Player Matchup

Fernando
Fernando
I-Thx-You-I
Fernando
Level 467
Champion Stats
390W - 291L
1,661 SR
Queue Stats
2,074W - 2,042L
1,532 Elo+
Solo
Rei
Rei
JujiK
Rei
Level 96
Champion Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,709 Elo+
Solo
Koga
Koga
LilPooStain
Koga
Level 49
Champion Stats
3W - 2L
1,464 SR
Queue Stats
15W - 11L
1,659 Elo+
Solo
Patato336
Unknown
Level 822
Champion Stats
26W - 42L
1,393 SR
Queue Stats
640W - 609L
1,585 Elo+
Solo
Jenos
Jenos
YoungJosefxGER
Jenos
Level 173
Champion Stats
4W - 1L
1,500 SR
Queue Stats
263W - 260L
1,539 Elo+
Solo
Team Averages
Level 321
1,503 SR
1,605 Elo+

VS

Team Averages
Level 423
1,537 SR
1,580 Elo+
Tyra
Tyra
Clémboy
Tyra
Level 318
Champion Stats
22W - 28L
1,469 SR
Queue Stats
1,028W - 1,006L
1,508 Elo+
Solo
Fernando
Fernando
Joshtimusptime
Fernando
Level 49
Champion Stats
39W - 39L
1,503 SR
Queue Stats
170W - 175L
1,535 Elo+
Solo
Furia
Furia
PelvicSorcererr
Furia
Level 682
Champion Stats
18W - 21L
1,563 SR
Queue Stats
183W - 165L
1,702 Elo+
Solo
Cassie
Cassie
XXXway
Cassie
Level 110
Champion Stats
0W - 1L
1,500 SR
Queue Stats
172W - 171L
1,655 Elo+
Solo
VII
VII
larkmonkey
VII
Level 954
Champion Stats
5W - 4L
1,649 SR
Queue Stats
132W - 136L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
I-Thx-You-I
Fernando
54
3 / 0 / 4
1,919
384
8,731
16,355
33,598
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Rei
JujiK
Rei
45
1 / 0 / 12
1,975
395
9,794
11,035
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

45
9 / 0 / 5
1,913
383
26,470
18,810
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Patato336
Unknown
59
7 / 0 / 2
1,765
353
20,591
22,066
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

43
1 / 0 / 11
1,782
356
10,210
19,049
0
Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
55
0 / 6 / 0
903
181
26,930
22,279
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 16% for 3s after using Nade Launcher.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Fernando
23
0 / 2 / 0
719
144
0
12,808
0
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

57
0 / 6 / 0
738
148
11,463
14,360
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 30%.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Cassie
XXXway
Cassie
38
0 / 4 / 0
919
184
35,658
14,142
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

59
0 / 5 / 0
759
152
13,264
12,207
0
Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 15%.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 10 Ammo after activating Explosive Dodge.

Level 2

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 20%.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 30%.

Level 3

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 43s
Objective Time
13s
55
Kill Participation
0
21
Kills
0
0
Deaths
23
34
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tyra
0
6
0
0
W
Fernando
I-Thx-You-I
Fernando
3
0
4
5
L
Fernando
0
2
0
0
W
Rei
JujiK
Rei
1
0
12
7
W
9
0
5
11.5
W
Patato336
Unknown
7
0
2
8
L
0
6
0
0
L
Cassie
XXXway
Cassie
0
4
0
0
W
1
0
11
6.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,796
Damage
87,315
87,315
Taken
75,796
33,598
Shielding
0
82,889
Healing
22,896
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tyra
26,930
10,651
0
0
22,279
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Fernando
I-Thx-You-I
Fernando
8,731
5,124
0
108
16,355
33,598
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
0
0
0
7,287
12,808
0
W
Rei
JujiK
Rei
9,794
9,794
31,462
7,157
11,035
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
26,470
23,470
0
5,108
18,810
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Patato336
Unknown
20,591
14,079
0
5,250
22,066
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
11,463
8,532
12,565
1,163
14,360
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Cassie
XXXway
Cassie
35,658
32,572
0
506
14,142
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
10,210
7,982
22,573
11,231
19,049
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
13,264
12,536
0
1,375
12,207
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role