Player Matchup

Azaan
Azaan
A Young Rambo
Azaan
Level 98
Champion Stats
2W - 1L
1,500 SR
Queue Stats
76W - 77L
1,529 Elo+
Solo
Moji
Moji
Adrian_Bouzas
Moji
Level 227
Champion Stats
13W - 15L
1,629 SR
Queue Stats
500W - 476L
1,537 Elo+
Solo
VII
VII
MyBiggaSteve
VII
Level 98
Champion Stats
8W - 3L
1,662 SR
Queue Stats
46W - 40L
1,595 Elo+
Party 3
Pip
Pip
SmokesLetsGo69
Pip
Level 136
Champion Stats
0W - 1L
1,500 SR
Queue Stats
139W - 124L
1,528 Elo+
Solo
Tiberius
Tiberius
ZK122
Tiberius
Level 90
Champion Stats
2W - 4L
1,413 SR
Queue Stats
55W - 41L
1,600 Elo+
Party 3
Team Averages
Level 130
1,541 SR
1,558 Elo+

VS

Team Averages
Level 274
1,526 SR
1,588 Elo+
Fernando
Fernando
AlmightEEEY
Fernando
Level 100
Champion Stats
6W - 5L
1,480 SR
Queue Stats
113W - 122L
1,540 Elo+
Party 1
Kingjojo7171
Unknown
Level 102
Champion Stats
2W - 3L
1,462 SR
Queue Stats
118W - 111L
1,610 Elo+
Party 1
Betty la Bomba
Betty la Bomba
MeatyManLonk
Betty la Bomba
Level 60
Champion Stats
27W - 24L
1,565 SR
Queue Stats
35W - 32L
1,570 Elo+
Party 2
Lex
Lex
TheGoatboy12
Lex
Level 107
Champion Stats
4W - 2L
1,478 SR
Queue Stats
79W - 72L
1,606 Elo+
Party 2
Ying
Ying
christineellis06
Ying
Level 999
Champion Stats
238W - 168L
1,645 SR
Queue Stats
611W - 585L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
1 / 5 / 1
1,300
163
10,093
33,766
27,495
Overwhelming Presence

Overwhelming Presence

Heal for 60 every 0.5s while at least one wall segment of Sanctuary is active.

Level 5

Piety

Piety

Heal for 75 after activating Conviction.

Level 1

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 0.6s.

Level 1

Gathering Power

Gathering Power

Heal for 210 for each enemy hit with Reckoning.

Level 3

Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 3s after using Reckoning.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

54
2 / 10 / 2
1,560
195
19,265
39,365
0
Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Wobbles

Wobbles

Scamper

Reduce your damage taken by 32% while using Scamper.

Level 4

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1.5s.

Level 3

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 2s.

Level 5

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

59
6 / 10 / 6
1,630
204
31,779
30,934
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.

Level 1

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 25%.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

52
1 / 4 / 8
1,611
201
14,604
23,325
0
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Tiberius
ZK122
Tiberius
45
12 / 8 / 6
2,238
280
50,188
30,973
3,400
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 50-Health Shield for 3s after falling to or below 50% Health.

Level 1

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 300-Health Shield for 4s after activating Combat Trance.

Level 5

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AlmightEEEY
Fernando
41
3 / 2 / 7
2,384
298
14,696
33,311
18,264
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Kingjojo7171
Unknown
53
4 / 8 / 10
2,142
268
22,030
29,973
1,680

Level 2

Level 4

Level 3

Level 2

Level 4

Level 1

Betty la Bomba
MeatyManLonk
Betty la Bomba
22
5 / 4 / 8
2,179
272
27,518
18,251
0
He Can Run

He Can Run

Hail of Bombs

Increase your Movement Speed by 45% for 2s after activating Hail of Bombs.

Level 3

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -1000 explosive damage done.

Level 5

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 6%.

Level 3

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 18% after activating Hail of Bombs.

Level 3

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 40%.

Level 1

Fiery Disposition

Fiery Disposition

Weapon

Explosive damage sets enemies on fire for 0.3% of their maximum Health every 0.1s for 1.5s. Additional hits refresh the duration.

Level 1

54
13 / 4 / 13
3,124
391
63,742
23,852
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

59
12 / 4 / 9
2,802
350
30,377
20,542
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 19s
Objective Time
7m 17s
45
Kill Participation
84
22
Kills
37
37
Deaths
22
23
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
2
10
2
0.3
W
Fernando
AlmightEEEY
Fernando
3
2
7
3.25
W
Kingjojo7171
Unknown
4
8
10
1.13
W
Betty la Bomba
MeatyManLonk
Betty la Bomba
5
4
8
2.25
L
6
10
6
0.9
L
1
4
8
1.25
W
13
4
13
4.88
L
Tiberius
ZK122
Tiberius
12
8
6
1.88
W
12
4
9
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,929
Damage
158,363
158,363
Taken
125,929
30,895
Shielding
19,944
65,277
Healing
67,976
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
10,093
7,952
0
3,605
33,766
27,495
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
19,265
19,265
2,547
8,063
39,365
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
AlmightEEEY
Fernando
14,696
11,516
0
3,337
33,311
18,264
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Kingjojo7171
Unknown
22,030
18,555
0
0
29,973
1,680
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Betty la Bomba
MeatyManLonk
Betty la Bomba
27,518
14,916
0
748
18,251
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
31,779
24,256
0
1,049
30,934
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
14,604
13,886
32,814
11,791
23,325
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
63,742
62,614
0
2,423
23,852
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tiberius
ZK122
Tiberius
50,188
33,400
0
5,408
30,973
3,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
30,377
26,159
49,762
11,706
20,542
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role