Player Matchup

Tyra
Tyra
BlackWolf9917
Tyra
Level 312
Champion Stats
3W - 4L
1,639 SR
Queue Stats
33W - 38L
1,556 Elo+
Solo
Maeve
Maeve
DUARTE77-
Maeve
Level 835
Champion Stats
7W - 8L
1,532 SR
Queue Stats
81W - 78L
1,568 Elo+
Solo
Buck
Buck
FrayzerX27
Buck
Level 158
Champion Stats
6W - 3L
1,324 SR
Queue Stats
45W - 41L
1,580 Elo+
Solo
Ying
Ying
LoboAlphaBlack
Ying
Level 78
Champion Stats
66W - 49L
1,501 SR
Queue Stats
157W - 152L
1,483 Elo+
Solo
Inara
Inara
britomat
Inara
Level 695
Champion Stats
7W - 4L
1,674 SR
Queue Stats
145W - 92L
1,555 Elo+
Solo
Team Averages
Level 416
1,534 SR
1,548 Elo+

VS

Team Averages
Level 276
1,584 SR
1,553 Elo+
Mal'Damba
Mal'Damba
Merfozz
Mal'Damba
Level 228
Champion Stats
1W - 4L
1,336 SR
Queue Stats
164W - 161L
1,531 Elo+
Party 1
Maeve
Maeve
Xterminador07
Maeve
Level 81
Champion Stats
10W - 7L
1,747 SR
Queue Stats
201W - 180L
1,516 Elo+
Party 1
Fernando
Fernando
hympqn
Fernando
Level 715
Champion Stats
7W - 3L
1,706 SR
Queue Stats
42W - 25L
1,686 Elo+
Solo
Imani
Imani
iValente07
Imani
Level 220
Champion Stats
4W - 7L
1,567 SR
Queue Stats
156W - 161L
1,496 Elo+
Solo
Willo
Willo
lllMOONDUSTlll
Willo
Level 135
Champion Stats
14W - 13L
1,565 SR
Queue Stats
136W - 144L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
12 / 3 / 9
2,728
273
57,660
27,503
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Maeve
DUARTE77-
Maeve
52
18 / 5 / 6
3,096
310
46,073
26,719
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 12% for 2s after using Nine Lives.

Level 2

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 2s.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

54
6 / 13 / 5
2,242
224
38,941
44,080
0
Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

31
0 / 7 / 15
2,467
247
18,558
25,930
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Inara
britomat
Inara
55
5 / 3 / 17
2,815
282
42,480
78,360
18,950
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Merfozz
Mal'Damba
51
3 / 7 / 11
2,148
215
27,335
21,478
0
Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

51
13 / 11 / 3
2,608
261
50,461
43,025
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 40% for 4s after getting a Killing Blow or Elimination.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Fernando
hympqn
Fernando
56
4 / 6 / 7
2,484
248
38,922
69,145
61,535
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Imani
52
5 / 7 / 6
1,958
196
36,119
38,190
3,114
Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 20% faster.

Level 4

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

49
6 / 10 / 10
2,322
232
49,755
31,874
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Antics

Antics

Weapon

Increase your Reload Speed by 10%.

Level 2

Fauna

Fauna

Armor

Increase your Movement Speed by 16% when Out of Combat.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 52s
Objective Time
3m 42s
93
Kill Participation
68
41
Kills
31
31
Deaths
41
52
Assists
37
Player
Kills
Deaths
Assists
KDA
W
12
3
9
5.5
W
Maeve
DUARTE77-
Maeve
18
5
6
4.2
W
6
13
5
0.65
W
0
7
15
1.07
L
Mal'Damba
Merfozz
Mal'Damba
3
7
11
1.21
L
13
11
3
1.32
W
Inara
britomat
Inara
5
3
17
4.5
L
Fernando
hympqn
Fernando
4
6
7
1.25
L
Imani
5
7
6
1.14
L
6
10
10
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

203,712
Damage
202,592
202,592
Taken
203,712
18,950
Shielding
64,649
108,033
Healing
86,998
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
57,660
38,522
0
8,574
27,503
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Maeve
DUARTE77-
Maeve
46,073
35,601
0
5,809
26,719
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
38,941
32,525
0
9,296
44,080
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
18,558
10,671
52,789
9,082
25,930
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Mal'Damba
Merfozz
Mal'Damba
27,335
11,772
57,281
4,685
21,478
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
50,461
43,567
0
8,696
43,025
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Inara
britomat
Inara
42,480
35,217
0
22,483
78,360
18,950
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
hympqn
Fernando
38,922
27,156
0
7,759
69,145
61,535
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Imani
36,119
21,295
0
5,675
38,190
3,114
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
49,755
27,528
0
2,902
31,874
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role