Player Matchup

Octavia
Octavia
Bronze I
Dalton768
Octavia
Bronze I
Level 89
Champion Stats
3W - 4L
1,606 SR
Queue Stats
72W - 68L
1,448 Elo+
Party 1
Raum
Raum
Qualifying
OnControlluh
Raum
Qualifying
Level 456
Champion Stats
1W - 0L
1,794 SR
Queue Stats
3W - 5L
1,300 Elo+
Party 3
Seris
Seris
Qualifying
ShesOnControlluh
Seris
Qualifying
Level 222
Champion Stats
1W - 3L
1,582 SR
Queue Stats
3W - 5L
1,300 Elo+
Party 3
Barik
Barik
Gold III
Waylon1010
Barik
Gold III
Level 133
Champion Stats
24W - 17L
1,658 SR
Queue Stats
77W - 76L
1,445 Elo+
Party 1
Caspian
Caspian
Gold II
xlAkashi1998
Caspian
Gold II
Level 426
Champion Stats
48W - 40L
1,645 SR
Queue Stats
538W - 540L
1,483 Elo+
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 265
1,657 SR
1,395 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 421
1,594 SR
1,491 Elo+
Zhin
Zhin
Silver III
Lers1105
Zhin
Silver III
Level 503
Champion Stats
46W - 41L
1,647 SR
Queue Stats
262W - 267L
1,454 Elo+
Solo
Tyra
Tyra
Gold I
lalo1814
Tyra
Gold I
Level 196
Champion Stats
35W - 32L
1,595 SR
Queue Stats
391W - 356L
1,513 Elo+
Solo
Khan
Khan
Gold V
michivi2
Khan
Gold V
Level 186
Champion Stats
7W - 4L
1,554 SR
Queue Stats
180W - 198L
1,430 Elo+
Solo
Makoa
Makoa
Gold II
zABRAHAMz
Makoa
Gold II
Level 751
Champion Stats
20W - 18L
1,612 SR
Queue Stats
73W - 78L
1,505 Elo+
Party 2
Rei
Rei
Gold I
zDINOSAURIOz
Rei
Gold I
Level 469
Champion Stats
9W - 9L
1,563 SR
Queue Stats
298W - 290L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Dalton768
Octavia
55
14 / 4 / 13
2,875
319
69,397
24,863
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

57
1 / 4 / 25
2,690
299
40,360
85,574
4,000
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 7%.

Level 1

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 16%.

Level 4

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

53
5 / 1 / 18
2,982
331
20,040
20,570
0
Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Barik
57
4 / 2 / 14
3,048
339
49,268
49,617
62,031
Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 200.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Foundation

Foundation

Barricade

Increase the duration of Barricade by 3s.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Caspian
xlAkashi1998
Caspian
59
12 / 6 / 10
2,702
300
61,569
38,893
1,200
He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.

Level 3

Rogues of a Feather

Rogues of a Feather

Love

Heal for 30 after hitting an enemy with Love.

Level 2

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 80 Shield for 3s after it expires.

Level 2

Crown Of Swords

Crown Of Swords

Weapon

Increase your Reload Speed by 21% for 3s after hitting an enemy with War.

Level 3

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Bans
Kinessa
Team 1 Score

4

VS

Team 2 Score

0

Bans
InaraTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
53
7 / 10 / 1
1,964
218
55,230
35,138
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Tyra
51
1 / 8 / 6
1,745
194
57,954
31,637
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 2.4s.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Khan
46
2 / 6 / 6
1,629
181
35,481
57,618
32,763
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Makoa
zABRAHAMz
Makoa
53
5 / 8 / 1
2,125
236
43,304
92,678
93,550
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

59
0 / 4 / 10
1,927
214
27,548
23,563
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 12%.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 5s
Objective Time
2m 24s
116
Kill Participation
39
36
Kills
15
17
Deaths
36
80
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Octavia
Dalton768
Octavia
14
4
13
5.13
L
Zhin
7
10
1
0.75
W
1
4
25
3.38
W
5
1
18
14
W
Barik
4
2
14
5.5
L
Tyra
1
8
6
0.5
L
Khan
2
6
6
0.83
W
Caspian
xlAkashi1998
Caspian
12
6
10
2.83
L
Makoa
zABRAHAMz
Makoa
5
8
1
0.69
L
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

240,634
Damage
219,517
219,517
Taken
240,634
67,231
Shielding
126,313
130,592
Healing
108,649
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
Dalton768
Octavia
69,397
67,147
1,578
3,534
24,863
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Zhin
55,230
50,622
0
1,992
35,138
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
40,360
34,762
16,886
10,131
85,574
4,000
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
20,040
16,923
74,260
12,672
20,570
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Barik
49,268
48,953
0
6,507
49,617
62,031
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tyra
57,954
37,544
0
594
31,637
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Khan
35,481
30,087
1,935
8,456
57,618
32,763
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Caspian
xlAkashi1998
Caspian
61,569
35,702
0
5,024
38,893
1,200
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Makoa
zABRAHAMz
Makoa
43,304
40,439
0
10
92,678
93,550
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
27,548
24,233
83,068
12,594
23,563
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role