Player Matchup

Vora
Vora
DPSEd
Vora
Level 10
Champion Stats
1W - 0L
1,737 SR
Queue Stats
2W - 1L
1,219 Elo+
Party 1
Inara
Inara
DoofusSupreme
Inara
Level 33
Champion Stats
2W - 0L
1,829 SR
Queue Stats
5W - 3L
1,563 Elo+
Party 1
Tyra
Tyra
GodEmperorAnu
Tyra
Level 78
Champion Stats
4W - 0L
1,874 SR
Queue Stats
10W - 5L
1,666 Elo+
Party 1
Furia
Furia
Merapsco
Furia
Level 7
Champion Stats
2W - 0L
1,825 SR
Queue Stats
2W - 1L
1,219 Elo+
Party 1
Octavia
Octavia
TRIPvGODvGDK
Octavia
Level 68
Champion Stats
1W - 0L
1,302 SR
Queue Stats
3W - 2L
1,396 Elo+
Party 1
Team Averages
Level 39
1,713 SR
1,413 Elo+

VS

Team Averages
Level 18
1,555 SR
1,515 Elo+
Talus
Talus
DADDYNOTTHERE
Talus
Level 20
Champion Stats
1W - 2L
1,532 SR
Queue Stats
5W - 5L
1,576 Elo+
Solo
Tiberius
Tiberius
FallnDragon
Tiberius
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Maeve
Maeve
NOZEEEEEEEEEEEE
Maeve
Level 9
Champion Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,669 Elo+
Solo
Tyra
Tyra
darknight21749
Tyra
Level 23
Champion Stats
2W - 2L
1,761 SR
Queue Stats
4W - 5L
1,455 Elo+
Solo
Caspian
Caspian
tandjmoonwalks
Caspian
Level 31
Champion Stats
0W - 1L
1,484 SR
Queue Stats
2W - 7L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
DPSEd
Vora
6
4 / 3 / 8
2,573
515
12,100
17,259
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

11
4 / 2 / 8
3,185
637
11,275
36,661
18,697
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

30
14 / 3 / 14
3,355
671
48,949
23,620
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Quick Release

Quick Release

Nade Launcher

Generate 8 Ammo after using Nade Launcher.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Furia
Merapsco
Furia
3
10 / 2 / 14
3,151
630
20,725
17,495
2,940
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 20%.

Level 2

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.2s.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Octavia
TRIPvGODvGDK
Octavia
33
7 / 3 / 3
2,402
480
21,932
14,713
0
Overwhelming Force

Overwhelming Force

Generate 4% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 3 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
13
3 / 9 / 5
2,641
528
18,606
26,271
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Tiberius
FallnDragon
Tiberius
3
3 / 8 / 3
2,502
500
21,002
25,157
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

3
0 / 8 / 3
2,057
411
14,080
17,210
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

13
6 / 5 / 4
3,077
615
43,498
24,240
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

38
1 / 10 / 2
990
198
12,562
22,103
0
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 48%.

Level 4

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 15 after hitting an enemy with War.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.

Level 3

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.

Level 4

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 42s
Objective Time
1m 37s
86
Kill Participation
30
39
Kills
13
13
Deaths
40
47
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
9
5
0.61
W
Vora
DPSEd
Vora
4
3
8
2.67
W
4
2
8
4
L
Tiberius
FallnDragon
Tiberius
3
8
3
0.56
W
14
3
14
7
W
Furia
Merapsco
Furia
10
2
14
8.5
L
0
8
3
0.19
W
Octavia
TRIPvGODvGDK
Octavia
7
3
3
2.83
L
6
5
4
1.6
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,981
Damage
109,748
109,748
Taken
114,981
21,637
Shielding
0
67,926
Healing
20,167
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
18,606
18,037
0
4,050
26,271
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
DPSEd
Vora
12,100
10,265
0
3,717
17,259
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
11,275
10,903
0
7,758
36,661
18,697
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Tiberius
FallnDragon
Tiberius
21,002
18,948
0
5,255
25,157
0
W
48,949
39,637
0
3,216
23,620
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Furia
Merapsco
Furia
20,725
19,312
37,656
12,397
17,495
2,940
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
14,080
13,472
0
1,364
17,210
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Octavia
TRIPvGODvGDK
Octavia
21,932
20,049
0
3,182
14,713
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
43,498
29,226
0
6,293
24,240
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
12,562
9,682
0
3,205
22,103
0

Damage Done by Role

Damage Taken by Role