Player Matchup

Grover
Grover
Gold IV
AuberGuard
Grover
Gold IV
Level 999
Champion Stats
6W - 3L
1,742 SR
Queue Stats
552W - 522L
1,466 Elo+
Solo
Strix
Strix
Gold IV
Sameerkk
Strix
Gold IV
Level 514
Champion Stats
2W - 8L
1,273 SR
Queue Stats
316W - 337L
1,485 Elo+
Party 1
Azaan
Azaan
Gold I
anușpriț
Azaan
Gold I
Level 201
Champion Stats
142W - 113L
1,653 SR
Queue Stats
469W - 454L
1,536 Elo+
Solo
Lian
Lian
Gold IV
dmgonlyfkoff
Lian
Gold IV
Level 47
Champion Stats
22W - 21L
1,648 SR
Queue Stats
537W - 538L
1,502 Elo+
Party 1
Moji
Moji
Gold III
khattak2208
Moji
Gold III
Level 92
Champion Stats
5W - 1L
1,964 SR
Queue Stats
11W - 8L
1,603 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 371
1,656 SR
1,518 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 361
1,616 SR
1,495 Elo+
Seris
Seris
Qualifying
Dzher
Seris
Qualifying
Level 151
Champion Stats
1W - 0L
1,538 SR
Queue Stats
6W - 7L
1,327 Elo+
Party 3
Vora
Vora
Platinum III
Matteo127
Vora
Platinum III
Level 763
Champion Stats
16W - 17L
1,552 SR
Queue Stats
454W - 422L
1,632 Elo+
Party 2
Skye
Skye
Gold V
dadoknorr1012
Skye
Gold V
Level 549
Champion Stats
56W - 40L
1,621 SR
Queue Stats
446W - 435L
1,481 Elo+
Party 2
Barik
Barik
Silver I
iDWooDx
Barik
Silver I
Level 250
Champion Stats
6W - 7L
1,818 SR
Queue Stats
179W - 164L
1,469 Elo+
Solo
Grohk
Grohk
Qualifying
woshiwinni
Grohk
Qualifying
Level 90
Champion Stats
2W - 2L
1,553 SR
Queue Stats
10W - 8L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
AuberGuard
Grover
59
0 / 6 / 5
1,338
149
13,232
28,568
1,284
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Strix
Sameerkk
Strix
55
5 / 7 / 4
1,680
187
28,057
20,737
0
Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 10% for 2s after entering Stealth.

Level 1

Escape Plan

Escape Plan

Stealth

Heal for 400 after entering Stealth at or below 65% Health.

Level 4

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 24%.

Level 4

Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 24%.

Level 3

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Azaan
56
2 / 7 / 7
1,732
192
36,092
59,849
15,049
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

38
1 / 11 / 4
1,444
160
24,519
27,916
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

47
10 / 11 / 3
2,344
260
42,302
40,402
0
Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Cozy

Cozy

Magic Barrier

Heal for 50 every 1s while Magic Barrier is active.

Level 1

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 2s.

Level 4

Scurry

Scurry

Scamper

Heal for 400 over the duration of Scamper.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Bans
Terminus
Team 1 Score

0

VS

Team 2 Score

4

Bans
KinessaCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Dzher
Seris
34
2 / 5 / 11
2,334
259
6,182
21,389
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Vora
59
12 / 3 / 12
2,696
300
52,568
27,453
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

55
15 / 4 / 5
2,571
286
38,048
25,278
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Barik
iDWooDx
Barik
50
8 / 2 / 19
2,767
307
44,689
32,646
29,192
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Grohk
10
5 / 4 / 20
2,491
277
35,985
37,436
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 3s
Objective Time
6m 21s
41
Kill Participation
109
18
Kills
42
42
Deaths
18
23
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Grover
AuberGuard
Grover
0
6
5
0.42
W
Seris
Dzher
Seris
2
5
11
1.5
W
Vora
12
3
12
6
L
Strix
Sameerkk
Strix
5
7
4
1
L
Azaan
2
7
7
0.79
W
15
4
5
4.38
L
1
11
4
0.27
W
Barik
iDWooDx
Barik
8
2
19
8.75
L
10
11
3
1.05
W
Grohk
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,202
Damage
177,472
177,472
Taken
144,202
16,333
Shielding
29,192
53,109
Healing
96,115
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
AuberGuard
Grover
13,232
11,209
19,390
13,258
28,568
1,284
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Seris
Dzher
Seris
6,182
4,906
27,820
7,692
21,389
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Vora
52,568
35,383
0
10,027
27,453
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Strix
Sameerkk
Strix
28,057
25,891
0
1,279
20,737
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Azaan
36,092
26,945
0
12,563
59,849
15,049
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
38,048
30,270
0
15,051
25,278
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
24,519
24,519
0
1,248
27,916
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Barik
iDWooDx
Barik
44,689
44,689
0
4,385
32,646
29,192
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
42,302
37,711
0
5,371
40,402
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Grohk
35,985
18,034
12,340
18,800
37,436
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role