Player Matchup

Khan
Khan
Chulote
Khan
Level 799
Champion Stats
106W - 107L
1,531 SR
Queue Stats
2,937W - 2,785L
1,586 Elo+
Party 1
Lex
Lex
Hirø
Lex
Level 467
Champion Stats
44W - 21L
1,694 SR
Queue Stats
618W - 472L
1,656 Elo+
Party 1
Imani
Imani
ImaniBestWaifu
Imani
Level 14
Champion Stats
26W - 21L
1,500 SR
Queue Stats
26W - 21L
1,500 Elo+
Party 1
Viktor
Viktor
Jaeger-_3
Viktor
Level 69
Champion Stats
25W - 18L
1,646 SR
Queue Stats
126W - 132L
1,516 Elo+
Solo
Ying
Ying
dylpicklee
Ying
Level 38
Champion Stats
2W - 1L
1,500 SR
Queue Stats
80W - 52L
1,718 Elo+
Party 1
Team Averages
Level 277
1,574 SR
1,595 Elo+

VS

Team Averages
Level 749
1,662 SR
1,588 Elo+
Saati
Saati
Maurixioo11
Saati
Level 103
Champion Stats
21W - 22L
1,607 SR
Queue Stats
333W - 313L
1,583 Elo+
Solo
Skye
Skye
Tokahaire
Skye
Level 999
Champion Stats
418W - 201L
1,729 SR
Queue Stats
1,013W - 1,019L
1,531 Elo+
Solo
Azaan
Azaan
TyAllpha
Azaan
Level 999
Champion Stats
1W - 1L
1,903 SR
Queue Stats
258W - 257L
1,643 Elo+
Solo
Vivian
Vivian
lordvikthor
Vivian
Level 999
Champion Stats
7W - 13L
1,475 SR
Queue Stats
826W - 854L
1,550 Elo+
Solo
Grover
Grover
xShhux
Grover
Level 647
Champion Stats
35W - 36L
1,595 SR
Queue Stats
633W - 628L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
Chulote
Khan
59
3 / 6 / 21
2,979
298
44,143
90,692
13,274
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Lex
Hirø
Lex
59
15 / 4 / 15
3,436
344
58,039
42,881
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Justice Served

Justice Served

Retribution

Heal for 15% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 1

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

12
6 / 1 / 17
2,719
272
76,029
28,729
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 18%.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Viktor
Jaeger-_3
Viktor
37
9 / 6 / 7
2,538
254
44,162
37,266
0
Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

35
9 / 4 / 16
3,058
306
35,404
18,947
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
1 / 9 / 5
2,025
203
40,042
37,916
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Skye
59
12 / 10 / 4
2,721
272
53,901
44,381
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Tactical Reload

Tactical Reload

Weapon

Generate 8 Ammo after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Azaan
TyAllpha
Azaan
59
3 / 9 / 10
2,302
230
49,680
94,469
14,693
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Vivian
59
1 / 6 / 10
1,484
148
46,130
33,687
10,847
Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 2.8s after an enemy leaves its Reveal range.

Level 4

Informants

Informants

Sensor Drone

Heal for 85 after an enemy that is Revealed by your Sensor Drone dies.

Level 1

Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 40%.

Level 4

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 20% while using Precision Sights.

Level 1

Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.4s for every enemy hit while Precision Sights is active.

Level 5

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Grover
xShhux
Grover
59
4 / 8 / 6
2,363
236
28,762
47,324
4,658
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 300 Shield for 3s after using Vine.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 42s
Objective Time
1m 46s
118
Kill Participation
56
42
Kills
21
21
Deaths
42
76
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Khan
Chulote
Khan
3
6
21
2.25
W
Lex
Hirø
Lex
15
4
15
5.63
W
6
1
17
14.5
W
Viktor
Jaeger-_3
Viktor
9
6
7
2.08
L
1
9
5
0.39
L
Skye
12
10
4
1.4
L
Azaan
TyAllpha
Azaan
3
9
10
0.89
W
9
4
16
4.25
L
Vivian
1
6
10
1
L
Grover
xShhux
Grover
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

257,777
Damage
218,515
218,515
Taken
257,777
13,274
Shielding
30,198
150,795
Healing
126,964
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Khan
Chulote
Khan
44,143
43,210
10,356
21,818
90,692
13,274
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Lex
Hirø
Lex
58,039
56,900
0
11,338
42,881
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
76,029
51,684
0
7,301
28,729
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

W
Viktor
Jaeger-_3
Viktor
44,162
37,571
0
10,203
37,266
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

L
40,042
19,348
0
4,453
37,916
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Skye
53,901
35,354
0
12,819
44,381
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Azaan
TyAllpha
Azaan
49,680
40,834
0
14,695
94,469
14,693
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
35,404
35,404
80,228
9,551
18,947
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vivian
46,130
34,266
0
1,924
33,687
10,847
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Grover
xShhux
Grover
28,762
24,913
66,136
26,937
47,324
4,658
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role