Player Matchup

Mal'Damba
Mal'Damba
Platinum I
ChenchuCarp
Mal'Damba
Platinum I
Level 999
Champion Stats
30W - 37L
1,587 SR
Queue Stats
291W - 221L
1,652 Elo+
Party 3
Dredge
Dredge
Platinum IV
InsðNé
Dredge
Platinum IV
Level 876
Champion Stats
3W - 2L
1,559 SR
Queue Stats
40W - 24L
1,660 Elo+
Party 3
Atlas
Atlas
Platinum IV
SmurfDBronzee
Atlas
Platinum IV
Level 73
Champion Stats
19W - 28L
1,512 SR
Queue Stats
598W - 564L
1,642 Elo+
Solo
Inara
Inara
Platinum V
Söfí
Inara
Platinum V
Level 999
Champion Stats
11W - 14L
1,683 SR
Queue Stats
688W - 661L
1,599 Elo+
Solo
Kinessa
Kinessa
Platinum I
VISZIOFTAIM-
Kinessa
Platinum I
Level 475
Champion Stats
35W - 36L
1,612 SR
Queue Stats
891W - 855L
1,677 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 684
1,591 SR
1,646 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 701
1,673 SR
1,593 Elo+
Ying
Ying
Platinum IV
Adesea
Ying
Platinum IV
Level 999
Champion Stats
87W - 52L
1,660 SR
Queue Stats
657W - 633L
1,557 Elo+
Solo
Saati
Saati
Diamond III
ImNotMarkelovs
Saati
Diamond III
Level 108
Champion Stats
6W - 16L
1,617 SR
Queue Stats
397W - 352L
1,652 Elo+
Party 2
Terminus
Terminus
Diamond I
KunsitoAguero
Terminus
Diamond I
Level 999
Champion Stats
20W - 21L
1,592 SR
Queue Stats
471W - 424L
1,656 Elo+
Party 2
Khan
Khan
Platinum IV
Letyz
Khan
Platinum IV
Level 999
Champion Stats
61W - 51L
1,708 SR
Queue Stats
1,375W - 1,317L
1,542 Elo+
Party 1
Koga
Koga
Platinum II
xRayySN
Koga
Platinum II
Level 402
Champion Stats
135W - 70L
1,787 SR
Queue Stats
823W - 780L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
ChenchuCarp
Mal'Damba
59
10 / 4 / 26
4,915
273
70,076
36,248
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Dredge
InsðNé
Dredge
59
22 / 7 / 17
4,274
237
130,774
47,460
5,538
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

42
9 / 12 / 22
3,920
218
107,271
176,965
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Inara
Söfí
Inara
58
12 / 5 / 27
4,777
265
120,844
192,455
20,531
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Kinessa
VISZIOFTAIM-
Kinessa
55
7 / 5 / 18
3,521
196
124,937
26,310
0
Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 30%.

Level 3

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 16% Health. This can only happen once every 30 seconds.

Level 2

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Bans
Torvald
Team 1 Score

3

VS

Team 2 Score

4

Bans
Bomb KingCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Adesea
Ying
58
3 / 5 / 18
4,863
270
26,555
45,549
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

44
9 / 11 / 13
4,270
237
128,787
59,644
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Terminus
KunsitoAguero
Terminus
59
6 / 13 / 8
4,331
241
120,694
173,193
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Devastation

Devastation

Calamity Blast

Heal for 120 for each enemy hit by Calamity Blast.

Level 2

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Khan
Letyz
Khan
54
2 / 12 / 9
3,752
208
82,392
180,915
39,578
Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Koga
xRayySN
Koga
57
13 / 16 / 7
4,341
241
121,010
94,601
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 6s
Objective Time
7m 12s
170
Kill Participation
88
60
Kills
33
33
Deaths
57
110
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ying
Adesea
Ying
3
5
18
2.4
L
Mal'Damba
ChenchuCarp
Mal'Damba
10
4
26
5.75
W
9
11
13
1.41
L
Dredge
InsðNé
Dredge
22
7
17
4.36
W
Terminus
KunsitoAguero
Terminus
6
13
8
0.77
W
Khan
Letyz
Khan
2
12
9
0.54
L
9
12
22
1.67
L
Inara
Söfí
Inara
12
5
27
5.1
L
Kinessa
VISZIOFTAIM-
Kinessa
7
5
18
3.2
W
Koga
xRayySN
Koga
13
16
7
1.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

553,902
Damage
479,438
479,438
Taken
553,902
26,069
Shielding
39,578
302,612
Healing
374,933
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
Adesea
Ying
26,555
26,555
261,654
33,462
45,549
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Mal'Damba
ChenchuCarp
Mal'Damba
70,076
23,043
222,689
24,208
36,248
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
128,787
45,084
0
1,773
59,644
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Dredge
InsðNé
Dredge
130,774
48,573
0
14,733
47,460
5,538
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Terminus
KunsitoAguero
Terminus
120,694
49,224
0
27,035
173,193
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Khan
Letyz
Khan
82,392
79,047
7,110
24,868
180,915
39,578
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
107,271
107,271
0
18,200
176,965
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
Söfí
Inara
120,844
109,478
0
16,531
192,455
20,531
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Kinessa
VISZIOFTAIM-
Kinessa
124,937
98,236
0
6,251
26,310
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Koga
xRayySN
Koga
121,010
112,115
0
19,031
94,601
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Damage Done by Role

Damage Taken by Role