Player Matchup

Atlas
Atlas
EvieMiserave
Atlas
Level 473
Champion Stats
48W - 66L
1,524 SR
Queue Stats
1,498W - 1,462L
1,563 Elo+
Solo
Viktor
Viktor
FeministaMachão
Viktor
Level 840
Champion Stats
5W - 6L
1,352 SR
Queue Stats
87W - 86L
1,654 Elo+
Solo
Bomb King
Bomb King
IMHRZY
Bomb King
Level 999
Champion Stats
576W - 484L
1,636 SR
Queue Stats
1,126W - 1,142L
1,564 Elo+
Solo
Kasumi
Kasumi
Pipalee
Kasumi
Level 999
Champion Stats
80W - 94L
1,537 SR
Queue Stats
458W - 463L
1,608 Elo+
Solo
Lex
Lex
TheZexyMonkey
Lex
Level 126
Champion Stats
1W - 14L
1,312 SR
Queue Stats
165W - 179L
1,650 Elo+
Solo
Team Averages
Level 687
1,472 SR
1,608 Elo+

VS

Team Averages
Level 553
1,715 SR
1,711 Elo+
Tiberius
Tiberius
Dakazuer
Tiberius
Level 76
Champion Stats
75W - 60L
1,595 SR
Queue Stats
960W - 1,000L
1,590 Elo+
Solo
Ying
Ying
SlayerRedux
Ying
Level 350
Champion Stats
43W - 39L
1,648 SR
Queue Stats
195W - 176L
1,560 Elo+
Solo
Willo
Willo
gabriel21sora
Willo
Level 340
Champion Stats
39W - 33L
1,625 SR
Queue Stats
1,156W - 1,158L
1,635 Elo+
Solo
Androxus
Androxus
sopäo
Androxus
Level 999
Champion Stats
80W - 12L
1,924 SR
Queue Stats
519W - 97L
1,907 Elo+
Party 1
Strix
Strix
φΜχφ
Strix
Level 999
Champion Stats
164W - 65L
1,786 SR
Queue Stats
791W - 437L
1,862 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
0 / 7 / 0
854
122
3,037
56,116
200
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

56
4 / 4 / 3
1,534
219
31,008
30,925
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Bomb King
IMHRZY
Bomb King
59
1 / 8 / 5
800
114
11,312
24,252
0
Mad Bomber

Mad Bomber

Grumpy Bomb

Increase your Movement Speed by 7% for 3s after using Grumpy Bomb.

Level 1

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Doomsday

Doomsday

Grumpy Bomb

Heal for 650 after using Grumpy Bomb.

Level 5

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Kasumi
Pipalee
Kasumi
59
3 / 10 / 4
779
111
10,973
26,682
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 30% for 2s after Body and Soul ends.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.7999999999999998s.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

39
3 / 7 / 5
1,624
232
23,200
29,318
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 8 Ammo after activating Combat Slide.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Dakazuer
Tiberius
30
5 / 4 / 9
2,016
288
28,020
25,124
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

58
5 / 2 / 18
2,331
333
14,095
13,545
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
4 / 0 / 5
1,933
276
22,914
4,662
0
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 2.4s.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Androxus
sopäo
Androxus
58
16 / 5 / 9
2,620
374
49,504
30,792
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Strix
φΜχφ
Strix
57
6 / 0 / 10
2,177
311
52,760
5,407
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6s
Objective Time
4m 20s
28
Kill Participation
87
11
Kills
36
36
Deaths
11
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Tiberius
Dakazuer
Tiberius
5
4
9
2.38
L
0
7
0
0
L
4
4
3
1.38
L
Bomb King
IMHRZY
Bomb King
1
8
5
0.44
L
Kasumi
Pipalee
Kasumi
3
10
4
0.5
W
5
2
18
7
L
3
7
5
0.79
W
4
0
5
6.5
W
Androxus
sopäo
Androxus
16
5
9
4.1
W
Strix
φΜχφ
Strix
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,530
Damage
167,293
167,293
Taken
79,530
200
Shielding
0
31,626
Healing
56,229
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
Dakazuer
Tiberius
28,020
19,687
0
6,660
25,124
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
3,037
3,037
0
5,053
56,116
200
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
31,008
14,181
0
8,715
30,925
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Bomb King
IMHRZY
Bomb King
11,312
8,828
0
6,343
24,252
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Kasumi
Pipalee
Kasumi
10,973
7,931
0
5,183
26,682
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
14,095
14,095
34,972
8,854
13,545
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
23,200
23,200
0
6,332
29,318
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
22,914
20,488
0
2,244
4,662
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
sopäo
Androxus
49,504
42,371
0
3,090
30,792
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Strix
φΜχφ
Strix
52,760
52,482
0
409
5,407
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role