Player Matchup

Grover
Grover
Gold I
Svetlina
Grover
Gold I
Level 999
Champion Stats
143W - 134L
1,581 SR
Queue Stats
815W - 813L
1,580 Elo+
Party 1
Diamond I
seregataranin
Unknown
Diamond I
Level 350
Champion Stats
11W - 8L
1,702 SR
Queue Stats
311W - 255L
1,660 Elo+
Party 2
Inara
Inara
Gold V
tehShmurf
Inara
Gold V
Level 31
Champion Stats
2W - 0L
1,500 SR
Queue Stats
24W - 17L
1,668 Elo+
Party 1
Grohk
Grohk
Diamond V
youcаntblockme
Grohk
Diamond V
Level 56
Champion Stats
1W - 0L
1,500 SR
Queue Stats
120W - 117L
1,685 Elo+
Party 2
Atlas
Atlas
Platinum III
zagadochniy
Atlas
Platinum III
Level 999
Champion Stats
4W - 6L
1,668 SR
Queue Stats
324W - 312L
1,594 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 487
1,590 SR
1,638 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 671
1,554 SR
1,580 Elo+
Ying
Ying
Qualifying
Sißilla
Ying
Qualifying
Level 743
Champion Stats
1W - 3L
1,610 SR
Queue Stats
124W - 111L
1,634 Elo+
Solo
Fernando
Fernando
Platinum III
Wekonos_Chosen
Fernando
Platinum III
Level 853
Champion Stats
10W - 5L
1,712 SR
Queue Stats
60W - 44L
1,649 Elo+
Solo
Saati
Saati
Platinum II
ZeNi0
Saati
Platinum II
Level 999
Champion Stats
0W - 1L
1,667 SR
Queue Stats
65W - 76L
1,624 Elo+
Solo
Zhin
Zhin
Qualifying
dsikChan
Zhin
Qualifying
Level 294
Champion Stats
0W - 1L
1,316 SR
Queue Stats
12W - 23L
1,436 Elo+
Solo
Ash
Ash
Platinum IV
kaichogami
Ash
Platinum IV
Level 464
Champion Stats
16W - 26L
1,463 SR
Queue Stats
659W - 626L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Svetlina
Grover
59
2 / 1 / 19
2,955
369
27,368
29,846
988
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
13 / 0 / 10
2,647
331
75,817
18,352
0

Level 1

Level 5

Level 3

Level 3

Level 3

Level 1

Inara
tehShmurf
Inara
27
5 / 0 / 7
2,483
310
34,957
49,168
6,315
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

37
4 / 1 / 13
2,731
341
73,325
56,095
150
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 200.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

59
3 / 2 / 7
2,104
263
34,873
55,563
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Bans
StrixNyx
Team 1 Score

4

VS

Team 2 Score

0

Bans
Bomb KingCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
58
0 / 4 / 1
1,677
210
11,516
28,832
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
55
0 / 4 / 0
1,744
218
48,613
79,814
77,787
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
ZeNi0
Saati
59
3 / 8 / 0
1,520
190
58,270
37,097
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Zhin
57
0 / 6 / 2
1,194
149
43,608
41,452
0
Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

55
1 / 5 / 2
1,547
193
47,017
59,145
59,739
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 1s
Objective Time
2m 44s
83
Kill Participation
9
27
Kills
4
4
Deaths
27
56
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ying
0
4
1
0.13
W
Grover
Svetlina
Grover
2
1
19
11.5
L
Fernando
0
4
0
0
L
Saati
ZeNi0
Saati
3
8
0
0.38
L
Zhin
0
6
2
0.17
L
1
5
2
0.4
W
13
0
10
18
W
Inara
tehShmurf
Inara
5
0
7
8.5
W
4
1
13
10.5
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

246,340
Damage
209,024
209,024
Taken
246,340
7,453
Shielding
137,526
182,406
Healing
143,791
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
11,516
11,516
108,037
16,760
28,832
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
Svetlina
Grover
27,368
25,693
99,774
23,442
29,846
988
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
48,613
34,006
0
7,385
79,814
77,787
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Saati
ZeNi0
Saati
58,270
48,455
0
1,099
37,097
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Zhin
43,608
35,608
0
6,975
41,452
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
47,017
45,197
0
3,535
59,145
59,739
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
75,817
59,822
0
734
18,352
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Inara
tehShmurf
Inara
34,957
30,938
0
5,718
49,168
6,315
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
73,325
34,064
25,707
25,884
56,095
150
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
34,873
34,873
0
1,147
55,563
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role