Player Matchup

Grover
Grover
Platinum II
KushBeezy_420
Grover
Platinum II
Level 95
Champion Stats
94W - 67L
1,671 SR
Queue Stats
361W - 336L
1,560 Elo+
Solo
Moji
Moji
Gold II
LordOfNazgul
Moji
Gold II
Level 138
Champion Stats
1W - 1L
1,500 SR
Queue Stats
35W - 29L
1,703 Elo+
Solo
Sha Lin
Sha Lin
Gold V
Olmarte27
Sha Lin
Gold V
Level 200
Champion Stats
2W - 2L
1,614 SR
Queue Stats
56W - 68L
1,476 Elo+
Solo
Inara
Inara
Qualifying
ToxicE1230
Inara
Qualifying
Level 149
Champion Stats
0W - 2L
1,845 SR
Queue Stats
1W - 2L
1,756 Elo+
Solo
Ying
Ying
Gold III
eltottt
Ying
Gold III
Level 409
Champion Stats
1W - 2L
1,570 SR
Queue Stats
491W - 482L
1,438 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 198
1,640 SR
1,587 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,642 SR
1,556 Elo+
Ash
Ash
Silver I
CallMe_Drixxy
Ash
Silver I
Level 69
Champion Stats
16W - 23L
1,552 SR
Queue Stats
53W - 60L
1,508 Elo+
Solo
Skye
Skye
Platinum III
DeathNote974
Skye
Platinum III
Level 65
Champion Stats
31W - 21L
1,772 SR
Queue Stats
160W - 117L
1,581 Elo+
Solo
Rei
Rei
Gold IV
KasukiDW
Rei
Gold IV
Level 88
Champion Stats
17W - 14L
1,645 SR
Queue Stats
551W - 494L
1,550 Elo+
Solo
Tiberius
Tiberius
Platinum IV
TBaggins117
Tiberius
Platinum IV
Level 181
Champion Stats
13W - 14L
1,616 SR
Queue Stats
220W - 198L
1,615 Elo+
Solo
Barik
Barik
Gold III
zaddyerniee
Barik
Gold III
Level 211
Champion Stats
9W - 4L
1,624 SR
Queue Stats
73W - 65L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
0 / 6 / 10
1,814
259
25,764
46,816
3,600
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

53
5 / 6 / 1
1,372
196
28,698
25,172
0
Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 2s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 1.6% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 4

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 5% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 1

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 0.8s.

Level 1

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Sha Lin
Olmarte27
Sha Lin
50
4 / 8 / 2
1,595
228
32,196
35,275
0
Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Inara
50
0 / 6 / 1
1,514
216
39,120
68,804
8,605
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Ying
eltottt
Ying
53
2 / 6 / 4
1,563
223
30,874
36,210
0
Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Bans
AndroxusTalus
Team 1 Score

0

VS

Team 2 Score

4

Bans
Nyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
26
0 / 2 / 9
1,997
285
38,449
43,448
14,079
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 1.6s.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 16% for 2s after using Shoulder Bash.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

33
16 / 4 / 7
2,795
399
72,364
24,443
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 30% for 5s after using Poison Bolts.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

40
4 / 2 / 18
2,731
390
13,663
21,415
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Tiberius
TBaggins117
Tiberius
45
8 / 3 / 10
2,449
350
51,883
33,100
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.2s.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

53
4 / 0 / 8
2,637
377
35,918
34,246
27,192
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 12s
Objective Time
8m 13s
29
Kill Participation
84
11
Kills
32
32
Deaths
11
18
Assists
52
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
W
16
4
7
4.88
W
4
2
18
6.5
L
0
6
10
0.83
L
5
6
1
0.92
L
Sha Lin
Olmarte27
Sha Lin
4
8
2
0.63
W
Tiberius
TBaggins117
Tiberius
8
3
10
4.33
L
Inara
0
6
1
0.08
L
Ying
eltottt
Ying
2
6
4
0.67
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,652
Damage
212,277
212,277
Taken
156,652
12,205
Shielding
41,271
110,480
Healing
106,945
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
38,449
38,449
0
908
43,448
14,079
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
72,364
54,473
0
614
24,443
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
13,663
12,617
73,760
16,514
21,415
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
25,764
21,951
44,249
28,339
46,816
3,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
28,698
28,477
0
0
25,172
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Sha Lin
Olmarte27
Sha Lin
32,196
29,128
0
0
35,275
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Tiberius
TBaggins117
Tiberius
51,883
38,207
0
7,987
33,100
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
39,120
26,902
0
1,990
68,804
8,605
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Ying
eltottt
Ying
30,874
13,457
23,391
12,511
36,210
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
35,918
35,918
0
7,162
34,246
27,192
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role