Player Matchup

Vora
Vora
BlazeRockEater
Vora
Level 999
Champion Stats
9W - 11L
1,309 SR
Queue Stats
305W - 347L
1,575 Elo+
Party 1
Zhin
Zhin
Ryenpillai2005
Zhin
Level 55
Champion Stats
0W - 2L
1,500 SR
Queue Stats
92W - 104L
1,385 Elo+
Party 1
Maeve
Maeve
TRONLEGACY98
Maeve
Level 907
Champion Stats
1W - 2L
1,577 SR
Queue Stats
12W - 17L
1,515 Elo+
Solo
Octavia
Octavia
chocolatemochi
Octavia
Level 999
Champion Stats
0W - 2L
2,140 SR
Queue Stats
414W - 217L
1,830 Elo+
Party 2
Seris
Seris
にゃーごろ
Seris
Level 999
Champion Stats
6W - 8L
1,289 SR
Queue Stats
1,141W - 652L
1,785 Elo+
Party 2
Team Averages
Level 792
1,563 SR
1,618 Elo+

VS

Team Averages
Level 514
1,608 SR
1,591 Elo+
Nyx
Nyx
GrittyBaboon
Nyx
Level 134
Champion Stats
22W - 18L
1,538 SR
Queue Stats
217W - 225L
1,511 Elo+
Solo
Io
Io
MegumiLegend
Io
Level 177
Champion Stats
425W - 102L
1,611 SR
Queue Stats
633W - 143L
1,698 Elo+
Solo
Skye
Skye
Mynameissssss
Skye
Level 999
Champion Stats
196W - 192L
1,527 SR
Queue Stats
685W - 729L
1,539 Elo+
Solo
Saati
Saati
XvierHeLL
Saati
Level 261
Champion Stats
2W - 1L
1,500 SR
Queue Stats
55W - 59L
1,556 Elo+
Solo
うるちまてあにきYT
Unknown
Level 999
Champion Stats
14W - 6L
1,864 SR
Queue Stats
913W - 649L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 7 / 3
1,785
255
42,286
27,600
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

43
1 / 8 / 3
1,211
173
21,862
30,410
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

54
1 / 7 / 2
1,059
151
16,189
24,203
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

59
3 / 4 / 4
1,474
211
35,093
25,904
17,825
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

59
0 / 0 / 5
1,264
181
6,943
3,576
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
3 / 4 / 8
2,169
310
15,152
45,212
12,380
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

A Swift End

A Swift End

Increase your fire rate by 20% for 3s when passing through Abyssal Fortress.

Level 5

World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 60%.

Level 3

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 4%.

Level 2

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 10 units.

Level 2

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

28
1 / 1 / 12
2,258
323
7,681
8,273
600
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

59
3 / 3 / 7
1,836
262
22,105
26,194
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Saati
XvierHeLL
Saati
50
9 / 2 / 7
2,099
300
18,448
12,093
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

59
10 / 1 / 12
2,408
344
48,307
30,601
0

Level 4

Level 2

Level 2

Level 3

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

15s
Objective Time
5m 5s
28
Kill Participation
72
11
Kills
26
26
Deaths
11
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
6
7
3
1.07
W
3
4
8
1.75
W
1
1
12
7
W
3
3
7
2.17
L
1
8
3
0.31
L
1
7
2
0.29
W
Saati
XvierHeLL
Saati
9
2
7
6.25
L
3
4
4
1.25
W
10
1
12
16
L
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,373
Damage
111,693
111,693
Taken
122,373
17,825
Shielding
12,980
53,825
Healing
93,612
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
42,286
26,251
0
5,905
27,600
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
15,152
11,068
0
1,715
45,212
12,380
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
7,681
7,381
75,635
5,762
8,273
600
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
22,105
13,290
0
6,100
26,194
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
21,862
17,992
0
1,546
30,410
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
16,189
15,789
0
3,959
24,203
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Saati
XvierHeLL
Saati
18,448
16,249
0
3,162
12,093
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
35,093
35,093
0
0
25,904
17,825
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
48,307
45,119
0
1,238
30,601
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
6,943
6,435
39,717
2,698
3,576
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role