Player Matchup

Jenos
Jenos
HeyRubii
Jenos
Level 276
Champion Stats
3W - 0L
1,769 SR
Queue Stats
58W - 29L
1,765 Elo+
Party 1
Bomb King
Bomb King
NonhumanNoah
Bomb King
Level 63
Champion Stats
2W - 0L
1,696 SR
Queue Stats
7W - 2L
1,822 Elo+
Party 1
Kinessa
Kinessa
Nurzuul
Kinessa
Level 999
Champion Stats
9W - 4L
1,660 SR
Queue Stats
243W - 169L
1,687 Elo+
Party 1
Fernando
Fernando
Thrainesd
Fernando
Level 162
Champion Stats
3W - 2L
1,591 SR
Queue Stats
42W - 39L
1,618 Elo+
Party 1
Grover
Grover
sushirøll
Grover
Level 999
Champion Stats
1W - 0L
1,732 SR
Queue Stats
5W - 3L
1,530 Elo+
Party 1
Team Averages
Level 500
1,690 SR
1,684 Elo+

VS

Team Averages
Level 112
1,570 SR
1,742 Elo+
Androxus
Androxus
Symbïont
Androxus
Level 33
Champion Stats
5W - 3L
1,638 SR
Queue Stats
21W - 7L
1,816 Elo+
Party 2
Jenos
Jenos
Tripleadog
Jenos
Level 62
Champion Stats
2W - 1L
1,667 SR
Queue Stats
23W - 15L
1,692 Elo+
Solo
Vora
Vora
UndermineLøve
Vora
Level 386
Champion Stats
3W - 1L
1,681 SR
Queue Stats
50W - 20L
1,795 Elo+
Party 2
Sha Lin
Sha Lin
numnutsKarl
Sha Lin
Level 43
Champion Stats
0W - 1L
1,365 SR
Queue Stats
11W - 5L
1,793 Elo+
Party 2
Azaan
Azaan
ylR o Xl
Azaan
Level 37
Champion Stats
5W - 7L
1,500 SR
Queue Stats
368W - 384L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
HeyRubii
Jenos
48
15 / 2 / 14
3,356
559
40,215
26,746
0
Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 40%.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Bomb King
NonhumanNoah
Bomb King
18
9 / 3 / 10
3,124
521
37,547
31,909
0
Doomsday

Doomsday

Grumpy Bomb

Heal for 520 after using Grumpy Bomb.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 5.5% for 3s after hitting at least one enemy with Detonate.

Level 2

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Kinessa
Nurzuul
Kinessa
59
11 / 6 / 10
3,151
525
53,542
33,751
0
Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.75s.

Level 5

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 16% Health. This can only happen once every 30 seconds.

Level 2

Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Headstrong

Headstrong

Armor

Increase your maximum Health by 100.

Level 2

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 16 Ammo.

Level 4

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Fernando
Thrainesd
Fernando
54
3 / 2 / 14
3,403
567
23,490
48,069
14,787
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grover
sushirøll
Grover
53
7 / 2 / 22
3,535
589
37,412
36,036
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Symbïont
Androxus
15
4 / 12 / 3
753
126
33,362
27,850
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Jenos
41
0 / 9 / 6
2,614
436
15,221
32,953
0
Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 25% while Stellar Wind is active.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 36% while using Stellar Wind.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
8 / 9 / 1
3,239
540
47,544
37,545
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Sha Lin
numnutsKarl
Sha Lin
35
3 / 8 / 4
2,804
467
42,714
28,236
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Azaan
ylR o Xl
Azaan
34
0 / 7 / 5
962
160
37,670
65,622
6,165
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 46s
Objective Time
1m 13s
115
Kill Participation
34
45
Kills
15
15
Deaths
45
70
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jenos
HeyRubii
Jenos
15
2
14
11
W
Bomb King
NonhumanNoah
Bomb King
9
3
10
4.67
W
Kinessa
Nurzuul
Kinessa
11
6
10
2.67
L
Androxus
Symbïont
Androxus
4
12
3
0.46
W
Fernando
Thrainesd
Fernando
3
2
14
5
L
Jenos
0
9
6
0.33
L
8
9
1
0.94
L
Sha Lin
numnutsKarl
Sha Lin
3
8
4
0.63
W
Grover
sushirøll
Grover
7
2
22
9
L
Azaan
ylR o Xl
Azaan
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

192,206
Damage
176,511
176,511
Taken
192,206
14,787
Shielding
6,165
127,371
Healing
65,216
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
HeyRubii
Jenos
40,215
37,056
27,229
8,042
26,746
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Bomb King
NonhumanNoah
Bomb King
37,547
32,543
0
4,226
31,909
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Kinessa
Nurzuul
Kinessa
53,542
47,889
0
4,606
33,751
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Androxus
Symbïont
Androxus
33,362
28,159
0
1,090
27,850
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
Thrainesd
Fernando
23,490
16,836
0
2,839
48,069
14,787
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Jenos
15,221
12,389
26,063
12,105
32,953
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
47,544
34,691
0
9,874
37,545
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Sha Lin
numnutsKarl
Sha Lin
42,714
42,714
0
263
28,236
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Grover
sushirøll
Grover
37,412
30,561
55,078
25,351
36,036
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Azaan
ylR o Xl
Azaan
37,670
29,470
0
15,821
65,622
6,165
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role