Player Matchup

Rei
Rei
Bakunosuke
Rei
Level 28
Champion Stats
20W - 4L
1,335 SR
Queue Stats
34W - 9L
1,780 Elo+
Party 1
Khan
Khan
Bardocksuper
Khan
Level 34
Champion Stats
2W - 3L
1,500 SR
Queue Stats
17W - 19L
1,528 Elo+
Solo
Kasumi
Kasumi
JTBlerd
Kasumi
Level 25
Champion Stats
8W - 2L
1,423 SR
Queue Stats
37W - 10L
1,780 Elo+
Party 1
Vivian
Vivian
ko1hi
Vivian
Level 39
Champion Stats
1W - 0L
1,770 SR
Queue Stats
72W - 61L
1,566 Elo+
Solo
Lian
Lian
windybunny
Lian
Level 187
Champion Stats
18W - 18L
1,518 SR
Queue Stats
25W - 25L
1,537 Elo+
Solo
Team Averages
Level 63
1,509 SR
1,638 Elo+

VS

Team Averages
Level 182
1,509 SR
1,538 Elo+
Strix
Strix
DADDYYROACH
Strix
Level 25
Champion Stats
0W - 1L
1,534 SR
Queue Stats
39W - 42L
1,734 Elo+
Solo
Lillith
Lillith
DaddycHiLL3277
Lillith
Level 33
Champion Stats
0W - 1L
1,246 SR
Queue Stats
12W - 11L
1,520 Elo+
Solo
Vora
Vora
EJC Dark317
Vora
Level 34
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,187 Elo+
Solo
Corvus
Corvus
MargaritaSaint
Corvus
Level 475
Champion Stats
25W - 28L
1,637 SR
Queue Stats
190W - 175L
1,542 Elo+
Solo
Zhin
Zhin
dmytroº
Zhin
Level 344
Champion Stats
19W - 24L
1,628 SR
Queue Stats
152W - 130L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
9
3 / 1 / 19
2,870
410
14,476
13,661
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 12%.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

21
3 / 2 / 7
2,600
371
14,830
33,913
47,208
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 800.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Kasumi
JTBlerd
Kasumi
28
11 / 2 / 11
2,890
413
37,872
14,276
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Vivian
ko1hi
Vivian
35
12 / 1 / 16
3,160
451
59,122
15,982
4,759
Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 100% while using Precision Sights.

Level 5

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.

Level 5

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 10%.

Level 1

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.

Level 3

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

35
9 / 3 / 8
2,860
409
40,638
29,913
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Team 1 Score

4

VS

Team 2 Score

-27

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
17
4 / 6 / 2
2,995
428
35,068
40,659
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

38
0 / 11 / 3
2,510
359
10,484
36,347
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 3% of Max Health when hitting a marked enemy.

Level 3

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 30%, but set your maximum Ammo to 2.

Level 3

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

20
3 / 9 / 2
2,954
422
29,062
36,170
675
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

22
0 / 6 / 5
2,735
391
10,672
22,679
280
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Zhin
54
2 / 8 / 4
2,450
350
22,459
31,083
0
Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Fuel for the Fire

Fuel for the Fire

Whirl

Increase your Movement Speed by 15% for 2s after using Whirl.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
99
Kill Participation
25
38
Kills
9
9
Deaths
40
61
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
1
19
12.5
W
3
2
7
3.25
L
4
6
2
0.83
L
0
11
3
0.14
L
3
9
2
0.44
W
Kasumi
JTBlerd
Kasumi
11
2
11
8.25
L
0
6
5
0.42
L
Zhin
2
8
4
0.5
W
Vivian
ko1hi
Vivian
12
1
16
20
W
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

166,938
Damage
107,745
107,745
Taken
166,938
51,967
Shielding
955
79,678
Healing
67,369
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
14,476
14,088
45,451
11,126
13,661
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
14,830
12,870
2,716
10,067
33,913
47,208
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
35,068
34,818
0
1,030
40,659
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
10,484
6,053
8,457
540
36,347
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
29,062
26,023
0
2,715
36,170
675
W
Kasumi
JTBlerd
Kasumi
37,872
27,653
0
1,143
14,276
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
10,672
9,322
43,129
9,664
22,679
280
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Zhin
22,459
22,459
0
1,834
31,083
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Vivian
ko1hi
Vivian
59,122
50,454
0
3,337
15,982
4,759
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
40,638
39,038
0
5,838
29,913
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role