Player Matchup

Inara
Inara
AGTFoxtrot
Inara
Level 81
Champion Stats
6W - 8L
1,512 SR
Queue Stats
219W - 201L
1,534 Elo+
Solo
Rei
Rei
LavenderTea2332
Rei
Level 73
Champion Stats
1W - 3L
1,357 SR
Queue Stats
37W - 31L
1,563 Elo+
Solo
Mariusmyklebust
Unknown
Level 25
Champion Stats
11W - 9L
1,589 SR
Queue Stats
55W - 29L
1,622 Elo+
Party 2
Ying
Ying
PerformerDZR
Ying
Level 36
Champion Stats
61W - 53L
1,464 SR
Queue Stats
358W - 342L
1,478 Elo+
Solo
VII
VII
anna15xmpidou
VII
Level 47
Champion Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,549 Elo+
Party 2
Team Averages
Level 52
1,484 SR
1,549 Elo+

VS

Team Averages
Level 68
1,509 SR
1,565 Elo+
Vora
Vora
Atmoz97
Vora
Level 101
Champion Stats
198W - 200L
1,570 SR
Queue Stats
451W - 459L
1,606 Elo+
Solo
Viktor
Viktor
Jaeger-_3
Viktor
Level 68
Champion Stats
25W - 18L
1,623 SR
Queue Stats
126W - 132L
1,495 Elo+
Solo
Corvus
Corvus
LazySquirtle205
Corvus
Level 33
Champion Stats
3W - 4L
1,500 SR
Queue Stats
42W - 51L
1,746 Elo+
Party 1
Raum
Raum
SkyFORGE0071251
Raum
Level 40
Champion Stats
26W - 22L
1,608 SR
Queue Stats
67W - 75L
1,474 Elo+
Party 1
Rei
Rei
d-andre12
Rei
Level 96
Champion Stats
1W - 1L
1,243 SR
Queue Stats
21W - 26L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
39
7 / 6 / 15
3,067
279
80,371
135,672
29,162
Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 3.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

41
4 / 6 / 12
2,409
219
42,508
49,386
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Desperate Defense

Desperate Defense

Envelop

Heal for 200 when you use Envelop.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 8%.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

16
13 / 10 / 9
2,838
258
101,772
62,839
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

22
3 / 3 / 21
2,706
246
30,010
27,479
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

44
2 / 13 / 7
1,724
157
39,524
50,239
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Atmoz97
Vora
33
17 / 4 / 9
3,893
354
95,813
39,552
0
Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Viktor
Jaeger-_3
Viktor
37
12 / 11 / 7
3,568
324
83,558
41,499
0
Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

37
5 / 8 / 9
3,098
282
43,773
35,091
0
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

By My Will

By My Will

Weapon

Increase your maximum Ammo by 16.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 18% while Projection is out.

Level 3

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1s after using Projection.

Level 2

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

25
3 / 5 / 20
4,102
373
62,816
152,368
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

37
1 / 1 / 18
3,315
301
39,655
25,675
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 47s
Objective Time
12m 50s
93
Kill Participation
101
29
Kills
38
38
Deaths
29
64
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Inara
7
6
15
2.42
W
Vora
Atmoz97
Vora
17
4
9
5.38
W
Viktor
Jaeger-_3
Viktor
12
11
7
1.41
L
4
6
12
1.67
W
5
8
9
1.19
L
13
10
9
1.75
L
3
3
21
4.5
W
3
5
20
2.6
L
2
13
7
0.42
W
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

294,185
Damage
325,615
325,615
Taken
294,185
29,162
Shielding
0
217,129
Healing
159,570
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
80,371
67,216
0
7,912
135,672
29,162
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
Atmoz97
Vora
95,813
63,919
0
10,493
39,552
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Viktor
Jaeger-_3
Viktor
83,558
61,736
0
2,329
41,499
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
42,508
41,081
75,685
21,563
49,386
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
43,773
23,894
26,703
3,925
35,091
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
101,772
78,903
0
6,547
62,839
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
30,010
30,010
91,978
11,528
27,479
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
62,816
49,893
10,444
15,626
152,368
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
39,524
37,651
0
1,916
50,239
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
39,655
39,485
76,764
13,286
25,675
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role