Player Matchup

Lillith
Lillith
Silver I
AtomicArsenic
Lillith
Silver I
Level 24
Champion Stats
4W - 3L
1,776 SR
Queue Stats
10W - 12L
1,432 Elo+
Party 1
Evie
Evie
Gold IV
FableSmiler
Evie
Gold IV
Level 229
Champion Stats
1W - 0L
1,802 SR
Queue Stats
3W - 3L
1,448 Elo+
Solo
Jenos
Jenos
Silver II
ManicMan1601
Jenos
Silver II
Level 494
Champion Stats
16W - 15L
1,221 SR
Queue Stats
72W - 58L
1,473 Elo+
Party 3
Barik
Barik
Silver V
OsaPlayZ
Barik
Silver V
Level 305
Champion Stats
11W - 11L
1,535 SR
Queue Stats
71W - 51L
1,532 Elo+
Party 3
Inara
Inara
Silver I
Rezurrect
Inara
Silver I
Level 68
Champion Stats
3W - 1L
1,725 SR
Queue Stats
11W - 12L
1,432 Elo+
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 224
1,612 SR
1,463 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 255
1,490 SR
1,468 Elo+
Io
Io
Qualifying
Findling
Io
Qualifying
Level 646
Champion Stats
0W - 1L
1,324 SR
Queue Stats
7W - 14L
1,276 Elo+
Solo
VII
VII
Gold IV
HoholMashuna
VII
Gold IV
Level 239
Champion Stats
0W - 1L
1,500 SR
Queue Stats
179W - 151L
1,557 Elo+
Party 2
Nyx
Nyx
Gold V
NecroFear__
Nyx
Gold V
Level 127
Champion Stats
21W - 7L
1,773 SR
Queue Stats
240W - 223L
1,477 Elo+
Solo
Ruckus
Ruckus
Gold V
Perdu4i
Ruckus
Gold V
Level 78
Champion Stats
1W - 3L
1,352 SR
Queue Stats
153W - 142L
1,475 Elo+
Party 2
Saati
Saati
Gold II
otecJove
Saati
Gold II
Level 187
Champion Stats
0W - 1L
1,500 SR
Queue Stats
181W - 157L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
21
4 / 1 / 6
2,057
343
14,472
17,697
0
Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

54
10 / 4 / 5
2,021
337
33,739
25,522
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 20% after getting an Elimination

Level 1

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Frigid Field

Frigid Field

Ice Block

Heal for 180 every 1s while Ice Block is active.

Level 3

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

57
3 / 1 / 20
2,205
368
14,727
5,046
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
OsaPlayZ
Barik
55
7 / 0 / 6
2,103
351
31,322
46,058
21,946
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Inara
Rezurrect
Inara
45
3 / 1 / 5
2,220
370
19,668
45,987
6,807
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
Betty la BombaCaspian
Team 1 Score

4

VS

Team 2 Score

0

Bans
SkyeTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 6 / 1
954
159
16,275
17,829
0
Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 450.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 100%.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

56
3 / 6 / 3
1,407
235
17,272
16,554
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

44
0 / 6 / 3
1,214
202
38,627
33,189
16,104
All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.4s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 2

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 10 units.

Level 2

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Ruckus
Perdu4i
Ruckus
46
2 / 7 / 2
1,223
204
29,983
36,477
10,949
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Saati
otecJove
Saati
47
2 / 3 / 2
1,223
204
38,153
9,879
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 54s
Objective Time
1m 10s
69
Kill Participation
18
27
Kills
7
7
Deaths
28
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lillith
4
1
6
7
W
10
4
5
3.13
L
0
6
1
0.08
L
3
6
3
0.75
W
3
1
20
13
L
0
6
3
0.25
W
Barik
OsaPlayZ
Barik
7
0
6
10
L
Ruckus
Perdu4i
Ruckus
2
7
2
0.43
W
Inara
Rezurrect
Inara
3
1
5
5.5
L
Saati
otecJove
Saati
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,928
Damage
140,310
140,310
Taken
113,928
28,753
Shielding
27,053
106,247
Healing
34,457
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lillith
14,472
11,604
40,677
75
17,697
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
33,739
32,859
0
4,073
25,522
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
16,275
15,675
17,357
4,631
17,829
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
17,272
15,822
0
3,217
16,554
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
14,727
14,217
54,151
1,489
5,046
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
38,627
20,050
0
3,716
33,189
16,104
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Barik
OsaPlayZ
Barik
31,322
31,322
0
3,703
46,058
21,946
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ruckus
Perdu4i
Ruckus
29,983
22,358
0
2,316
36,477
10,949
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Inara
Rezurrect
Inara
19,668
16,787
0
2,079
45,987
6,807
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Saati
otecJove
Saati
38,153
27,623
0
3,220
9,879
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role