Player Matchup

Pip
Pip
Apolo2901
Pip
Level 327
Champion Stats
2W - 0L
1,286 SR
Queue Stats
66W - 58L
1,596 Elo+
Solo
Ying
Ying
CuttableCord3
Ying
Level 81
Champion Stats
38W - 31L
1,651 SR
Queue Stats
88W - 94L
1,611 Elo+
Solo
Viktor
Viktor
Devas-07mZ
Viktor
Level 77
Champion Stats
2W - 0L
1,782 SR
Queue Stats
7W - 1L
1,500 Elo+
Solo
Kasumi
Kasumi
Raitö
Kasumi
Level 999
Champion Stats
47W - 34L
1,587 SR
Queue Stats
794W - 500L
1,659 Elo+
Solo
Zhin
Zhin
spotblind
Zhin
Level 12
Champion Stats
3W - 0L
1,514 SR
Queue Stats
4W - 0L
1,832 Elo+
Solo
Team Averages
Level 299
1,564 SR
1,640 Elo+

VS

Team Averages
Level 38
1,555 SR
1,531 Elo+
Io
Io
DARKNESS-HYPE
Io
Level 34
Champion Stats
4W - 5L
1,507 SR
Queue Stats
10W - 15L
1,464 Elo+
Solo
Strix
Strix
SScissorhand
Strix
Level 49
Champion Stats
24W - 22L
1,576 SR
Queue Stats
26W - 24L
1,563 Elo+
Solo
Koga
Koga
SrLuke157
Koga
Level 36
Champion Stats
1W - 4L
1,588 SR
Queue Stats
4W - 5L
1,533 Elo+
Party 1
Imani
Imani
corvo023
Imani
Level 10
Champion Stats
1W - 1L
1,574 SR
Queue Stats
3W - 5L
1,533 Elo+
Party 1
Grover
Grover
zRevoolution
Grover
Level 61
Champion Stats
10W - 12L
1,532 SR
Queue Stats
336W - 372L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
4 / 5 / 11
2,265
453
25,908
27,219
0
Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 1s.

Level 4

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

33
4 / 3 / 17
2,365
473
10,715
16,737
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Viktor
Devas-07mZ
Viktor
33
13 / 2 / 6
2,635
527
33,469
27,864
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 10% while using Iron Sights.

Level 1

Speed Load

Speed Load

Weapon

Generate 35 Ammo after getting a Killing Blow or Elimination.

Level 5

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Kasumi
Raitö
Kasumi
59
17 / 3 / 10
3,033
607
61,451
23,919
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 50%.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Zhin
8
2 / 4 / 7
2,074
415
14,902
24,386
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

-19

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
25
5 / 6 / 4
2,425
485
19,122
33,904
5,256
Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 450.

Level 2

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 10% while firing your Light Bow.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Full Moon

Full Moon

Lunar Leap

Gain a 500-Health Shield for 3s after activating Lunar Leap.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

17
2 / 5 / 6
2,290
458
33,475
22,530
0
Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 20%.

Level 2

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 18%.

Level 3

Grizzled

Grizzled

Armor

Increase your maximum Health by 150.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Koga
13
4 / 7 / 2
2,256
451
26,819
22,750
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Imani
corvo023
Imani
4
4 / 12 / 3
2,285
457
18,571
31,271
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Grover
52
2 / 10 / 6
1,565
313
22,138
35,990
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
91
Kill Participation
38
40
Kills
17
17
Deaths
40
51
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
5
11
1.9
W
4
3
17
4.17
L
5
6
4
1.17
W
Viktor
Devas-07mZ
Viktor
13
2
6
8
W
Kasumi
Raitö
Kasumi
17
3
10
7.33
L
2
5
6
1
L
Koga
4
7
2
0.71
L
Imani
corvo023
Imani
4
12
3
0.46
W
Zhin
2
4
7
1.38
L
Grover
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,445
Damage
120,125
120,125
Taken
146,445
0
Shielding
5,256
75,141
Healing
56,765
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
25,908
23,610
7,262
8,726
27,219
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
10,715
7,477
23,376
8,783
16,737
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
19,122
18,338
7,487
14,149
33,904
5,256
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Viktor
Devas-07mZ
Viktor
33,469
27,047
0
13,279
27,864
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Kasumi
Raitö
Kasumi
61,451
48,871
0
9,420
23,919
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
33,475
32,505
0
887
22,530
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Koga
26,819
25,169
0
4,359
22,750
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Imani
corvo023
Imani
18,571
9,084
0
662
31,271
0
W
Zhin
14,902
13,422
0
4,295
24,386
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grover
22,138
19,392
18,125
11,096
35,990
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role