Player Matchup

Rei
Rei
Lothian_95
Rei
Level 904
Champion Stats
62W - 68L
1,669 SR
Queue Stats
959W - 1,018L
1,602 Elo+
Solo
Fernando
Fernando
ThePrimeParade
Fernando
Level 955
Champion Stats
13W - 4L
1,828 SR
Queue Stats
145W - 144L
1,697 Elo+
Solo
Vora
Vora
XinSiLuxi
Vora
Level 76
Champion Stats
35W - 32L
1,579 SR
Queue Stats
349W - 330L
1,574 Elo+
Solo
Jenos
Jenos
koldrex_Devil
Jenos
Level 989
Champion Stats
340W - 421L
1,637 SR
Queue Stats
1,872W - 1,985L
1,663 Elo+
Solo
Sha Lin
Sha Lin
lKrishl
Sha Lin
Level 721
Champion Stats
86W - 50L
1,687 SR
Queue Stats
441W - 436L
1,608 Elo+
Solo
Team Averages
Level 729
1,680 SR
1,629 Elo+

VS

Team Averages
Level 247
1,686 SR
1,656 Elo+
Grohk
Grohk
DERNI69
Grohk
Level 266
Champion Stats
32W - 25L
1,689 SR
Queue Stats
979W - 1,003L
1,631 Elo+
Solo
Saati
Saati
JesseWilde
Saati
Level 206
Champion Stats
235W - 194L
1,622 SR
Queue Stats
465W - 482L
1,584 Elo+
Solo
Grover
Grover
drinkwata
Grover
Level 61
Champion Stats
2W - 1L
1,861 SR
Queue Stats
78W - 31L
1,701 Elo+
Party 1
Androxus
Androxus
nôra
Androxus
Level 55
Champion Stats
19W - 12L
1,625 SR
Queue Stats
145W - 109L
1,734 Elo+
Party 1
Lex
Lex
skipper36
Lex
Level 647
Champion Stats
40W - 27L
1,636 SR
Queue Stats
724W - 716L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 1 / 10
2,178
363
18,442
17,722
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Fernando
59
8 / 0 / 4
2,155
359
27,547
45,993
15,772
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Vora
23
5 / 2 / 8
1,837
306
30,842
17,975
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

43
5 / 2 / 14
2,090
348
11,963
10,601
0
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Sha Lin
lKrishl
Sha Lin
53
4 / 2 / 8
2,028
338
42,414
18,013
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 9%.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 150.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
DERNI69
Grohk
59
0 / 4 / 1
911
152
19,037
28,505
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Saati
59
2 / 9 / 3
1,277
213
24,501
25,316
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Grover
drinkwata
Grover
37
1 / 3 / 4
1,322
220
18,967
28,122
1,400
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Androxus
nôra
Androxus
38
2 / 1 / 0
1,042
174
26,292
24,264
0
Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

58
2 / 8 / 2
1,195
199
21,507
25,001
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Restock

Restock

Weapon

Generate 1 Ammo after getting a Killing Blow or Elimination.

Level 1

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 24s
Objective Time
29s
69
Kill Participation
17
25
Kills
7
7
Deaths
25
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Grohk
DERNI69
Grohk
0
4
1
0.13
L
Saati
2
9
3
0.39
W
3
1
10
8
W
Fernando
8
0
4
10
W
Vora
5
2
8
4.5
L
Grover
drinkwata
Grover
1
3
4
1
W
5
2
14
6
W
Sha Lin
lKrishl
Sha Lin
4
2
8
4
L
Androxus
nôra
Androxus
2
1
0
2
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,208
Damage
110,304
110,304
Taken
131,208
15,772
Shielding
1,400
90,794
Healing
65,134
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grohk
DERNI69
Grohk
19,037
10,157
3,038
10,580
28,505
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Saati
24,501
18,847
0
453
25,316
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
18,442
10,411
42,380
11,366
17,722
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
27,547
13,682
0
5,443
45,993
15,772
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vora
30,842
24,693
0
3,754
17,975
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grover
drinkwata
Grover
18,967
16,303
27,131
18,718
28,122
1,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
11,963
10,527
24,302
2,561
10,601
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Sha Lin
lKrishl
Sha Lin
42,414
38,582
0
988
18,013
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Androxus
nôra
Androxus
26,292
26,213
0
5,214
24,264
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
21,507
21,507
0
0
25,001
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role