Player Matchup

Fernando
Fernando
Gold III
Foolishdynasty
Fernando
Gold III
Level 306
Champion Stats
4W - 2L
1,680 SR
Queue Stats
10W - 4L
1,669 Elo+
Solo
Atlas
Atlas
Platinum V
Hurriwind
Atlas
Platinum V
Level 35
Champion Stats
2W - 0L
1,664 SR
Queue Stats
7W - 5L
1,604 Elo+
Party 1
Saati
Saati
Platinum I
iHuffPropane
Saati
Platinum I
Level 567
Champion Stats
7W - 3L
1,586 SR
Queue Stats
152W - 95L
1,627 Elo+
Solo
Grover
Grover
Platinum V
möxxi
Grover
Platinum V
Level 31
Champion Stats
5W - 5L
1,824 SR
Queue Stats
19W - 13L
1,604 Elo+
Party 1
Buck
Buck
Platinum IV
stEALth__925
Buck
Platinum IV
Level 364
Champion Stats
5W - 5L
1,558 SR
Queue Stats
428W - 419L
1,589 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 261
1,663 SR
1,618 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 478
1,702 SR
1,598 Elo+
Caspian
Caspian
Gold II
BBQpurple
Caspian
Gold II
Level 148
Champion Stats
0W - 1L
1,730 SR
Queue Stats
106W - 94L
1,618 Elo+
Party 2
Vivian
Vivian
Platinum II
FinSaturne18212
Vivian
Platinum II
Level 999
Champion Stats
1W - 4L
1,726 SR
Queue Stats
131W - 120L
1,720 Elo+
Solo
Ruckus
Ruckus
Platinum III
FlipperBye
Ruckus
Platinum III
Level 30
Champion Stats
6W - 3L
1,749 SR
Queue Stats
51W - 39L
1,601 Elo+
Party 2
Azaan
Azaan
Platinum IV
PollitoHatake
Azaan
Platinum IV
Level 448
Champion Stats
12W - 11L
1,732 SR
Queue Stats
303W - 297L
1,508 Elo+
Solo
Ying
Ying
Platinum V
ScorpionxxD
Ying
Platinum V
Level 765
Champion Stats
13W - 10L
1,571 SR
Queue Stats
409W - 424L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
57
7 / 3 / 8
3,603
360
54,653
78,933
44,024
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Atlas
Hurriwind
Atlas
26
4 / 3 / 12
3,011
301
61,268
83,420
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

52
15 / 3 / 8
3,503
350
92,977
34,719
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Grover
möxxi
Grover
14
1 / 4 / 23
3,887
389
9,975
43,713
1,300
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

48
8 / 4 / 13
2,882
288
43,565
40,023
0
Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 28% after getting an Elimination.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Bans
TalusNyx
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanBetty la Bomba
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Caspian
BBQpurple
Caspian
59
5 / 10 / 4
1,884
188
43,696
39,618
3,418
Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 120 Shield for 3s after it expires.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 8%.

Level 1

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

59
1 / 7 / 8
2,044
204
90,732
28,272
15,500
One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 12% chance to not consume Ammo.

Level 1

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 16% of damage dealt to you is instead dealt to the Shield.

Level 2

Runic Ammunition

Runic Ammunition

Weapon

Gain 12% Lifesteal.

Level 3

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 2.8s after an enemy leaves its Reveal range.

Level 4

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Ruckus
FlipperBye
Ruckus
21
6 / 6 / 7
2,182
218
68,806
75,411
19,701
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

58
2 / 4 / 7
2,106
211
64,289
82,376
39,217
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

58
3 / 8 / 8
2,206
221
13,285
36,761
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.0999999999999996s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 30s
Objective Time
3m 21s
99
Kill Participation
51
35
Kills
17
17
Deaths
35
64
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Caspian
BBQpurple
Caspian
5
10
4
0.7
L
1
7
8
0.71
L
Ruckus
FlipperBye
Ruckus
6
6
7
1.58
W
Fernando
7
3
8
3.67
W
Atlas
Hurriwind
Atlas
4
3
12
3.33
L
2
4
7
1.38
L
3
8
8
0.88
W
15
3
8
6.33
W
Grover
möxxi
Grover
1
4
23
3.13
W
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

262,438
Damage
280,808
280,808
Taken
262,438
45,324
Shielding
77,836
188,008
Healing
150,911
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Caspian
BBQpurple
Caspian
43,696
26,331
0
1,948
39,618
3,418
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
90,732
66,467
0
3,960
28,272
15,500
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ruckus
FlipperBye
Ruckus
68,806
43,866
0
8,575
75,411
19,701
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
54,653
42,017
0
7,234
78,933
44,024
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Atlas
Hurriwind
Atlas
61,268
61,268
0
0
83,420
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
64,289
50,886
0
21,171
82,376
39,217
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
13,285
13,285
96,093
19,164
36,761
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
92,977
82,517
0
690
34,719
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Grover
möxxi
Grover
9,975
9,125
138,583
33,294
43,713
1,300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
43,565
37,807
0
8,207
40,023
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Damage Done by Role

Damage Taken by Role