Player Matchup

Rei
Rei
Platinum I
QQLT
Rei
Platinum I
Level 105
Champion Stats
91W - 65L
1,685 SR
Queue Stats
653W - 632L
1,627 Elo+
Party 2
Koga
Koga
Gold IV
Sameerkk
Koga
Gold IV
Level 513
Champion Stats
71W - 80L
1,556 SR
Queue Stats
316W - 336L
1,478 Elo+
Party 1
Seris
Seris
Gold IV
dmgonlyfkoff
Seris
Gold IV
Level 47
Champion Stats
100W - 62L
1,738 SR
Queue Stats
507W - 509L
1,497 Elo+
Party 1
Androxus
Androxus
Qualifying
khattak2208
Androxus
Qualifying
Level 92
Champion Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,641 Elo+
Party 1
Fernando
Fernando
Qualifying
srodden02
Fernando
Qualifying
Level 508
Champion Stats
6W - 3L
1,675 SR
Queue Stats
120W - 92L
1,658 Elo+
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 253
1,631 SR
1,580 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 423
1,620 SR
1,570 Elo+
Furia
Furia
Gold I
AklumEst
Furia
Gold I
Level 503
Champion Stats
1W - 1L
1,650 SR
Queue Stats
3W - 3L
1,672 Elo+
Solo
Barik
Barik
Gold I
CzarnianStryder
Barik
Gold I
Level 292
Champion Stats
54W - 53L
1,646 SR
Queue Stats
769W - 745L
1,572 Elo+
Solo
Khan
Khan
Platinum I
MOGYT
Khan
Platinum I
Level 999
Champion Stats
7W - 9L
1,575 SR
Queue Stats
144W - 119L
1,644 Elo+
Solo
Skye
Skye
Gold III
Maeve_JK
Skye
Gold III
Level 144
Champion Stats
0W - 5L
1,490 SR
Queue Stats
230W - 240L
1,467 Elo+
Solo
Sha Lin
Sha Lin
Platinum V
Nemorosi
Sha Lin
Platinum V
Level 177
Champion Stats
2W - 2L
1,739 SR
Queue Stats
20W - 28L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
QQLT
Rei
41
4 / 1 / 26
3,892
354
31,430
23,472
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Koga
55
7 / 6 / 13
2,778
253
50,101
45,012
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Surprise!

Surprise!

Shadow Step

Generate 5 Ammo after activating Shadow Step.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

38
8 / 5 / 22
3,230
294
46,481
52,569
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Androxus
khattak2208
Androxus
47
6 / 9 / 12
2,688
244
39,778
32,329
0
Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 4.8s.

Level 4

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.

Level 1

Abyss Walker

Abyss Walker

Nether Step

Heal for 200 after activating Nether Step.

Level 5

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 10% of the damage Absorbed by Reversal.

Level 1

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Fernando
srodden02
Fernando
57
18 / 0 / 16
3,938
358
98,498
111,650
31,421
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
Ying
Team 1 Score

4

VS

Team 2 Score

1

Bans
CaspianBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
AklumEst
Furia
57
1 / 6 / 12
2,158
196
47,561
33,947
0
Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 30% Wrath after hitting an enemy with Pyre Strike.

Level 2

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 40%.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 8.

Level 4

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 150 for each enemy hit with Wings of Wrath.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

57
1 / 6 / 3
1,620
147
44,683
41,612
43,310
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Khan
MOGYT
Khan
57
5 / 5 / 7
2,213
201
50,051
85,093
44,858
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Skye
57
2 / 14 / 4
1,910
174
59,760
58,749
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 2.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Sha Lin
Nemorosi
Sha Lin
54
12 / 12 / 3
2,260
205
62,977
46,887
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Swagger

Swagger

Armor

Increase your maximum Health by 250.

Level 5

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 3%.

Level 1

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 25s
Objective Time
1m 56s
132
Kill Participation
50
43
Kills
21
21
Deaths
43
89
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Furia
AklumEst
Furia
1
6
12
1.17
L
1
6
3
0.42
L
Khan
MOGYT
Khan
5
5
7
1.7
L
Skye
2
14
4
0.29
L
Sha Lin
Nemorosi
Sha Lin
12
12
3
1.13
W
Rei
QQLT
Rei
4
1
26
17
W
Koga
7
6
13
2.25
W
8
5
22
3.8
W
Androxus
khattak2208
Androxus
6
9
12
1.33
W
Fernando
srodden02
Fernando
18
0
16
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

266,288
Damage
265,032
265,032
Taken
266,288
31,421
Shielding
88,168
208,837
Healing
143,728
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Furia
AklumEst
Furia
47,561
37,249
86,666
16,318
33,947
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
44,683
44,683
0
756
41,612
43,310
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Khan
MOGYT
Khan
50,051
42,795
8,099
18,257
85,093
44,858
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Skye
59,760
37,870
0
12,336
58,749
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Sha Lin
Nemorosi
Sha Lin
62,977
55,770
0
1,296
46,887
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Rei
QQLT
Rei
31,430
28,823
111,188
16,180
23,472
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Koga
50,101
41,635
0
5,078
45,012
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
46,481
39,946
22,276
16,858
52,569
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Androxus
khattak2208
Androxus
39,778
33,806
0
3,152
32,329
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
srodden02
Fernando
98,498
45,819
0
34,105
111,650
31,421
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role