
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 40%.

Level 4

Inner Fire

Inner Fire

Kindle Soul

Generate 1 Ammo after Healing an ally with Kindle Soul.

Level 1

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Moji
59
14 / 9 / 15
3,528
271
65,262
57,498
0
Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 2s.

Level 4

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.

Level 1

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 5% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 1

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 1.6s.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Atlas
56
10 / 5 / 6
3,582
276
55,540
111,644
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

58
6 / 5 / 17
3,487
268
50,897
94,160
15,826
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
54
7 / 12 / 3
2,027
156
66,289
47,803
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

40
2 / 2 / 18
2,788
214
26,793
19,140
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Terminus
54
3 / 12 / 2
2,277
175
55,719
106,856
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 2% for each Calamity Charge you have.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Saati
8
9 / 11 / 12
2,855
220
93,599
56,379
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

57
5 / 5 / 11
2,369
182
83,408
57,865
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 9s
Objective Time
3m 35s
106
Kill Participation
72
43
Kills
26
26
Deaths
42
63
Assists
46
Player
Kills
Deaths
Assists
KDA
W
9
3
12
5
L
Lian
7
12
3
0.71
W
Furia
Intrø
Furia
4
4
13
2.63
W
Moji
14
9
15
2.39
L
2
2
18
5.5
W
Atlas
10
5
6
2.6
L
Terminus
3
12
2
0.33
L
Saati
9
11
12
1.36
W
6
5
17
2.9
L
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

288,043
Damage
325,808
325,808
Taken
288,043
19,069
Shielding
0
204,064
Healing
182,226
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
78,347
19,460
0
15,343
35,620
3,243
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Lian
66,289
64,689
0
4,265
47,803
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Furia
Intrø
Furia
37,997
28,480
108,917
16,704
26,886
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Moji
65,262
63,807
0
6,972
57,498
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
26,793
19,982
130,354
13,027
19,140
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Atlas
55,540
55,540
0
21,573
111,644
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Terminus
55,719
36,240
0
14,632
106,856
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Saati
93,599
54,281
0
3,180
56,379
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
50,897
46,072
14,783
19,772
94,160
15,826
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
83,408
67,177
0
16,768
57,865
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role