Player Matchup

Strix
Strix
BodyDeathSkull
Strix
Level 380
Champion Stats
46W - 42L
1,577 SR
Queue Stats
235W - 275L
1,544 Elo+
Party 1
Maeve
Maeve
HaiN3000
Maeve
Level 294
Champion Stats
5W - 3L
1,628 SR
Queue Stats
29W - 20L
1,629 Elo+
Party 1
Lex
Lex
INTIM4IKK
Lex
Level 146
Champion Stats
7W - 11L
1,547 SR
Queue Stats
170W - 179L
1,523 Elo+
Party 1
Furia
Furia
Roott1
Furia
Level 230
Champion Stats
0W - 1L
1,671 SR
Queue Stats
42W - 64L
1,529 Elo+
Solo
Ying
Ying
TruePigeon
Ying
Level 88
Champion Stats
21W - 14L
1,684 SR
Queue Stats
176W - 138L
1,677 Elo+
Solo
Team Averages
Level 228
1,621 SR
1,580 Elo+

VS

Team Averages
Level 204
1,406 SR
1,547 Elo+
Ying
Ying
Hikkerru
Ying
Level 196
Champion Stats
1W - 0L
1,500 SR
Queue Stats
134W - 148L
1,469 Elo+
Party 2
Jenos
Jenos
MiraJ7
Jenos
Level 240
Champion Stats
51W - 58L
1,499 SR
Queue Stats
177W - 197L
1,584 Elo+
Solo
Maeve
Maeve
ShinraSan
Maeve
Level 61
Champion Stats
1W - 0L
1,525 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Caspian
Caspian
Vv7f
Caspian
Level 303
Champion Stats
2W - 2L
1,289 SR
Queue Stats
54W - 52L
1,594 Elo+
Solo
Grover
Grover
Yasukku
Grover
Level 220
Champion Stats
1W - 1L
1,216 SR
Queue Stats
172W - 172L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
4 / 10 / 14
3,490
499
28,621
39,108
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Escape Plan

Escape Plan

Stealth

Heal for 400 after entering Stealth at or below 65% Health.

Level 4

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Maeve
HaiN3000
Maeve
53
6 / 9 / 9
3,437
491
47,637
47,866
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

57
13 / 6 / 14
4,501
643
62,893
44,417
0
Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Furia
Roott1
Furia
59
9 / 8 / 17
3,830
547
38,533
39,061
3,240
Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 45% Wrath after hitting an enemy with Pyre Strike.

Level 3

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 50%.

Level 5

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

42
7 / 7 / 16
3,870
553
45,057
36,523
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
58
2 / 9 / 14
3,425
489
43,378
43,981
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Jenos
MiraJ7
Jenos
17
2 / 10 / 18
3,375
482
12,322
45,026
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Maeve
ShinraSan
Maeve
45
10 / 3 / 13
3,936
562
46,176
38,350
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Caspian
Vv7f
Caspian
55
22 / 9 / 11
4,990
713
73,440
45,023
4,867
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 75 after hitting an enemy with War.

Level 5

The Rose's Thorns

The Rose's Thorns

Weapon

Each stack of Sharp Momentum Heals you for 30 after it expires.

Level 1

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 120 Shield for 3s after it expires.

Level 3

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 3 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 1

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Grover
Yasukku
Grover
39
4 / 8 / 15
3,620
517
31,659
50,361
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
109
Kill Participation
111
39
Kills
40
40
Deaths
39
70
Assists
71
Player
Kills
Deaths
Assists
KDA
L
4
10
14
1.1
L
Maeve
HaiN3000
Maeve
6
9
9
1.17
W
Ying
2
9
14
1
L
13
6
14
3.33
W
Jenos
MiraJ7
Jenos
2
10
18
1.1
L
Furia
Roott1
Furia
9
8
17
2.19
W
Maeve
ShinraSan
Maeve
10
3
13
5.5
L
7
7
16
2.14
W
Caspian
Vv7f
Caspian
22
9
11
3.06
W
Grover
Yasukku
Grover
4
8
15
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

222,741
Damage
206,975
206,975
Taken
222,741
3,240
Shielding
4,867
118,514
Healing
131,090
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
28,621
27,109
0
2,758
39,108
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Maeve
HaiN3000
Maeve
47,637
46,424
0
9,359
47,866
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
43,378
29,977
19,291
12,721
43,981
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
62,893
60,553
0
431
44,417
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
MiraJ7
Jenos
12,322
8,882
20,125
7,257
45,026
0
L
Furia
Roott1
Furia
38,533
28,869
32,003
6,585
39,061
3,240
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Maeve
ShinraSan
Maeve
46,176
41,292
0
5,200
38,350
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
45,057
43,899
48,228
19,150
36,523
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Caspian
Vv7f
Caspian
73,440
47,035
0
9,619
45,023
4,867
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Grover
Yasukku
Grover
31,659
27,904
33,470
23,407
50,361
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role