Player Matchup

Tyra
Tyra
Silver IV
AncientRuby
Tyra
Silver IV
Level 218
Champion Stats
6W - 3L
1,171 SR
Queue Stats
69W - 64L
1,497 Elo+
Party 1
Inara
Inara
Platinum V
DrowsiDrop
Inara
Platinum V
Level 329
Champion Stats
0W - 3L
1,602 SR
Queue Stats
53W - 56L
1,517 Elo+
Party 1
Gold I
SalaciousSalem
Unknown
Gold I
Level 294
Champion Stats
9W - 6L
1,604 SR
Queue Stats
39W - 43L
1,544 Elo+
Party 1
Vora
Vora
Silver III
Sylvieon
Vora
Silver III
Level 433
Champion Stats
13W - 13L
1,631 SR
Queue Stats
186W - 196L
1,446 Elo+
Party 1
Lillith
Lillith
Silver IV
cardiacfish
Lillith
Silver IV
Level 95
Champion Stats
0W - 2L
1,548 SR
Queue Stats
67W - 76L
1,436 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 274
1,511 SR
1,488 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 246
1,640 SR
1,488 Elo+
Io
Io
Silver V
Dewii
Io
Silver V
Level 93
Champion Stats
5W - 2L
1,548 SR
Queue Stats
18W - 14L
1,473 Elo+
Party 2
Pip
Pip
Gold III
Pigeonshark
Pip
Gold III
Level 135
Champion Stats
12W - 10L
1,691 SR
Queue Stats
29W - 30L
1,502 Elo+
Party 2
Lex
Lex
Gold V
XrospruwaczX
Lex
Gold V
Level 587
Champion Stats
11W - 8L
1,569 SR
Queue Stats
38W - 32L
1,523 Elo+
Solo
Nyx
Nyx
Gold I
fangtastic
Nyx
Gold I
Level 303
Champion Stats
88W - 72L
1,668 SR
Queue Stats
222W - 232L
1,522 Elo+
Solo
Buck
Buck
Bronze I
ll53ll
Buck
Bronze I
Level 110
Champion Stats
4W - 5L
1,722 SR
Queue Stats
19W - 24L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
4 / 10 / 17
3,272
218
72,298
54,065
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 3s.

Level 5

Trail Blazer

Trail Blazer

Armor

Generate 3 Ammo after getting an Elimination.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Inara
59
6 / 14 / 9
3,485
232
46,120
114,229
12,946
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Summit

Summit

Impasse

Apply a Knockback of 1200 to yourself after using Impasse underneath yourself.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
20 / 14 / 6
4,251
283
117,090
61,080
3,792

Level 3

Level 3

Level 3

Level 3

Level 3

Level 1

Vora
59
10 / 15 / 10
3,259
217
63,236
61,043
1,657
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Lillith
cardiacfish
Lillith
39
2 / 9 / 17
3,605
240
8,684
51,152
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Bans
KhanAzaan
Team 1 Score

2

VS

Team 2 Score

4

Bans
YingZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Io
42
8 / 5 / 23
3,544
236
45,293
35,324
1,761
Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Full Moon

Full Moon

Lunar Leap

Gain a 400-Health Shield for 3s after activating Lunar Leap.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

36
16 / 8 / 17
3,129
209
72,426
61,389
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 18% while at or below 50% Health.

Level 3

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

58
13 / 10 / 20
3,671
245
78,916
43,188
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 2.4s.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

45
8 / 10 / 22
3,527
235
61,328
97,628
71,078
Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 21% for 4 seconds when passing through Abyssal Fortress.

Level 3

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 80%.

Level 4

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Face To Face

Face To Face

Royal Presence

Increase the pull strength of Royal Presence's chain grab by 20%.

Level 1

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Buck
ll53ll
Buck
55
17 / 10 / 21
3,607
240
83,606
69,899
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Bully

Bully

Net Shot

Gain 48% Lifesteal against targets Slowed by Net Shot.

Level 4

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 0s
Objective Time
6m 11s
101
Kill Participation
165
42
Kills
62
62
Deaths
43
59
Assists
103
Player
Kills
Deaths
Assists
KDA
L
4
10
17
1.25
W
Io
8
5
23
3.9
L
Inara
6
14
9
0.75
W
16
8
17
3.06
L
20
14
6
1.64
L
Vora
10
15
10
1
W
13
10
20
2.3
L
Lillith
cardiacfish
Lillith
2
9
17
1.17
W
8
10
22
1.9
W
Buck
ll53ll
Buck
17
10
21
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

307,428
Damage
341,569
341,569
Taken
307,428
18,395
Shielding
72,839
124,982
Healing
220,620
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
72,298
46,790
0
7,898
54,065
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Io
45,293
41,923
125,346
24,163
35,324
1,761
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Inara
46,120
38,763
0
888
114,229
12,946
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
72,426
66,152
7,108
29,747
61,389
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
117,090
98,745
0
4,958
61,080
3,792
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Vora
63,236
46,104
0
14,004
61,043
1,657
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
78,916
73,716
0
7,268
43,188
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Lillith
cardiacfish
Lillith
8,684
4,552
96,887
347
51,152
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
61,328
37,685
0
1,486
97,628
71,078
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Buck
ll53ll
Buck
83,606
77,050
0
25,502
69,899
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role