Player Matchup
VS
Match Stats
Steadfast
Armor
Increase your maximum Health by 600.
Level 4
Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1
Rolling Stones
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Insurmountable
Armor
Increase your maximum Ammo by 1.
Level 1
Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4
Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
Lifetaker
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Platemail
Armor
Increase your maximum Health by 300.
Level 2
Into the Breach!
Battle Shout
Increase your Movement Speed by 24% for 3s after activating Battle Shout.
Level 3
Hopeguard
Bulwark
Increase your Healing received by 12% while your Bulwark is active.
Level 2
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Compensator
Iron Sights
Reduce your weapon recoil by 60% while using Iron Sights.
Level 3
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Level 4
Flak Jacket
Armor
Increase your maximum Health by 150.
Level 3
Predator
Iron Sights
Gain 10% Lifesteal while using Iron Sights.
Level 2
Firing Stance
Iron Sights
Increase your Movement Speed by 30% while using Iron Sights.
Level 3
Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Level 2
Dark Whisper
Shadow Travel
Increase your Movement Speed by 8% while Shadow Travel is active.
Level 1
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.
Level 4
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
Casual Competency
Rogue's Tempo
Hitting an enemy with Rogue's Tempo grants you 5 stacks of Piercing Momentum and Sharp Momentum.
Level 5
Crown Of Swords
Weapon
Increase your Reload Speed by 14% for 3s after hitting an enemy with War.
Level 2
He Shot First
Love
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.
Level 3
Flurry
Deadly Momentum
Reduce the Cooldown of Deadly Momentum by 1.4s for each enemy hit by it.
Level 2
A Brief Respite
Rogue's Tempo
Reduce the Cooldown of Deadly Momentum by 3s after hitting at least one enemy with Rogue's Tempo.
Level 3
Measured Cadence
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
Level 1
Ancient Wounds
Piercing Quills
Generate 4% of your maximum acid after hitting an enemy with Piercing Quills.
Level 2
End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 40% but reduce its duration by {scale=10|10}%.
Level 2
Deadly Predator
Weapon
Increase your maximum acid capacity by 32%.
Level 4
Futile Efforts
Weapon
Reduce the Cooldown of Piercing Quills by 0.2s each time you hit an enemy with Caustic Spray.
Level 4
Dreadful Compact
Piercing Quills
Reduce the Cooldown of Hardening by 0.8999999999999999s after hitting an enemy with Piercing Quills.
Level 3
Corrosive Acid
Caustic Spray
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
Level 1
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.
Level 2
Deadly Dance
Obliteration
Generate 4% Ultimate charge for each enemy hit by Obliteration.
Level 4
The Maw's Embrace
Weapon
Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.
Level 3
Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.
Level 4
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 1.2s.
Level 2
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Fuel Reserves
Advance
Increase the travel distance of Advance by 28%.
Level 4
Warden
Emitter
Increase the duration of Emitter by 4s.
Level 4
Refraction
Emitter
Reduce the Cooldown of Emitter by 4s.
Level 4
Air-Cooled
Advance
Heal for 160 after activating Advance.
Level 2
Extended Magazines
Advance
Generate 15 Ammo after using Advance.
Level 1
Aerial Assault
Advance
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
Level 1
Interdiction
Weapon
Increase your maximum Ammo by 10.
Level 5
High Ground
Increase the jump strength of Octavia's Commanding Leap by 5%.
Level 1
Clean Shots
Reduce your weapon recoil by 20% while using Commanding Leap.
Level 1
Air Supremacy
Reduce damage taken by 20% for 2.5s after activating Commanding Leap.
Level 4
New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 80%.
Level 4
Hell or High Water
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
Level 1
Celestial Body
Armor
Increase your maximum Health by 200.
Level 4
Feral Strength
Guardian Spirit
Increase Luna's Health by 1125.
Level 5
Sanctum of Faith
Moonlight
Regenerate 4% Moonlight every 1s while not using Moonlight.
Level 4
Moonlight Garden
Weapon
Generate 2% Moonlight for each enemy hit with Light Bow.
Level 1
Protectors
Guardian Spirit
Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 1
Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Illuminate
Armor
Increase the range at which you see nearby stealthed targets by 15 units.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Kill to Heal
Armor
Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.