Player Matchup

Ying
Ying
AndNik
Ying
Level 7
Champion Stats
7W - 5L
1,500 SR
Queue Stats
38W - 44L
1,463 Elo+
Party 1
Bomb King
Bomb King
Andhela
Bomb King
Level 31
Champion Stats
3W - 2L
1,500 SR
Queue Stats
63W - 66L
1,537 Elo+
Party 1
Evie
Evie
Casimiroelbalon
Evie
Level 30
Champion Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,403 Elo+
Solo
Androxus
Androxus
Flaqm
Androxus
Level 14
Champion Stats
2W - 5L
1,547 SR
Queue Stats
2W - 6L
1,146 Elo+
Solo
Viktor
Viktor
Io_Vegetto
Viktor
Level 5
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,509 SR
1,410 Elo+

VS

Team Averages
Level 17
1,579 SR
1,540 Elo+
Viktor
Viktor
ANIR42O
Viktor
Level 7
Champion Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Moji
Moji
Blanesmaggle
Moji
Level 16
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,381 Elo+
Solo
Raum
Raum
omegasongoku
Raum
Level 13
Champion Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,395 Elo+
Solo
Grover
Grover
Антроцит
Grover
Level 22
Champion Stats
2W - 0L
1,751 SR
Queue Stats
3W - 0L
1,826 Elo+
Solo
Pip
Pip
Мокус
Pip
Level 25
Champion Stats
15W - 7L
1,643 SR
Queue Stats
18W - 10L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
AndNik
Ying
3
6 / 5 / 7
3,507
438
40,210
26,015
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Bomb King
Andhela
Bomb King
18
8 / 9 / 6
3,727
466
47,092
28,869
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

17
3 / 11 / 5
1,388
174
34,515
29,696
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Androxus
Flaqm
Androxus
7
5 / 11 / 5
3,715
464
58,406
39,362
0
Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 2.4s after hitting an enemy with Defiance.

Level 2

Abyss Walker

Abyss Walker

Nether Step

Heal for 160 after activating Nether Step.

Level 4

Buying Time

Buying Time

Reversal

Generate 3 Ammo after activating Reversal.

Level 3

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 4.8s.

Level 4

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Viktor
Io_Vegetto
Viktor
2
4 / 9 / 8
3,435
429
41,015
38,200
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
ANIR42O
Viktor
5
11 / 5 / 6
3,651
456
41,147
24,794
0
Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 8 Ammo every 1s while using Hustle.

Level 4

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 18 Ammo for each enemy hit with Frag Grenade.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

4
10 / 6 / 6
3,324
416
29,398
30,942
0
Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 2s.

Level 4

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 0.8s.

Level 2

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 2.4000000000000004s.

Level 3

Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

10
3 / 6 / 8
3,826
478
18,595
83,605
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

17
1 / 7 / 18
3,414
427
17,888
50,949
750
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 375.

Level 5

Chopper

Chopper

Crippling Throw

Heal for 250 after hitting an enemy with Crippling Throw.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

13
20 / 3 / 4
4,057
507
55,114
30,948
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.2000000000000002s.

Level 3

Sturdy

Sturdy

Weapon

Gain 15% Movement Speed.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 40% while using Weightless.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 6s
Objective Time
6m 8s
57
Kill Participation
87
26
Kills
45
45
Deaths
27
31
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Viktor
ANIR42O
Viktor
11
5
6
2.8
L
Ying
AndNik
Ying
6
5
7
1.9
L
Bomb King
Andhela
Bomb King
8
9
6
1.22
W
10
6
6
2.17
L
3
11
5
0.5
L
Androxus
Flaqm
Androxus
5
11
5
0.68
L
Viktor
Io_Vegetto
Viktor
4
9
8
0.89
W
3
6
8
1.17
W
1
7
18
1.43
W
20
3
4
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

221,238
Damage
162,142
162,142
Taken
221,238
0
Shielding
750
50,875
Healing
119,413
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Viktor
ANIR42O
Viktor
41,147
19,579
0
9,547
24,794
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
AndNik
Ying
40,210
38,523
14,757
13,299
26,015
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Bomb King
Andhela
Bomb King
47,092
40,591
0
1,813
28,869
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
29,398
29,398
5,406
7,327
30,942
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
34,515
33,971
0
5,884
29,696
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Androxus
Flaqm
Androxus
58,406
41,808
0
3,895
39,362
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Viktor
Io_Vegetto
Viktor
41,015
31,576
0
11,227
38,200
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
18,595
16,195
0
9,963
83,605
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
17,888
15,763
35,103
32,384
50,949
750
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
55,114
51,252
2,764
16,919
30,948
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role