Player Matchup

Lex
Lex
Masters
Arçhøn
Lex
Masters
Level 999
Champion Stats
12W - 4L
1,937 SR
Queue Stats
75W - 43L
1,786 Elo+
Party 3
Ying
Ying
Diamond II
NerdsAGeek
Ying
Diamond II
Level 220
Champion Stats
123W - 132L
1,629 SR
Queue Stats
824W - 781L
1,694 Elo+
Party 2
Inara
Inara
Platinum IV
gamecube_gamer
Inara
Platinum IV
Level 515
Champion Stats
9W - 8L
1,587 SR
Queue Stats
74W - 61L
1,626 Elo+
Solo
Makoa
Makoa
Masters
prawxy
Makoa
Masters
Level 999
Champion Stats
5W - 12L
1,708 SR
Queue Stats
970W - 716L
1,696 Elo+
Party 2
Diamond I
sniperxkilla356
Unknown
Diamond I
Level 999
Champion Stats
3W - 0L
1,897 SR
Queue Stats
152W - 74L
1,870 Elo+
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 746
1,752 SR
1,734 Elo+

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 520
1,662 SR
1,654 Elo+
Jenos
Jenos
Diamond IV
FoxyyKitsune
Jenos
Diamond IV
Level 999
Champion Stats
91W - 78L
1,664 SR
Queue Stats
525W - 503L
1,574 Elo+
Solo
Androxus
Androxus
Masters
GrimGriefa
Androxus
Masters
Level 401
Champion Stats
182W - 204L
1,656 SR
Queue Stats
830W - 749L
1,654 Elo+
Party 1
Octavia
Octavia
Masters
Inørî
Octavia
Masters
Level 770
Champion Stats
75W - 39L
1,829 SR
Queue Stats
834W - 761L
1,748 Elo+
Party 1
Atlas
Atlas
Diamond II
TheÏntankable
Atlas
Diamond II
Level 95
Champion Stats
0W - 1L
1,500 SR
Queue Stats
275W - 235L
1,702 Elo+
Solo
Fernando
Fernando
Diamond V
bullxYAMI
Fernando
Diamond V
Level 337
Champion Stats
45W - 39L
1,660 SR
Queue Stats
882W - 826L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
14 / 2 / 6
2,624
328
70,868
24,495
0
Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

56
2 / 1 / 11
2,440
305
3,741
10,195
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.0999999999999996s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

50
1 / 1 / 8
2,232
279
19,399
41,639
3,560
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Makoa
prawxy
Makoa
59
2 / 1 / 11
2,175
272
43,183
68,820
18,973
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

57
7 / 2 / 5
2,279
285
69,613
20,569
0

Level 1

Level 1

Level 4

Level 5

Level 4

Level 1

Bans
IoTalus
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 3 / 7
1,545
193
12,099
12,383
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
GrimGriefa
Androxus
49
0 / 7 / 1
1,040
130
31,815
36,419
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Octavia
Inørî
Octavia
53
4 / 5 / 1
1,481
185
58,731
33,063
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Tactical Fire

Tactical Fire

Weapon

Generate 1 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

38
3 / 6 / 0
1,342
168
36,633
79,861
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Fernando
bullxYAMI
Fernando
55
0 / 5 / 1
1,183
148
26,440
45,078
16,752
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 0s
Objective Time
1m 15s
67
Kill Participation
17
26
Kills
7
7
Deaths
26
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
14
2
6
8.5
L
0
3
7
1.17
L
Androxus
GrimGriefa
Androxus
0
7
1
0.07
L
Octavia
Inørî
Octavia
4
5
1
0.9
W
2
1
11
7.5
L
3
6
0
0.5
L
Fernando
bullxYAMI
Fernando
0
5
1
0.1
W
1
1
8
5
W
Makoa
prawxy
Makoa
2
1
11
7.5
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

206,804
Damage
165,718
165,718
Taken
206,804
22,533
Shielding
16,752
137,532
Healing
87,379
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
70,868
65,315
0
5,504
24,495
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
12,099
8,577
72,506
3,427
12,383
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Androxus
GrimGriefa
Androxus
31,815
28,404
0
5,213
36,419
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Octavia
Inørî
Octavia
58,731
50,161
0
2,786
33,063
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
3,741
3,741
108,647
7,996
10,195
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
36,633
36,633
0
478
79,861
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
bullxYAMI
Fernando
26,440
16,277
0
2,969
45,078
16,752
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
19,399
15,786
0
9,991
41,639
3,560
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Makoa
prawxy
Makoa
43,183
40,007
0
2,861
68,820
18,973
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
69,613
66,507
0
2,533
20,569
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role