Player Matchup

Fernando
Fernando
Gold III
Aduketnezar
Fernando
Gold III
Level 232
Champion Stats
8W - 4L
1,684 SR
Queue Stats
372W - 337L
1,616 Elo+
Solo
Makoa
Makoa
Diamond V
Ekskius
Makoa
Diamond V
Level 167
Champion Stats
3W - 3L
1,508 SR
Queue Stats
111W - 86L
1,648 Elo+
Party 2
Caspian
Caspian
Diamond V
Ekskius
Caspian
Diamond V
Level 228
Champion Stats
11W - 7L
1,690 SR
Queue Stats
983W - 946L
1,629 Elo+
Party 2
Platinum III
Fl1ckGamer
Unknown
Platinum III
Level 104
Champion Stats
1W - 2L
1,728 SR
Queue Stats
44W - 29L
1,676 Elo+
Party 1
Io
Io
Gold I
SemmyMeow
Io
Gold I
Level 553
Champion Stats
12W - 18L
1,692 SR
Queue Stats
91W - 65L
1,682 Elo+
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 257
1,660 SR
1,650 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 429
1,636 SR
1,635 Elo+
Willo
Willo
Qualifying
Apelsinka444
Willo
Qualifying
Level 127
Champion Stats
2W - 3L
1,411 SR
Queue Stats
2W - 3L
1,669 Elo+
Solo
Koga
Koga
Diamond V
BabaSmokee
Koga
Diamond V
Level 132
Champion Stats
203W - 134L
1,728 SR
Queue Stats
282W - 258L
1,627 Elo+
Party 3
Bomb King
Bomb King
Platinum II
MikkelDKGamer
Bomb King
Platinum II
Level 235
Champion Stats
73W - 39L
1,799 SR
Queue Stats
218W - 182L
1,664 Elo+
Solo
Inara
Inara
Platinum IV
RøyalFart
Inara
Platinum IV
Level 733
Champion Stats
6W - 9L
1,548 SR
Queue Stats
1,030W - 990L
1,584 Elo+
Solo
Jenos
Jenos
Platinum I
westerossa
Jenos
Platinum I
Level 916
Champion Stats
502W - 397L
1,696 SR
Queue Stats
616W - 569L
1,631 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Aduketnezar
Fernando
55
2 / 6 / 10
2,974
270
29,369
88,795
67,280
Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Makoa
Ekskius
Makoa
54
7 / 7 / 10
2,810
255
43,635
69,897
30,492
Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 21%.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Caspian
Ekskius
Caspian
59
10 / 9 / 9
2,839
258
46,692
42,231
0
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 6 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 2

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.

Level 2

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 5 stacks of Piercing Momentum and Sharp Momentum.

Level 5

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 5%.

Level 1

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Fl1ckGamer
Unknown
42
15 / 7 / 8
3,219
293
77,584
33,833
0

Level 3

Level 1

Level 4

Level 2

Level 5

Level 1

58
4 / 7 / 10
2,974
270
11,200
25,157
0
Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Bans
TorvaldSha Lin
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
4 / 10 / 8
1,979
180
30,416
29,621
0
Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 18%.

Level 3

Fauna

Fauna

Armor

Increase your Movement Speed by 16% when Out of Combat.

Level 2

Pixie Dust

Pixie Dust

Dead Zone

Heal for 300 every 1s while standing in Dead Zone.

Level 4

Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

36
8 / 11 / 10
2,565
233
76,100
42,134
0
Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Bomb King
MikkelDKGamer
Bomb King
59
15 / 7 / 6
2,882
262
82,381
43,705
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 4% for 3s after using Detonate.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Inara
59
5 / 4 / 6
2,549
232
39,525
72,499
13,634
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Jenos
55
4 / 6 / 19
2,903
264
31,491
20,521
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 42s
Objective Time
5m 36s
85
Kill Participation
85
38
Kills
36
36
Deaths
38
47
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Fernando
Aduketnezar
Fernando
2
6
10
1.17
L
4
10
8
0.8
L
8
11
10
1.18
W
Makoa
Ekskius
Makoa
7
7
10
1.71
W
Caspian
Ekskius
Caspian
10
9
9
1.61
W
Fl1ckGamer
Unknown
15
7
8
2.71
L
Bomb King
MikkelDKGamer
Bomb King
15
7
6
2.57
L
Inara
5
4
6
2
W
4
7
10
1.29
L
Jenos
4
6
19
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

208,480
Damage
259,913
259,913
Taken
208,480
97,772
Shielding
13,634
124,218
Healing
132,885
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Aduketnezar
Fernando
29,369
22,735
0
10,212
88,795
67,280
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
30,416
26,664
0
3,317
29,621
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
76,100
30,471
0
12,323
42,134
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Makoa
Ekskius
Makoa
43,635
42,041
0
2,506
69,897
30,492
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Caspian
Ekskius
Caspian
46,692
31,698
0
1,305
42,231
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fl1ckGamer
Unknown
77,584
71,775
0
108
33,833
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Bomb King
MikkelDKGamer
Bomb King
82,381
69,033
0
3,807
43,705
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Inara
39,525
33,528
0
13,241
72,499
13,634
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
11,200
10,450
102,819
7,268
25,157
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
31,491
22,656
92,923
7,274
20,521
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role