Player Matchup

Betty la Bomba
Betty la Bomba
CDJE38574
Betty la Bomba
Level 521
Champion Stats
156W - 93L
1,674 SR
Queue Stats
323W - 307L
1,639 Elo+
Solo
Jenos
Jenos
CeasarDSalad
Jenos
Level 67
Champion Stats
11W - 10L
1,657 SR
Queue Stats
101W - 65L
1,668 Elo+
Party 1
Moji
Moji
Crazed261
Moji
Level 75
Champion Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,554 Elo+
Solo
Barik
Barik
MissSlugger
Barik
Level 999
Champion Stats
35W - 44L
1,527 SR
Queue Stats
850W - 865L
1,595 Elo+
Party 1
Torvald
Torvald
snapplegreenetea
Torvald
Level 999
Champion Stats
17W - 16L
1,585 SR
Queue Stats
831W - 840L
1,582 Elo+
Party 1
Team Averages
Level 532
1,589 SR
1,608 Elo+

VS

Team Averages
Level 533
1,543 SR
1,579 Elo+
Khan
Khan
DaggerCR
Khan
Level 479
Champion Stats
4W - 1L
1,756 SR
Queue Stats
35W - 16L
1,681 Elo+
Party 2
Dredge
Dredge
KawaiiTurd
Dredge
Level 272
Champion Stats
111W - 79L
1,706 SR
Queue Stats
337W - 315L
1,643 Elo+
Solo
Koga
Koga
gmensah4646
Koga
Level 194
Champion Stats
18W - 22L
1,484 SR
Queue Stats
55W - 81L
1,363 Elo+
Solo
Makoa
Makoa
ßlayoŠodz
Makoa
Level 734
Champion Stats
1W - 2L
1,269 SR
Queue Stats
59W - 49L
1,611 Elo+
Party 2
Ying
Ying
ßlayoŠtyle00
Ying
Level 986
Champion Stats
1W - 0L
1,500 SR
Queue Stats
69W - 67L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
CDJE38574
Betty la Bomba
54
18 / 17 / 19
5,198
260
194,132
69,888
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Fiery Disposition

Fiery Disposition

Weapon

Explosive damage sets enemies on fire for 0.3% of their maximum Health every 0.1s for 1.5s. Additional hits refresh the duration.

Level 1

40
10 / 5 / 33
4,734
237
68,047
27,503
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Moji
56
20 / 15 / 11
4,384
219
115,743
87,311
0
Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 20% for 2s after being hit while Magic Barrier is active.

Level 2

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 2% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 5

Boop

Boop

Scamper

Increase your Movement Speed by 16% for 2s after using Scamper.

Level 2

Wobbles

Wobbles

Scamper

Reduce your damage taken by 16% while using Scamper.

Level 2

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

59
7 / 12 / 26
4,957
248
103,393
124,651
119,181
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
8 / 11 / 18
4,261
213
73,008
56,582
139,529
Hearthwarder

Hearthwarder

Protection

Generate 300 Shield after using Protection.

Level 4

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 300-Health Shield after getting an Elimination.

Level 3

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 2.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
56
13 / 12 / 19
5,016
251
79,522
171,885
73,776
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Dredge
KawaiiTurd
Dredge
53
15 / 17 / 14
4,783
239
94,098
85,993
9,798
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

36
14 / 17 / 19
5,035
252
87,959
89,983
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

59
10 / 10 / 19
6,162
308
73,570
157,581
150,029
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

59
8 / 7 / 32
5,865
293
30,786
48,881
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 45s
Objective Time
14m 10s
170
Kill Participation
163
63
Kills
60
60
Deaths
63
107
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Betty la Bomba
CDJE38574
Betty la Bomba
18
17
19
1.62
L
10
5
33
5.3
L
Moji
20
15
11
1.7
W
Khan
13
12
19
1.88
W
Dredge
KawaiiTurd
Dredge
15
17
14
1.29
L
7
12
26
1.67
W
14
17
19
1.38
L
8
11
18
1.55
W
10
10
19
1.95
W
8
7
32
3.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

554,323
Damage
365,935
365,935
Taken
554,323
258,710
Shielding
233,603
216,703
Healing
354,296
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Betty la Bomba
CDJE38574
Betty la Bomba
194,132
90,855
0
11,432
69,888
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
68,047
51,595
153,173
18,389
27,503
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Moji
115,743
106,701
0
4,686
87,311
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Khan
79,522
72,945
6,328
35,059
171,885
73,776
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Dredge
KawaiiTurd
Dredge
94,098
57,458
0
14,647
85,993
9,798
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
103,393
103,393
0
19,861
124,651
119,181
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
87,959
68,732
0
8,938
89,983
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
73,008
62,248
5,870
3,292
56,582
139,529
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
73,570
70,058
0
14,277
157,581
150,029
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
30,786
30,786
241,936
33,111
48,881
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role