Player Matchup

Grohk
Grohk
ACKR1TE142
Grohk
Level 41
Champion Stats
1W - 7L
1,527 SR
Queue Stats
16W - 30L
1,658 Elo+
Solo
Ruckus
Ruckus
COMMANDER_BORK
Ruckus
Level 48
Champion Stats
4W - 7L
1,422 SR
Queue Stats
30W - 33L
1,501 Elo+
Party 2
Vatu
Vatu
Marky ko
Vatu
Level 21
Champion Stats
2W - 1L
1,832 SR
Queue Stats
64W - 64L
1,520 Elo+
Solo
Moji
Moji
Raptor357
Moji
Level 21
Champion Stats
19W - 11L
1,616 SR
Queue Stats
21W - 18L
1,559 Elo+
Party 2
Bomb King
Bomb King
ULTRAwillisMB
Bomb King
Level 24
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,445 Elo+
Party 2
Team Averages
Level 31
1,580 SR
1,537 Elo+

VS

Team Averages
Level 37
1,414 SR
1,435 Elo+
Evie
Evie
AltRetroDood
Evie
Level 87
Champion Stats
1W - 0L
1,319 SR
Queue Stats
22W - 20L
1,547 Elo+
Party 3
Dredge
Dredge
HarryArmpits
Dredge
Level 19
Champion Stats
2W - 4L
1,243 SR
Queue Stats
18W - 30L
1,285 Elo+
Party 1
Pip
Pip
L3ndricJ
Pip
Level 27
Champion Stats
7W - 6L
1,571 SR
Queue Stats
43W - 21L
1,648 Elo+
Party 3
Lillith
Lillith
killyagooder
Lillith
Level 31
Champion Stats
3W - 4L
1,350 SR
Queue Stats
17W - 30L
1,261 Elo+
Party 1
Maeve
Maeve
steven20162017
Maeve
Level 21
Champion Stats
1W - 1L
1,585 SR
Queue Stats
3W - 2L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
38
0 / 7 / 7
2,615
436
2,800
28,008
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

15
4 / 8 / 6
2,860
477
28,168
58,797
27,973
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 30%.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Flux Generator

Flux Generator

Emitter

Increase the Shield granted by Emitter by 1300.

Level 1

Vatu
28
3 / 9 / 6
2,660
443
36,188
24,693
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Moji
8
11 / 7 / 2
3,180
530
39,594
36,266
0
Greater Good

Greater Good

Familiar Spit

Gain 6% Lifesteal against enemies with the maximum number of Magic Marks.

Level 1

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 7% while at or below 50% Health.

Level 1

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 2s.

Level 4

Scurry

Scurry

Scamper

Heal for 500 over the duration of Scamper.

Level 5

Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Bomb King
ULTRAwillisMB
Bomb King
14
8 / 9 / 2
2,975
496
22,740
29,675
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 2.75% for 3s after hitting at least one enemy with Detonate.

Level 1

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 75 after using Poppy Bomb.

Level 1

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Team 1 Score

-10

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
17 / 3 / 11
3,399
567
60,542
18,318
0
Flicker

Flicker

Blink

Heal for 90 after using Blink.

Level 3

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Great Distance

Great Distance

Soar

Increase the duration of Soar by 2.2s.

Level 4

Frigid Field

Frigid Field

Ice Block

Heal for 240 every 1s while Ice Block is active.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Dredge
20
7 / 7 / 9
2,905
484
39,924
27,594
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

8
6 / 6 / 11
2,760
460
26,416
28,207
8,533
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 80% of Healing Potion's effect if you hit an ally but not yourself.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Lillith
killyagooder
Lillith
34
1 / 5 / 16
2,665
444
17,885
34,686
870
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.

Level 2

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 30%, but set your maximum Ammo to 2.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

12
9 / 5 / 11
2,951
492
32,672
20,685
0
Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 30% for 4s after you activate Nine Lives.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
49
Kill Participation
98
26
Kills
40
40
Deaths
26
23
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Grohk
0
7
7
0.5
W
17
3
11
7.5
L
4
8
6
0.88
W
Dredge
7
7
9
1.64
W
6
6
11
1.92
L
Vatu
3
9
6
0.67
L
Moji
11
7
2
1.71
L
Bomb King
ULTRAwillisMB
Bomb King
8
9
2
1
W
Lillith
killyagooder
Lillith
1
5
16
1.8
W
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,490
Damage
177,439
177,439
Taken
129,490
27,973
Shielding
9,403
65,627
Healing
50,437
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grohk
2,800
1,330
30,072
12,391
28,008
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
60,542
57,552
0
7,731
18,318
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
28,168
22,568
0
7,470
58,797
27,973
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Dredge
39,924
36,938
0
2,734
27,594
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
26,416
23,665
10,999
13,633
28,207
8,533
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Vatu
36,188
27,425
0
231
24,693
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Moji
39,594
39,594
2,061
11,593
36,266
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Bomb King
ULTRAwillisMB
Bomb King
22,740
19,442
0
1,809
29,675
0
W
Lillith
killyagooder
Lillith
17,885
11,093
12,163
207
34,686
870
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
32,672
29,947
0
2,970
20,685
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role