Player Matchup

Zhin
Zhin
Qualifying
CRE ROY911
Zhin
Qualifying
Level 464
Champion Stats
3W - 6L
1,916 SR
Queue Stats
13W - 28L
1,899 Elo+
Solo
Torvald
Torvald
Platinum III
ImJoshGraves
Torvald
Platinum III
Level 999
Champion Stats
154W - 80L
1,688 SR
Queue Stats
712W - 673L
1,567 Elo+
Party 1
Barik
Barik
Platinum IV
Newbi3Pl4yer
Barik
Platinum IV
Level 50
Champion Stats
12W - 11L
1,706 SR
Queue Stats
108W - 70L
1,681 Elo+
Party 1
Octavia
Octavia
Qualifying
Strawberrÿ
Octavia
Qualifying
Level 46
Champion Stats
77W - 34L
1,834 SR
Queue Stats
139W - 83L
1,809 Elo+
Party 1
Rei
Rei
Platinum III
ViviOrienta
Rei
Platinum III
Level 677
Champion Stats
2W - 3L
1,788 SR
Queue Stats
509W - 507L
1,527 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 447
1,786 SR
1,696 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 736
1,556 SR
1,624 Elo+
Evie
Evie
Diamond V
HYPNOZ12
Evie
Diamond V
Level 999
Champion Stats
18W - 8L
1,723 SR
Queue Stats
220W - 189L
1,619 Elo+
Solo
Inara
Inara
Platinum III
HellsingLK
Inara
Platinum III
Level 79
Champion Stats
1W - 2L
1,309 SR
Queue Stats
49W - 38L
1,608 Elo+
Party 2
Saati
Saati
Diamond II
Ohy
Saati
Diamond II
Level 730
Champion Stats
54W - 40L
1,801 SR
Queue Stats
1,059W - 1,015L
1,705 Elo+
Solo
Atlas
Atlas
Platinum I
THEburgosHD
Atlas
Platinum I
Level 999
Champion Stats
8W - 7L
1,674 SR
Queue Stats
412W - 375L
1,580 Elo+
Party 2
Io
Io
Gold I
franmig
Io
Gold I
Level 871
Champion Stats
1W - 2L
1,274 SR
Queue Stats
254W - 216L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
0 / 7 / 0
717
120
14,669
22,196
0
Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 55% while Billow is active.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Torvald
ImJoshGraves
Torvald
57
0 / 7 / 1
1,119
187
20,209
29,215
46,693
Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 75.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 3s.

Level 3

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 40% during Recharge and for 3s after it ends.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

39
0 / 5 / 1
1,288
215
28,900
36,780
40,609
One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Octavia
Strawberrÿ
Octavia
33
3 / 6 / 1
1,529
255
58,875
22,975
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

59
1 / 6 / 1
1,144
191
11,163
24,843
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Bans
Talus
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
58
9 / 1 / 15
2,186
364
43,391
16,438
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Flicker

Flicker

Blink

Heal for 60 after using Blink.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Great Distance

Great Distance

Soar

Increase the duration of Soar by 0.55s.

Level 1

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Inara
52
5 / 1 / 11
2,321
387
18,474
27,815
2,334
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Saati
Ohy
Saati
59
14 / 0 / 9
2,444
407
48,891
24,357
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
2 / 1 / 15
2,036
339
19,088
51,302
2,333
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
1 / 1 / 13
2,331
389
6,165
13,904
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 21s
Objective Time
6m 30s
8
Kill Participation
94
4
Kills
31
31
Deaths
4
4
Assists
63
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Evie
9
1
15
16.5
W
Inara
5
1
11
10.5
L
Torvald
ImJoshGraves
Torvald
0
7
1
0.07
L
0
5
1
0.1
W
Saati
Ohy
Saati
14
0
9
18.5
L
Octavia
Strawberrÿ
Octavia
3
6
1
0.58
W
2
1
15
9.5
L
1
6
1
0.25
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,816
Damage
136,009
136,009
Taken
133,816
87,302
Shielding
4,667
54,630
Healing
109,149
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
14,669
7,953
0
800
22,196
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Evie
43,391
41,831
0
6,383
16,438
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Inara
18,474
12,700
0
5,619
27,815
2,334
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Torvald
ImJoshGraves
Torvald
20,209
13,433
422
0
29,215
46,693
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
28,900
28,900
0
4,366
36,780
40,609
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Saati
Ohy
Saati
48,891
41,345
0
1,747
24,357
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Octavia
Strawberrÿ
Octavia
58,875
55,479
0
1,184
22,975
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
19,088
19,088
0
3,011
51,302
2,333
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
11,163
8,760
35,796
12,062
24,843
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
6,165
5,940
80,916
11,473
13,904
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role